Robbert van der Helm
1434f5855b
Fix wine forward initialization order
...
`io_context.run()` returns if there is no more work to do, so it should
be called only after we give it something to do.
2020-03-08 17:59:47 +01:00
Robbert van der Helm
ff89d12c1a
Use std::avriant to encode event payloads
...
It's a bit more complicated this way, but nwo we can easily add support
for the opcode specific structs.
2020-03-08 17:47:09 +01:00
Robbert van der Helm
d434bcf682
Move data types and serializers to their own file
2020-03-08 14:32:15 +01:00
Robbert van der Helm
b46488ac28
Add a description of communication.h
2020-03-08 14:25:15 +01:00
Robbert van der Helm
97a68e3fb0
Add debug labels for new dispatch opcodes
2020-03-08 13:52:55 +01:00
Robbert van der Helm
f1901de62b
Add an updated version of the aeffectx.h header
...
From the Audacity project.
2020-03-08 13:48:09 +01:00
Robbert van der Helm
6373c38663
Correct VeSTige header name to aeffectx.h
2020-03-08 13:27:17 +01:00
Robbert van der Helm
3232f76f97
Add missing flush
2020-03-08 13:18:50 +01:00
Robbert van der Helm
68490d42b6
Add more TODOs
2020-03-08 13:00:37 +01:00
Robbert van der Helm
68215679a6
Get rid of verbosity level 2
...
Probably wasn't going to be very useful.
2020-03-08 12:48:44 +01:00
Robbert van der Helm
3d92b9db28
Add a section about debugging in the readme
2020-03-08 12:46:53 +01:00
Robbert van der Helm
ea4b0babcd
Wrap the debug print functions in unlikely macros
...
Since the compiler can't tell that these routines should never be hit
during normal usage.
2020-03-07 23:59:45 +01:00
Robbert van der Helm
b67a3546b7
Remove redundant information from logging
2020-03-07 23:40:09 +01:00
Robbert van der Helm
3bfb6cf38b
Disable logging on the Wine side
...
It was incredibly verbose, and for debugging the networking part you
could still use stdout.
2020-03-07 23:36:30 +01:00
Robbert van der Helm
35b0174b9e
Add log messages everywhere
2020-03-07 23:10:07 +01:00
Robbert van der Helm
5d96f9e13b
Improve logging formatting
2020-03-07 23:09:58 +01:00
Robbert van der Helm
80ed96acd7
Change the debug verbosity environment variable
2020-03-07 22:50:59 +01:00
Robbert van der Helm
ee75dcc7e6
Add specific logging functions for all the events
2020-03-07 22:29:21 +01:00
Robbert van der Helm
280d9fcd2b
Print Wine STDOUT and STDERR through the logger
2020-03-07 21:43:04 +01:00
Robbert van der Helm
e5348fc5f7
Fix logging to files
2020-03-07 18:58:23 +01:00
Robbert van der Helm
50172aefbb
Write basic log messages
2020-03-07 17:57:56 +01:00
Robbert van der Helm
77b2d1b44a
Add a function for formatting log messages
2020-03-07 16:48:41 +01:00
Robbert van der Helm
356d6a6efc
Add a usage section to the readme
2020-03-07 15:39:45 +01:00
Robbert van der Helm
e0d7e17d7d
Update the todos
2020-03-07 15:39:45 +01:00
Robbert van der Helm
4bcb77defa
Add logging prefixes based on the plugin
2020-03-07 15:39:45 +01:00
Robbert van der Helm
bfc0d46780
Shut up CCLS
2020-03-07 15:39:45 +01:00
Robbert van der Helm
54d62c6a66
Split src/common/* into headers and definitions
2020-03-06 19:18:27 +01:00
Robbert van der Helm
7d0bf3e3c4
Further clean up the Boost hacks
...
This way we can also finally split up the src/common/* files into
headers and implementations.
2020-03-06 18:44:47 +01:00
Robbert van der Helm
13d013312a
Clean up the Boost/windows.h trickery
...
I didn't know NOMINMAX was a thing, but that fixes a lot of compile
errors.
2020-03-06 18:37:35 +01:00
Robbert van der Helm
2a2ff6bd2a
Add a note on concurrency to the logger
2020-03-06 15:56:24 +01:00
Robbert van der Helm
1d2c3d4d75
Add the base for a debug log
2020-03-06 15:40:15 +01:00
Robbert van der Helm
46b08530ae
Pass through processReplacing
...
Should work, almost does.
2020-03-05 22:18:06 +01:00
Robbert van der Helm
54b5395c5e
Use a statically allocated array for audio buffers
...
We wouldn't know the right size on the receiving end in advance.
2020-03-05 20:59:27 +01:00
Robbert van der Helm
9d68493af1
Shorten buffer_type to buffer_t
2020-03-05 19:47:31 +01:00
Robbert van der Helm
9754909930
Allow reusing buffers when reading and writing
2020-03-05 19:18:34 +01:00
Robbert van der Helm
620ba5b756
Define a buffer size for each type
2020-03-05 19:03:48 +01:00
Robbert van der Helm
c9d6eea496
Add a data structure for serializing audio buffers
2020-03-05 18:33:51 +01:00
Robbert van der Helm
e6671f687d
Ensure written strings are null terminated
...
A strcpy would work as well but this is more robust and avoids C library
functions.
2020-03-05 18:02:13 +01:00
Robbert van der Helm
f84557d0d0
Fix arguments for dispatch callback passthrough
2020-03-05 17:20:27 +01:00
Robbert van der Helm
bea600a13a
Pass through getParameter and setParameter
2020-03-05 17:00:45 +01:00
Robbert van der Helm
814a3b40b5
Use a thread for dispatch events
2020-03-05 16:29:59 +01:00
Robbert van der Helm
6c4dca151b
Also add a proxy function for processReplacing
2020-03-05 15:31:15 +01:00
Robbert van der Helm
4f29a98cea
Pass through the plugin's AEffect struct
2020-03-05 14:55:32 +01:00
Robbert van der Helm
8f34947307
Also serialize a plugin's parameter count
...
Forgot this initially.
2020-03-05 14:50:37 +01:00
Robbert van der Helm
5383bbb231
Add a serialization function for AEffect structs
2020-03-05 13:50:57 +01:00
Robbert van der Helm
88d5a5e9d8
Allow deserializing to existing objects
2020-03-05 13:13:40 +01:00
Robbert van der Helm
22f01a4b69
Update .clang-format
2020-03-05 13:04:16 +01:00
Robbert van der Helm
cb6ad5f043
Rename both Bridge classes to differentiate
...
Switching between them became a bit confusing.
2020-03-01 01:17:15 +01:00
Robbert van der Helm
5ace761ce9
Pass callbacks back through to the host
...
Instead of using std::thread this can be done cleaner using recursive
async read functions. Everything withing those functions should of
course still remain synchronous.
2020-03-01 01:06:35 +01:00
Robbert van der Helm
ca713ada4e
Factor out sending and passing through events
...
Since we can use this both for the dispatch function and for host
callbacks.
2020-03-01 00:19:27 +01:00