Files
yabridge/src/wine-host/bridges/vst3.cpp
T
2021-01-22 14:13:27 +01:00

1250 lines
63 KiB
C++

// yabridge: a Wine VST bridge
// Copyright (C) 2020-2021 Robbert van der Helm
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include "vst3.h"
#include "../boost-fix.h"
#include <public.sdk/source/vst/hosting/module_win32.cpp>
#include "vst3-impls/component-handler-proxy.h"
#include "vst3-impls/connection-point-proxy.h"
#include "vst3-impls/context-menu-proxy.h"
#include "vst3-impls/host-context-proxy.h"
#include "vst3-impls/plug-frame-proxy.h"
InstancePlugView::InstancePlugView() {}
InstancePlugView::InstancePlugView(
Steinberg::IPtr<Steinberg::IPlugView> plug_view)
: plug_view(plug_view),
parameter_finder(plug_view),
plug_view_content_scale_support(plug_view) {}
InstanceInterfaces::InstanceInterfaces() {}
InstanceInterfaces::InstanceInterfaces(
Steinberg::IPtr<Steinberg::FUnknown> object)
: object(object),
audio_presentation_latency(object),
audio_processor(object),
automation_state(object),
component(object),
connection_point(object),
edit_controller(object),
edit_controller_2(object),
edit_controller_host_editing(object),
info_listener(object),
keyswitch_controller(object),
midi_learn(object),
midi_mapping(object),
note_expression_controller(object),
note_expression_physical_ui_mapping(object),
plugin_base(object),
unit_data(object),
parameter_function_name(object),
prefetchable_support(object),
process_context_requirements(object),
program_list_data(object),
unit_info(object),
xml_representation_controller(object) {}
Vst3Bridge::Vst3Bridge(MainContext& main_context,
std::string plugin_dll_path,
std::string endpoint_base_dir)
: HostBridge(plugin_dll_path),
generic_logger(Logger::create_wine_stderr()),
logger(generic_logger),
main_context(main_context),
sockets(main_context.context, endpoint_base_dir, false) {
std::string error;
module = VST3::Hosting::Win32Module::create(plugin_dll_path, error);
if (!module) {
throw std::runtime_error("Could not load the VST3 module for '" +
plugin_dll_path + "': " + error);
}
sockets.connect();
// Fetch this instance's configuration from the plugin to finish the setup
// process
config = sockets.vst_host_callback.send_message(WantsConfiguration{},
std::nullopt);
// Allow this plugin to configure the main context's tick rate
main_context.update_timer_interval(config.event_loop_interval());
}
void Vst3Bridge::run() {
// XXX: In theory all of thise should be safe assuming the host doesn't do
// anything weird. We're using mutexes when inserting and removing
// things, but for correctness we should have a multiple-readers
// single-writer style lock since concurrent reads and writes can also
// be unsafe.
sockets.host_vst_control.receive_messages(
std::nullopt,
overload{
[&](const Vst3PlugViewProxy::Destruct& request)
-> Vst3PlugViewProxy::Destruct::Response {
// XXX: Not sure if his has to be run form the UI thread
main_context
.run_in_context<void>([&]() {
// When the pointer gets dropped by the host, we want to
// drop it here as well, along with the `IPlugFrame`
// proxy object it may have received in
// `IPlugView::setFrame()`.
set_realtime_priority(false);
object_instances[request.owner_instance_id]
.plug_view_instance.reset();
object_instances[request.owner_instance_id]
.plug_frame_proxy.reset();
set_realtime_priority(true);
})
.wait();
return Ack{};
},
[&](const Vst3PluginProxy::Construct& request)
-> Vst3PluginProxy::Construct::Response {
Steinberg::TUID cid;
std::copy(request.cid.begin(), request.cid.end(), cid);
// Even though we're requesting a specific interface (to mimic
// what the host is doing), we're immediately upcasting it to an
// `FUnknown` so we can create a perfect proxy object.
// We create the object from the GUI thread in case it
// immediatly starts timers or something (even though it
// shouldn't)
Steinberg::IPtr<Steinberg::FUnknown> object =
main_context
.run_in_context<Steinberg::IPtr<Steinberg::FUnknown>>(
[&]() -> Steinberg::IPtr<Steinberg::FUnknown> {
switch (request.requested_interface) {
case Vst3PluginProxy::Construct::Interface::
IComponent:
return module->getFactory()
.createInstance<
Steinberg::Vst::IComponent>(
cid);
break;
case Vst3PluginProxy::Construct::Interface::
IEditController:
return module->getFactory()
.createInstance<
Steinberg::Vst::
IEditController>(cid);
break;
default:
// Unreachable
return nullptr;
break;
}
})
.get();
if (!object) {
return UniversalTResult(Steinberg::kResultFalse);
}
const size_t instance_id = register_object_instance(object);
// This is where the magic happens. Here we deduce which
// interfaces are supported by this object so we can create
// a one-to-one proxy of it.
return Vst3PluginProxy::ConstructArgs(
object_instances[instance_id].object, instance_id);
},
[&](const Vst3PluginProxy::Destruct& request)
-> Vst3PluginProxy::Destruct::Response {
unregister_object_instance(request.instance_id);
return Ack{};
},
[&](Vst3PluginProxy::SetState& request)
-> Vst3PluginProxy::SetState::Response {
// This same function is defined in both `IComponent` and
// `IEditController`, so the host is calling one or the other
if (object_instances[request.instance_id].component) {
return object_instances[request.instance_id]
.component->setState(&request.state);
} else {
return object_instances[request.instance_id]
.edit_controller->setState(&request.state);
}
},
[&](Vst3PluginProxy::GetState& request)
-> Vst3PluginProxy::GetState::Response {
tresult result;
// This same function is defined in both `IComponent` and
// `IEditController`, so the host is calling one or the other
if (object_instances[request.instance_id].component) {
result = object_instances[request.instance_id]
.component->getState(&request.state);
} else {
result = object_instances[request.instance_id]
.edit_controller->getState(&request.state);
}
return Vst3PluginProxy::GetStateResponse{
.result = result, .state = std::move(request.state)};
},
[&](YaAudioPresentationLatency::SetAudioPresentationLatencySamples&
request)
-> YaAudioPresentationLatency::
SetAudioPresentationLatencySamples::Response {
return object_instances[request.instance_id]
.audio_presentation_latency
->setAudioPresentationLatencySamples(
request.dir, request.bus_index,
request.latency_in_samples);
},
[&](YaAutomationState::SetAutomationState& request)
-> YaAutomationState::SetAutomationState::Response {
return object_instances[request.instance_id]
.automation_state->setAutomationState(request.state);
},
[&](YaConnectionPoint::Connect& request)
-> YaConnectionPoint::Connect::Response {
// If the host directly connected the underlying objects then we
// can directly connect them as well. Otherwise we'll have to go
// through a connection proxy (to proxy the host's connection
// proxy).
return std::visit(
overload{
[&](const native_size_t& other_instance_id) -> tresult {
return object_instances[request.instance_id]
.connection_point->connect(
object_instances[other_instance_id]
.connection_point);
},
[&](Vst3ConnectionPointProxy::ConstructArgs& args)
-> tresult {
object_instances[request.instance_id]
.connection_point_proxy = Steinberg::owned(
new Vst3ConnectionPointProxyImpl(
*this, std::move(args)));
return object_instances[request.instance_id]
.connection_point->connect(
object_instances[request.instance_id]
.connection_point_proxy);
}},
request.other);
},
[&](const YaConnectionPoint::Disconnect& request)
-> YaConnectionPoint::Disconnect::Response {
// If the objects were connected directly we can also disconnect
// them directly. Otherwise we'll disconnect them from our proxy
// object and then destroy that proxy object.
if (request.other_instance_id) {
return object_instances[request.instance_id]
.connection_point->disconnect(
object_instances[*request.other_instance_id]
.connection_point);
} else {
const tresult result =
object_instances[request.instance_id]
.connection_point->disconnect(
object_instances[*request.other_instance_id]
.connection_point_proxy);
object_instances[*request.other_instance_id]
.connection_point_proxy.reset();
return result;
}
},
[&](const YaConnectionPoint::Notify& request)
-> YaConnectionPoint::Notify::Response {
// NOTE: We're using a few tricks here to pass through a pointer
// to the _original_ `IMessage` object passed to a
// connection proxy. This is needed because some plugins
// like iZotope VocalSynth 2 use these messages to
// exchange pointers between their objects so they can
// break out of VST3's separation, but they might also
// store the message object and not the actual pointers.
// We should thus be passing a (raw) pointer to the
// original object so we can pretend none of this wrapping
// and serializing has ever happened.
return object_instances[request.instance_id]
.connection_point->notify(
request.message_ptr.get_original());
},
[&](YaContextMenuTarget::ExecuteMenuItem& request)
-> YaContextMenuTarget::ExecuteMenuItem::Response {
return object_instances[request.owner_instance_id]
.registered_context_menus.at(request.context_menu_id)
.get()
.context_menu_targets[request.target_tag]
->executeMenuItem(request.tag);
},
[&](YaEditController::SetComponentState& request)
-> YaEditController::SetComponentState::Response {
return object_instances[request.instance_id]
.edit_controller->setComponentState(&request.state);
},
[&](const YaEditController::GetParameterCount& request)
-> YaEditController::GetParameterCount::Response {
return object_instances[request.instance_id]
.edit_controller->getParameterCount();
},
[&](YaEditController::GetParameterInfo& request)
-> YaEditController::GetParameterInfo::Response {
const tresult result =
object_instances[request.instance_id]
.edit_controller->getParameterInfo(request.param_index,
request.info);
return YaEditController::GetParameterInfoResponse{
.result = result, .updated_info = std::move(request.info)};
},
[&](const YaEditController::GetParamStringByValue& request)
-> YaEditController::GetParamStringByValue::Response {
Steinberg::Vst::String128 string{0};
const tresult result =
object_instances[request.instance_id]
.edit_controller->getParamStringByValue(
request.id, request.value_normalized, string);
return YaEditController::GetParamStringByValueResponse{
.result = result,
.string = tchar_pointer_to_u16string(string)};
},
[&](const YaEditController::GetParamValueByString& request)
-> YaEditController::GetParamValueByString::Response {
Steinberg::Vst::ParamValue value_normalized;
const tresult result =
object_instances[request.instance_id]
.edit_controller->getParamValueByString(
request.id,
const_cast<Steinberg::Vst::TChar*>(
u16string_to_tchar_pointer(
request.string.c_str())),
value_normalized);
return YaEditController::GetParamValueByStringResponse{
.result = result, .value_normalized = value_normalized};
},
[&](const YaEditController::NormalizedParamToPlain& request)
-> YaEditController::NormalizedParamToPlain::Response {
return object_instances[request.instance_id]
.edit_controller->normalizedParamToPlain(
request.id, request.value_normalized);
},
[&](const YaEditController::PlainParamToNormalized& request)
-> YaEditController::PlainParamToNormalized::Response {
return object_instances[request.instance_id]
.edit_controller->plainParamToNormalized(
request.id, request.plain_value);
},
[&](const YaEditController::GetParamNormalized& request)
-> YaEditController::GetParamNormalized::Response {
return object_instances[request.instance_id]
.edit_controller->getParamNormalized(request.id);
},
[&](const YaEditController::SetParamNormalized& request)
-> YaEditController::SetParamNormalized::Response {
return object_instances[request.instance_id]
.edit_controller->setParamNormalized(request.id,
request.value);
},
[&](YaEditController::SetComponentHandler& request)
-> YaEditController::SetComponentHandler::Response {
// We'll create a proxy object for the component handler and
// pass that to the initialize function. The lifetime of this
// object is tied to that of the actual plugin object we're
// proxying for.
object_instances[request.instance_id].component_handler_proxy =
Steinberg::owned(new Vst3ComponentHandlerProxyImpl(
*this,
std::move(request.component_handler_proxy_args)));
return object_instances[request.instance_id]
.edit_controller->setComponentHandler(
object_instances[request.instance_id]
.component_handler_proxy);
},
[&](const YaEditController::CreateView& request)
-> YaEditController::CreateView::Response {
// Instantiate the object from the GUI thread
main_context
.run_in_context<void>([&]() {
// NOTE: Just like in the event loop, we want to run
// this with lower priority to prevent whatever
// operation the plugin does while it's loading
// its editor from preempting the audio thread.
set_realtime_priority(false);
object_instances[request.instance_id]
.plug_view_instance.emplace(Steinberg::owned(
object_instances[request.instance_id]
.edit_controller->createView(
request.name.c_str())));
set_realtime_priority(true);
})
.wait();
// We'll create a proxy so the host can call functions on this
// `IPlugView` object
return YaEditController::CreateViewResponse{
.plug_view_args =
(object_instances[request.instance_id]
.plug_view_instance
? std::make_optional<
Vst3PlugViewProxy::ConstructArgs>(
object_instances[request.instance_id]
.plug_view_instance->plug_view,
request.instance_id)
: std::nullopt)};
},
[&](const YaEditController2::SetKnobMode& request)
-> YaEditController2::SetKnobMode::Response {
return object_instances[request.instance_id]
.edit_controller_2->setKnobMode(request.mode);
},
[&](const YaEditController2::OpenHelp& request)
-> YaEditController2::OpenHelp::Response {
return object_instances[request.instance_id]
.edit_controller_2->openHelp(request.only_check);
},
[&](const YaEditController2::OpenAboutBox& request)
-> YaEditController2::OpenAboutBox::Response {
return object_instances[request.instance_id]
.edit_controller_2->openAboutBox(request.only_check);
},
[&](const YaEditControllerHostEditing::BeginEditFromHost& request)
-> YaEditControllerHostEditing::BeginEditFromHost::Response {
return object_instances[request.instance_id]
.edit_controller_host_editing->beginEditFromHost(
request.param_id);
},
[&](const YaEditControllerHostEditing::EndEditFromHost& request)
-> YaEditControllerHostEditing::EndEditFromHost::Response {
return object_instances[request.instance_id]
.edit_controller_host_editing->endEditFromHost(
request.param_id);
},
[&](YaInfoListener::SetChannelContextInfos& request)
-> YaInfoListener::SetChannelContextInfos::Response {
// Melodyne wants to immediately update the GUI upon receiving
// certain channel context data, so this has to be run from the
// main thread
return main_context
.run_in_context<tresult>([&]() {
return object_instances[request.instance_id]
.info_listener->setChannelContextInfos(
&request.list);
})
.get();
},
[&](const YaKeyswitchController::GetKeyswitchCount& request)
-> YaKeyswitchController::GetKeyswitchCount::Response {
return object_instances[request.instance_id]
.keyswitch_controller->getKeyswitchCount(request.bus_index,
request.channel);
},
[&](const YaKeyswitchController::GetKeyswitchInfo& request)
-> YaKeyswitchController::GetKeyswitchInfo::Response {
Steinberg::Vst::KeyswitchInfo info{};
const tresult result =
object_instances[request.instance_id]
.keyswitch_controller->getKeyswitchInfo(
request.bus_index, request.channel,
request.key_switch_index, info);
return YaKeyswitchController::GetKeyswitchInfoResponse{
.result = result, .info = std::move(info)};
},
[&](const YaMidiLearn::OnLiveMIDIControllerInput& request)
-> YaMidiLearn::OnLiveMIDIControllerInput::Response {
return object_instances[request.instance_id]
.midi_learn->onLiveMIDIControllerInput(
request.bus_index, request.channel, request.midi_cc);
},
[&](const YaMidiMapping::GetMidiControllerAssignment& request)
-> YaMidiMapping::GetMidiControllerAssignment::Response {
Steinberg::Vst::ParamID id;
const tresult result =
object_instances[request.instance_id]
.midi_mapping->getMidiControllerAssignment(
request.bus_index, request.channel,
request.midi_controller_number, id);
return YaMidiMapping::GetMidiControllerAssignmentResponse{
.result = result, .id = id};
},
[&](const YaNoteExpressionController::GetNoteExpressionCount&
request)
-> YaNoteExpressionController::GetNoteExpressionCount::
Response {
return object_instances[request.instance_id]
.note_expression_controller->getNoteExpressionCount(
request.bus_index, request.channel);
},
[&](const YaNoteExpressionController::GetNoteExpressionInfo&
request)
-> YaNoteExpressionController::GetNoteExpressionInfo::Response {
Steinberg::Vst::NoteExpressionTypeInfo info{};
const tresult result =
object_instances[request.instance_id]
.note_expression_controller->getNoteExpressionInfo(
request.bus_index, request.channel,
request.note_expression_index, info);
return YaNoteExpressionController::
GetNoteExpressionInfoResponse{.result = result,
.info = std::move(info)};
},
[&](const YaNoteExpressionController::
GetNoteExpressionStringByValue& request)
-> YaNoteExpressionController::GetNoteExpressionStringByValue::
Response {
Steinberg::Vst::String128 string{0};
const tresult result =
object_instances[request.instance_id]
.note_expression_controller
->getNoteExpressionStringByValue(
request.bus_index, request.channel,
request.id, request.value_normalized,
string);
return YaNoteExpressionController::
GetNoteExpressionStringByValueResponse{
.result = result,
.string = tchar_pointer_to_u16string(string)};
},
[&](const YaNoteExpressionController::
GetNoteExpressionValueByString& request)
-> YaNoteExpressionController::GetNoteExpressionValueByString::
Response {
Steinberg::Vst::NoteExpressionValue value_normalized;
const tresult result =
object_instances[request.instance_id]
.note_expression_controller
->getNoteExpressionValueByString(
request.bus_index, request.channel,
request.id,
u16string_to_tchar_pointer(request.string),
value_normalized);
return YaNoteExpressionController::
GetNoteExpressionValueByStringResponse{
.result = result,
.value_normalized = value_normalized};
},
[&](YaNoteExpressionPhysicalUIMapping::GetNotePhysicalUIMapping&
request)
-> YaNoteExpressionPhysicalUIMapping::GetNotePhysicalUIMapping::
Response {
Steinberg::Vst::PhysicalUIMapList reconstructed_list =
request.list.get();
const tresult result =
object_instances[request.instance_id]
.note_expression_physical_ui_mapping
->getPhysicalUIMapping(request.bus_index,
request.channel,
reconstructed_list);
return YaNoteExpressionPhysicalUIMapping::
GetNotePhysicalUIMappingResponse{
.result = result,
.list = std::move(request.list)};
},
[&](const YaParameterFinder::FindParameter& request)
-> YaParameterFinder::FindParameter::Response {
Steinberg::Vst::ParamID result_tag;
const tresult result =
object_instances[request.owner_instance_id]
.plug_view_instance->parameter_finder->findParameter(
request.x_pos, request.y_pos, result_tag);
return YaParameterFinder::FindParameterResponse{
.result = result, .result_tag = result_tag};
},
[&](const YaParameterFunctionName::GetParameterIDFromFunctionName&
request) -> YaParameterFunctionName::
GetParameterIDFromFunctionName::Response {
Steinberg::Vst::ParamID param_id;
const tresult result =
object_instances[request.instance_id]
.parameter_function_name
->getParameterIDFromFunctionName(
request.unit_id,
request.function_name.c_str(),
param_id);
return YaParameterFunctionName::
GetParameterIDFromFunctionNameResponse{
.result = result,
.param_id = param_id};
},
[&](const YaPlugView::IsPlatformTypeSupported& request)
-> YaPlugView::IsPlatformTypeSupported::Response {
// The host will of course want to pass an X11 window ID for the
// plugin to embed itself in, so we'll have to translate this to
// a HWND
const std::string type =
request.type == Steinberg::kPlatformTypeX11EmbedWindowID
? Steinberg::kPlatformTypeHWND
: request.type;
return object_instances[request.owner_instance_id]
.plug_view_instance->plug_view->isPlatformTypeSupported(
type.c_str());
},
[&](const YaPlugView::Attached& request)
-> YaPlugView::Attached::Response {
const std::string type =
request.type == Steinberg::kPlatformTypeX11EmbedWindowID
? Steinberg::kPlatformTypeHWND
: request.type;
// Just like with VST2 plugins, we'll embed a Wine window into
// the X11 window provided by the host
const auto x11_handle = static_cast<size_t>(request.parent);
// Creating the window and having the plugin embed in it should
// be done in the main UI thread
return main_context
.run_in_context<tresult>([&]() {
set_realtime_priority(false);
Editor& editor_instance =
object_instances[request.owner_instance_id]
.editor.emplace(main_context, config,
x11_handle);
const tresult result =
object_instances[request.owner_instance_id]
.plug_view_instance->plug_view->attached(
editor_instance.get_win32_handle(),
type.c_str());
set_realtime_priority(true);
// Get rid of the editor again if the plugin didn't
// embed itself in it
if (result != Steinberg::kResultOk) {
object_instances[request.owner_instance_id]
.editor.reset();
}
return result;
})
.get();
},
[&](const YaPlugView::Removed& request)
-> YaPlugView::Removed::Response {
return main_context
.run_in_context<tresult>([&]() {
// Cleanup is handled through RAII
set_realtime_priority(false);
const tresult result =
object_instances[request.owner_instance_id]
.plug_view_instance->plug_view->removed();
object_instances[request.owner_instance_id]
.editor.reset();
set_realtime_priority(true);
return result;
})
.get();
},
[&](const YaPlugView::OnWheel& request)
-> YaPlugView::OnWheel::Response {
// Since all of these `IPlugView::on*` functions can cause a
// redraw, they all have to be called from the UI thread
return main_context
.run_in_context<tresult>([&]() {
return object_instances[request.owner_instance_id]
.plug_view_instance->plug_view->onWheel(
request.distance);
})
.get();
},
[&](const YaPlugView::OnKeyDown& request)
-> YaPlugView::OnKeyDown::Response {
return main_context
.run_in_context<tresult>([&]() {
return object_instances[request.owner_instance_id]
.plug_view_instance->plug_view->onKeyDown(
request.key, request.key_code,
request.modifiers);
})
.get();
},
[&](const YaPlugView::OnKeyUp& request)
-> YaPlugView::OnKeyUp::Response {
return main_context
.run_in_context<tresult>([&]() {
return object_instances[request.owner_instance_id]
.plug_view_instance->plug_view->onKeyUp(
request.key, request.key_code,
request.modifiers);
})
.get();
},
[&](YaPlugView::GetSize& request) -> YaPlugView::GetSize::Response {
// Melda plugins will refuse to open dialogs of this function is
// not run from the GUI thread
const tresult result =
do_mutual_recursion_or_handle_in_main_context<tresult>(
[&]() {
return object_instances[request.owner_instance_id]
.plug_view_instance->plug_view->getSize(
&request.size);
});
return YaPlugView::GetSizeResponse{
.result = result, .updated_size = std::move(request.size)};
},
[&](YaPlugView::OnSize& request) -> YaPlugView::OnSize::Response {
// HACK: This function has to be run from the UI thread since
// the plugin probably wants to redraw when it gets
// resized. The issue here is that this function can be
// called in response to a call to
// `IPlugFrame::resizeView()`. That function is always
// called from the UI thread, so we need some way to run
// code on the same thread that's currently waiting for a
// response to the message it sent. See the docstring of
// this function for more information on how this works.
return do_mutual_recursion_or_handle_in_main_context<tresult>(
[&]() {
return object_instances[request.owner_instance_id]
.plug_view_instance->plug_view->onSize(
&request.new_size);
});
},
[&](const YaPlugView::OnFocus& request)
-> YaPlugView::OnFocus::Response {
return main_context
.run_in_context<tresult>([&]() {
return object_instances[request.owner_instance_id]
.plug_view_instance->plug_view->onFocus(
request.state);
})
.get();
},
[&](YaPlugView::SetFrame& request)
-> YaPlugView::SetFrame::Response {
// We'll create a proxy object for the `IPlugFrame` object and
// pass that to the `setFrame()` function. The lifetime of this
// object is tied to that of the actual `IPlugFrame` object
// we're passing this proxy to.
object_instances[request.owner_instance_id].plug_frame_proxy =
Steinberg::owned(new Vst3PlugFrameProxyImpl(
*this, std::move(request.plug_frame_args)));
// This likely doesn't have to be run from the GUI thread, but
// since 80% of the `IPlugView` functions have to be we'll do it
// here anyways
return main_context
.run_in_context<tresult>([&]() {
return object_instances[request.owner_instance_id]
.plug_view_instance->plug_view->setFrame(
object_instances[request.owner_instance_id]
.plug_frame_proxy);
})
.get();
},
[&](YaPlugView::CanResize& request)
-> YaPlugView::CanResize::Response {
// To prevent weird behaviour we'll perform all size related
// functions from the GUI thread, including this one
return do_mutual_recursion_or_handle_in_main_context<tresult>(
[&]() {
return object_instances[request.owner_instance_id]
.plug_view_instance->plug_view->canResize();
});
},
[&](YaPlugView::CheckSizeConstraint& request)
-> YaPlugView::CheckSizeConstraint::Response {
const tresult result =
do_mutual_recursion_or_handle_in_main_context<tresult>(
[&]() {
return object_instances[request.owner_instance_id]
.plug_view_instance->plug_view
->checkSizeConstraint(&request.rect);
});
return YaPlugView::CheckSizeConstraintResponse{
.result = result, .updated_rect = std::move(request.rect)};
},
[&](YaPlugViewContentScaleSupport::SetContentScaleFactor& request)
-> YaPlugViewContentScaleSupport::SetContentScaleFactor::
Response {
if (config.vst3_no_scaling) {
std::cerr << "The host requested the editor GUI to "
"be scaled by a factor of "
<< request.factor
<< ", but the 'vst3_no_scale' option is "
"enabled. Ignoring the request."
<< std::endl;
return Steinberg::kResultFalse;
} else {
return main_context
.run_in_context<tresult>([&]() {
return object_instances
[request.owner_instance_id]
.plug_view_instance
->plug_view_content_scale_support
->setContentScaleFactor(
request.factor);
})
.get();
}
},
[&](YaPluginBase::Initialize& request)
-> YaPluginBase::Initialize::Response {
// We'll create a proxy object for the host context passed by
// the host and pass that to the initialize function. The
// lifetime of this object is tied to that of the actual plugin
// object we're proxying for.
object_instances[request.instance_id].host_context_proxy =
Steinberg::owned(new Vst3HostContextProxyImpl(
*this, std::move(request.host_context_args)));
// XXX: Should `IPlugView::{initialize,terminate}` be run from
// the main UI thread? I can see how plugins would want to
// start timers from here.
return main_context
.run_in_context<tresult>([&]() {
// This static cast is required to upcast to `FUnknown*`
return object_instances[request.instance_id]
.plugin_base->initialize(
static_cast<YaHostApplication*>(
object_instances[request.instance_id]
.host_context_proxy));
})
.get();
},
[&](const YaPluginBase::Terminate& request)
-> YaPluginBase::Terminate::Response {
return main_context
.run_in_context<tresult>([&]() {
return object_instances[request.instance_id]
.plugin_base->terminate();
})
.get();
},
[&](const YaProgramListData::ProgramDataSupported& request)
-> YaProgramListData::ProgramDataSupported::Response {
return object_instances[request.instance_id]
.program_list_data->programDataSupported(request.list_id);
},
[&](const YaProcessContextRequirements::
GetProcessContextRequirements& request)
-> YaProcessContextRequirements::GetProcessContextRequirements::
Response {
return object_instances[request.instance_id]
.process_context_requirements
->getProcessContextRequirements();
},
[&](YaProgramListData::GetProgramData& request)
-> YaProgramListData::GetProgramData::Response {
const tresult result =
object_instances[request.instance_id]
.program_list_data->getProgramData(
request.list_id, request.program_index,
&request.data);
return YaProgramListData::GetProgramDataResponse{
.result = result, .data = std::move(request.data)};
},
[&](YaProgramListData::SetProgramData& request)
-> YaProgramListData::SetProgramData::Response {
return object_instances[request.instance_id]
.program_list_data->setProgramData(
request.list_id, request.program_index, &request.data);
},
[&](const YaUnitData::UnitDataSupported& request)
-> YaUnitData::UnitDataSupported::Response {
return object_instances[request.instance_id]
.unit_data->unitDataSupported(request.unit_id);
},
[&](YaUnitData::GetUnitData& request)
-> YaUnitData::GetUnitData::Response {
const tresult result =
object_instances[request.instance_id]
.unit_data->getUnitData(request.unit_id, &request.data);
return YaUnitData::GetUnitDataResponse{
.result = result, .data = std::move(request.data)};
},
[&](YaUnitData::SetUnitData& request)
-> YaUnitData::SetUnitData::Response {
return object_instances[request.instance_id]
.unit_data->setUnitData(request.unit_id, &request.data);
},
[&](const YaPluginFactory::Construct&)
-> YaPluginFactory::Construct::Response {
return YaPluginFactory::ConstructArgs(
module->getFactory().get());
},
[&](YaPluginFactory::SetHostContext& request)
-> YaPluginFactory::SetHostContext::Response {
plugin_factory_host_context =
Steinberg::owned(new Vst3HostContextProxyImpl(
*this, std::move(request.host_context_args)));
Steinberg::FUnknownPtr<Steinberg::IPluginFactory3> factory_3(
module->getFactory().get());
assert(factory_3);
// This static cast is required to upcast to `FUnknown*`
return factory_3->setHostContext(
static_cast<YaHostApplication*>(
plugin_factory_host_context));
},
[&](const YaUnitInfo::GetUnitCount& request)
-> YaUnitInfo::GetUnitCount::Response {
return object_instances[request.instance_id]
.unit_info->getUnitCount();
},
[&](const YaUnitInfo::GetUnitInfo& request)
-> YaUnitInfo::GetUnitInfo::Response {
Steinberg::Vst::UnitInfo info{};
const tresult result =
object_instances[request.instance_id]
.unit_info->getUnitInfo(request.unit_index, info);
return YaUnitInfo::GetUnitInfoResponse{.result = result,
.info = std::move(info)};
},
[&](const YaUnitInfo::GetProgramListCount& request)
-> YaUnitInfo::GetProgramListCount::Response {
return object_instances[request.instance_id]
.unit_info->getProgramListCount();
},
[&](const YaUnitInfo::GetProgramListInfo& request)
-> YaUnitInfo::GetProgramListInfo::Response {
Steinberg::Vst::ProgramListInfo info{};
const tresult result = object_instances[request.instance_id]
.unit_info->getProgramListInfo(
request.list_index, info);
return YaUnitInfo::GetProgramListInfoResponse{
.result = result, .info = std::move(info)};
},
[&](const YaUnitInfo::GetProgramName& request)
-> YaUnitInfo::GetProgramName::Response {
Steinberg::Vst::String128 name{0};
const tresult result =
object_instances[request.instance_id]
.unit_info->getProgramName(request.list_id,
request.program_index, name);
return YaUnitInfo::GetProgramNameResponse{
.result = result, .name = tchar_pointer_to_u16string(name)};
},
[&](const YaUnitInfo::GetProgramInfo& request)
-> YaUnitInfo::GetProgramInfo::Response {
Steinberg::Vst::String128 attribute_value{0};
const tresult result =
object_instances[request.instance_id]
.unit_info->getProgramInfo(
request.list_id, request.program_index,
request.attribute_id.c_str(), attribute_value);
return YaUnitInfo::GetProgramInfoResponse{
.result = result,
.attribute_value =
tchar_pointer_to_u16string(attribute_value)};
},
[&](const YaUnitInfo::HasProgramPitchNames& request)
-> YaUnitInfo::HasProgramPitchNames::Response {
return object_instances[request.instance_id]
.unit_info->hasProgramPitchNames(request.list_id,
request.program_index);
},
[&](const YaUnitInfo::GetProgramPitchName& request)
-> YaUnitInfo::GetProgramPitchName::Response {
Steinberg::Vst::String128 name{0};
const tresult result =
object_instances[request.instance_id]
.unit_info->getProgramPitchName(
request.list_id, request.program_index,
request.midi_pitch, name);
return YaUnitInfo::GetProgramPitchNameResponse{
.result = result, .name = tchar_pointer_to_u16string(name)};
},
[&](const YaUnitInfo::GetSelectedUnit& request)
-> YaUnitInfo::GetSelectedUnit::Response {
return object_instances[request.instance_id]
.unit_info->getSelectedUnit();
},
[&](const YaUnitInfo::SelectUnit& request)
-> YaUnitInfo::SelectUnit::Response {
return object_instances[request.instance_id]
.unit_info->selectUnit(request.unit_id);
},
[&](const YaUnitInfo::GetUnitByBus& request)
-> YaUnitInfo::GetUnitByBus::Response {
Steinberg::Vst::UnitID unit_id;
const tresult result =
object_instances[request.instance_id]
.unit_info->getUnitByBus(request.type, request.dir,
request.bus_index,
request.channel, unit_id);
return YaUnitInfo::GetUnitByBusResponse{.result = result,
.unit_id = unit_id};
},
[&](YaUnitInfo::SetUnitProgramData& request)
-> YaUnitInfo::SetUnitProgramData::Response {
return object_instances[request.instance_id]
.unit_info->setUnitProgramData(request.list_or_unit_id,
request.program_index,
&request.data);
},
[&](YaXmlRepresentationController::GetXmlRepresentationStream&
request) -> YaXmlRepresentationController::
GetXmlRepresentationStream::Response {
const tresult result =
object_instances[request.instance_id]
.xml_representation_controller
->getXmlRepresentationStream(
request.info, &request.stream);
return YaXmlRepresentationController::
GetXmlRepresentationStreamResponse{
.result = result,
.stream =
std::move(request.stream)};
},
});
}
void Vst3Bridge::handle_x11_events() {
std::lock_guard lock(object_instances_mutex);
for (const auto& [instance_id, object] : object_instances) {
if (object.editor) {
object.editor->handle_x11_events();
}
}
}
void Vst3Bridge::handle_win32_events() {
MSG msg;
for (int i = 0;
i < max_win32_messages && PeekMessage(&msg, nullptr, 0, 0, PM_REMOVE);
i++) {
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
void Vst3Bridge::register_context_menu(Vst3ContextMenuProxyImpl& context_menu) {
std::lock_guard lock(object_instances[context_menu.owner_instance_id()]
.registered_context_menus_mutex);
object_instances[context_menu.owner_instance_id()]
.registered_context_menus.emplace(
context_menu.context_menu_id(),
std::ref<Vst3ContextMenuProxyImpl>(context_menu));
}
void Vst3Bridge::unregister_context_menu(size_t object_instance_id,
size_t context_menu_id) {
std::lock_guard lock(
object_instances[object_instance_id].registered_context_menus_mutex);
object_instances[object_instance_id].registered_context_menus.erase(
context_menu_id);
}
size_t Vst3Bridge::generate_instance_id() {
return current_instance_id.fetch_add(1);
}
size_t Vst3Bridge::register_object_instance(
Steinberg::IPtr<Steinberg::FUnknown> object) {
std::lock_guard lock(object_instances_mutex);
const size_t instance_id = generate_instance_id();
object_instances.emplace(instance_id, std::move(object));
// If the object supports `IComponent` or `IAudioProcessor`,
// then we'll set up a dedicated thread for function calls for
// those interfaces.
if (object_instances[instance_id].audio_processor ||
object_instances[instance_id].component) {
std::promise<void> socket_listening_latch;
object_instances[instance_id]
.audio_processor_handler = Win32Thread([&, instance_id]() {
sockets.add_audio_processor_and_listen(
instance_id, socket_listening_latch,
overload{
[&](YaAudioProcessor::SetBusArrangements& request)
-> YaAudioProcessor::SetBusArrangements::Response {
return object_instances[request.instance_id]
.audio_processor->setBusArrangements(
request.inputs.data(), request.num_ins,
request.outputs.data(), request.num_outs);
},
[&](YaAudioProcessor::GetBusArrangement& request)
-> YaAudioProcessor::GetBusArrangement::Response {
const tresult result =
object_instances[request.instance_id]
.audio_processor->getBusArrangement(
request.dir, request.index, request.arr);
return YaAudioProcessor::GetBusArrangementResponse{
.result = result, .updated_arr = request.arr};
},
[&](const YaAudioProcessor::CanProcessSampleSize& request)
-> YaAudioProcessor::CanProcessSampleSize::Response {
return object_instances[request.instance_id]
.audio_processor->canProcessSampleSize(
request.symbolic_sample_size);
},
[&](const YaAudioProcessor::GetLatencySamples& request)
-> YaAudioProcessor::GetLatencySamples::Response {
return object_instances[request.instance_id]
.audio_processor->getLatencySamples();
},
[&](YaAudioProcessor::SetupProcessing& request)
-> YaAudioProcessor::SetupProcessing::Response {
return object_instances[request.instance_id]
.audio_processor->setupProcessing(request.setup);
},
[&](const YaAudioProcessor::SetProcessing& request)
-> YaAudioProcessor::SetProcessing::Response {
return object_instances[request.instance_id]
.audio_processor->setProcessing(request.state);
},
[&](YaAudioProcessor::Process& request)
-> YaAudioProcessor::Process::Response {
const tresult result =
object_instances[request.instance_id]
.audio_processor->process(request.data.get());
return YaAudioProcessor::ProcessResponse{
.result = result,
.output_data =
request.data.move_outputs_to_response()};
},
[&](const YaAudioProcessor::GetTailSamples& request)
-> YaAudioProcessor::GetTailSamples::Response {
return object_instances[request.instance_id]
.audio_processor->getTailSamples();
},
[&](const YaComponent::GetControllerClassId& request)
-> YaComponent::GetControllerClassId::Response {
Steinberg::TUID cid{0};
const tresult result =
object_instances[request.instance_id]
.component->getControllerClassId(cid);
return YaComponent::GetControllerClassIdResponse{
.result = result, .editor_cid = cid};
},
[&](const YaComponent::SetIoMode& request)
-> YaComponent::SetIoMode::Response {
return object_instances[request.instance_id]
.component->setIoMode(request.mode);
},
[&](const YaComponent::GetBusCount& request)
-> YaComponent::GetBusCount::Response {
return object_instances[request.instance_id]
.component->getBusCount(request.type, request.dir);
},
[&](YaComponent::GetBusInfo& request)
-> YaComponent::GetBusInfo::Response {
const tresult result =
object_instances[request.instance_id]
.component->getBusInfo(
request.type, request.dir, request.index,
request.bus);
return YaComponent::GetBusInfoResponse{
.result = result, .updated_bus = request.bus};
},
[&](YaComponent::GetRoutingInfo& request)
-> YaComponent::GetRoutingInfo::Response {
const tresult result =
object_instances[request.instance_id]
.component->getRoutingInfo(request.in_info,
request.out_info);
return YaComponent::GetRoutingInfoResponse{
.result = result,
.updated_in_info = request.in_info,
.updated_out_info = request.out_info};
},
[&](const YaComponent::ActivateBus& request)
-> YaComponent::ActivateBus::Response {
return object_instances[request.instance_id]
.component->activateBus(request.type, request.dir,
request.index,
request.state);
},
[&](const YaComponent::SetActive& request)
-> YaComponent::SetActive::Response {
return object_instances[request.instance_id]
.component->setActive(request.state);
},
[&](const YaPrefetchableSupport::GetPrefetchableSupport&
request)
-> YaPrefetchableSupport::GetPrefetchableSupport::
Response {
Steinberg::Vst::PrefetchableSupport
prefetchable;
const tresult result =
object_instances[request.instance_id]
.prefetchable_support
->getPrefetchableSupport(prefetchable);
return YaPrefetchableSupport::
GetPrefetchableSupportResponse{
.result = result,
.prefetchable = prefetchable};
},
});
});
// Wait for the new socket to be listening on before
// continuing. Otherwise the native plugin may try to
// connect to it before our thread is up and running.
socket_listening_latch.get_future().wait();
}
return instance_id;
}
void Vst3Bridge::unregister_object_instance(size_t instance_id) {
// Tear the dedicated audio processing socket down again if we
// created one while handling `Vst3PluginProxy::Construct`
if (object_instances[instance_id].audio_processor ||
object_instances[instance_id].component) {
sockets.remove_audio_processor(instance_id);
}
// Remove the instance from within the main IO context so
// removing it doesn't interfere with the Win32 message loop
// XXX: I don't think we have to wait for the object to be
// deleted most of the time, but I can imagine a situation
// where the plugin does a host callback triggered by a
// Win32 timer in between where the above closure is being
// executed and when the actual host application context on
// the plugin side gets deallocated.
main_context
.run_in_context<void>([&, instance_id]() {
std::lock_guard lock(object_instances_mutex);
object_instances.erase(instance_id);
})
.wait();
}