Commit Graph

164 Commits

Author SHA1 Message Date
Robbert van der Helm d3d57a3fe0 Use UID conversion for GetControllerClassId 2021-01-22 14:13:27 +01:00
Robbert van der Helm 2ca1d5b8ca Greatly increase reliability of deferred closing
It's pretty hard to find a solution that checks all of the boxes. I want
something that:

- Closes instantly when you close the editor, and in REAPER you should
  be able to instantly switch between docked and floating modes
- Where there should not be a delay in user interaction when quickly
  reopening the editor (or doing that switching thing in REAPER since that's
  the same thing)
- Where the window manager should not try to reparent the window during
  the losing process as that can cause some jarring flickering
- And, of course, there should be no weird Wine X11Drv crashes

And it should do all of that in Bitwig, REAPER, Carla, Ardour and
Renoise. Apparently it's quite the task to find an approach that checks
all the boxes there.
2021-01-21 16:47:35 +01:00
Robbert van der Helm de8559caea Get rid of some old todos 2021-01-19 15:20:22 +01:00
Robbert van der Helm 1c6d3f8fd9 Fully implement IParameterFunctionName
We now support all VST 3.7.1 interfaces! At least, in theory we do.
2021-01-17 14:17:46 +01:00
Robbert van der Helm 9ddf4b2ae1 Fully implement IProcessContextRequirements 2021-01-16 16:29:21 +01:00
Robbert van der Helm 6c40cd5ad1 Add stubs for IPlugInterfaceSupport 2021-01-16 14:47:40 +01:00
Robbert van der Helm 7fdf646270 Fully implement IMidiLearn 2021-01-16 14:25:00 +01:00
Robbert van der Helm 6e8d56923c Fully implement INoteExpressionPhysicalUIMapping
With this we support all VST 3.6.11 features.
2021-01-15 19:33:05 +01:00
Robbert van der Helm 5dcedbace5 Add an option to disable VST3 content scaling
This might be necessary when using a HiDPI screen as plugin GUIs often
don't scale correctly under Wine.
2021-01-14 17:36:00 +01:00
Robbert van der Helm 0bed2b7bc0 Fully implement IPlugViewContentScaleSupport
With this we're at VST 3.6.6 level support.
2021-01-14 14:52:39 +01:00
Robbert van der Helm 561aee4963 Pass channel context data from the GUI thread
This fixes Melodyne crashing as it presumably immediately wants to
redraw upon receiving this.
2021-01-12 18:44:43 +01:00
Robbert van der Helm 631166d0bf Fully implement IInfoListener 2021-01-12 17:04:07 +01:00
Robbert van der Helm 87b270273f Fully implement IPrefetchableSupport 2021-01-12 15:37:58 +01:00
Robbert van der Helm bf3a4e7296 Allow changing the event loop tick rate
This also changes the refresh rate for most plugins. You can now lower
this setting if your computer is struggling to keep up with rendering a
certain heavy plugin.
2021-01-11 23:38:21 +01:00
Robbert van der Helm b86df213fb Change to SCHED_OTHER on IPlugView init/destruct
Instead of only on `IPlugView::attached`/`IPlugView::removed` like in
the previous commit. I forgot to also do this when creating and
destroying IPlugViews (since I can assume lots of plugins will then
already start loading resources).
2021-01-11 19:04:46 +01:00
Robbert van der Helm f015739942 Open and close editors without realtime priority 2021-01-11 18:50:53 +01:00
Robbert van der Helm a2d1a97309 Fully implement IAutomationState 2021-01-10 23:38:40 +01:00
Robbert van der Helm 8971a65825 Pass through host provided IBStream objects
So if the host supports IStreamAttributes, we can also provide objects
that support the same itnerface to the plugin.
2021-01-10 16:57:36 +01:00
Robbert van der Helm 9b62386099 Move VectorStream to a new YaBStream
We'll have to extend this with `IStreamAttributes` for VST 3.6.0 preset
meta data.
2021-01-10 15:12:47 +01:00
Robbert van der Helm 2fc7621aee Fully implement XmlRepresentationController 2021-01-08 18:02:43 +01:00
Robbert van der Helm 30bb6d3b97 Fully implement IKeyswitchController 2021-01-08 17:12:17 +01:00
Robbert van der Helm 5d5ec63fee Fully implement IEditControllerHostEditing 2021-01-08 16:33:27 +01:00
Robbert van der Helm eed068b9f7 Add stubs for IEditControllerHostEditing 2021-01-08 16:18:45 +01:00
Robbert van der Helm c375441971 Handle all IPlugView functions from the GUI thread
Melda plugins will freeze if GetSize wasn't called from the GUI thread
before.
2021-01-07 22:42:31 +01:00
Robbert van der Helm 5d0df7febe Fully implement IContextMenuTarget 2021-01-07 00:17:55 +01:00
Robbert van der Helm 26eb8ac1f3 Store the actual context menu proxy impls 2021-01-07 00:07:48 +01:00
Robbert van der Helm 75284cea0b Track registered context menus
So we can refer to them when the host executes a menu item later.
2021-01-06 23:09:55 +01:00
Robbert van der Helm 0e3b5af94e Fully implement IAudioPresentationLatency
Now we support all VST 3.1.0 interfaces.
2021-01-04 22:33:44 +01:00
Robbert van der Helm 74c5728100 Get rid of old todos 2021-01-04 16:48:15 +01:00
Robbert van der Helm 8924124abb Fully implement IParameterFinder
With this we're at VST 3.0.2 support.
2021-01-03 23:46:13 +01:00
Robbert van der Helm 52d4fe2f08 Add a wrapper struct around IPlugView for casts 2021-01-03 23:43:51 +01:00
Robbert van der Helm fb6e5ab33f Fully implement IMidiMapping 2021-01-02 23:54:01 +01:00
Robbert van der Helm a8a0e325fe Fully implement INoteExpressionCOntroller 2021-01-02 18:40:34 +01:00
Robbert van der Helm 8a4de7da53 Add stubs for INoteExpressionController 2021-01-02 15:27:55 +01:00
Robbert van der Helm 34f8d3b1d2 Update the copyright notices for 2021 2021-01-01 18:54:02 +01:00
Robbert van der Helm fa0753f520 Use atomic fetch-and-add for unique window classes 2020-12-31 14:12:14 +01:00
Robbert van der Helm 651ebd4db3 Update the ViewRect in checkSizeConstraint() 2020-12-30 14:35:18 +01:00
Robbert van der Helm 3553b080fe Implement IUnitData
With this all VST 3.0.0 interfaces are finally supported.
2020-12-29 22:00:22 +01:00
Robbert van der Helm 96fe8b16a5 Add more explicit moves in VST3 message handling
The compiler might be smart enough to do this for us, but doing it
manually doesn't hurt.
2020-12-29 18:54:57 +01:00
Robbert van der Helm 38211d0fb3 Implement IProgramListData on the Wine side 2020-12-29 18:50:17 +01:00
Robbert van der Helm 4226ab6e43 Pass pointers to IMessage objects around
Instead of serializing the actual `YaMessage`, for the reasons mentioned
in the comments. This was needed to stop iZotope VocalSynth 2 in Ardour
from segfaulting when editing parameters, because that plugin is
apparently being very naughty.
2020-12-29 00:22:42 +01:00
Robbert van der Helm dd74e54854 Add FIXME for a crazy design issue in VocalSynth 2
They're exchanging pointers between the processor and the controller
using messages. And not only that, they're storing the message objects
instead of storing the pointers.
2020-12-28 00:38:35 +01:00
Robbert van der Helm 9cacf03765 Add missing lambda return type annotations 2020-12-27 23:34:40 +01:00
Robbert van der Helm 2823a74783 Implement all IUnitInfo functions
With this IUnitInfo has been fully implemented.
2020-12-27 18:07:32 +01:00
Robbert van der Helm 70c5792593 Implement IUnitInfo::getSelectedUnit 2020-12-27 16:48:47 +01:00
Robbert van der Helm d34b399ba0 Implement IUnitInfo::getProgramPitchName 2020-12-26 23:20:13 +01:00
Robbert van der Helm e414c58a7a Implement IUnitInfo::hasProgramPitchNames 2020-12-26 23:04:02 +01:00
Robbert van der Helm f96e6b5a1e Implement IUnitInfo::getProgramInfo 2020-12-26 23:00:15 +01:00
Robbert van der Helm 204765ec0c Implement IUnitInfo::getProgramName 2020-12-26 22:38:15 +01:00
Robbert van der Helm 60f6b30b84 Implement IUnitInfo::getProgramListInfo 2020-12-26 22:17:21 +01:00