mirror of
https://github.com/robbert-vdh/yabridge.git
synced 2026-05-07 03:50:11 +02:00
Pass through processReplacing
Should work, almost does.
This commit is contained in:
+16
-10
@@ -160,23 +160,29 @@ struct ParameterResult {
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* A buffer of audio for the plugin to process, or the response of that
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* processing. The number of samples is encoded in each audio buffer's length.
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*/
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struct AudioBuffer {
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struct AudioBuffers {
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// When sending data we could use a vector of the right size, but when
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// receiving data we don't know how large this vector should be in advance
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// (or without sending the message length first)
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using buffer_type =
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ArrayBuffer<max_audio_channels * max_buffer_size * sizeof(float)>;
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ArrayBuffer<max_audio_channels * max_buffer_size * sizeof(float) + 16>;
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/**
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* An audio buffer for each of the plugin's audio channels. The number of
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* samples is equal to `buffers[0].size()`.
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* An audio buffer for each of the plugin's audio channels.
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*/
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std::vector<std::vector<float>> buffers;
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/**
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* The number of frames in a sample. If buffers is not empty, then
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* `buffers[0].size() == sample_frames`.
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*/
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int sample_frames;
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template <typename S>
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void serialize(S& s) {
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s.container(buffers, max_audio_channels,
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[](S& s, auto& v) { s.container4b(v, max_buffer_size); });
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s.value4b(sample_frames);
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}
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};
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@@ -296,12 +302,12 @@ inline T read_object(Socket& socket) {
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*
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* @relates passthrough_event
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*/
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intptr_t send_event(boost::asio::local::stream_protocol::socket& socket,
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int32_t opcode,
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int32_t index,
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intptr_t value,
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void* data,
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float option) {
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inline intptr_t send_event(boost::asio::local::stream_protocol::socket& socket,
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int32_t opcode,
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int32_t index,
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intptr_t value,
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void* data,
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float option) {
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auto payload =
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data == nullptr
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? std::nullopt
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+34
-18
@@ -24,8 +24,6 @@
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#include <iostream>
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#include <random>
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#include "../common/communication.h"
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// TODO: I should track down the VST2 SDK for clarification on some of the
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// implementation details, such as the use of intptr_t isntead of void*
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// here.
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@@ -73,6 +71,7 @@ HostBridge::HostBridge(audioMasterCallback host_callback)
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host_vst_dispatch(io_context),
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vst_host_callback(io_context),
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host_vst_parameters(io_context),
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host_vst_process_replacing(io_context),
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vst_host_aeffect(io_context),
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host_callback_function(host_callback),
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vst_host(find_wine_vst_host(),
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@@ -80,12 +79,14 @@ HostBridge::HostBridge(audioMasterCallback host_callback)
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// which Unix domain socket to connect to
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find_vst_plugin(),
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socket_endpoint.path(),
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bp::env = set_wineprefix()) {
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bp::env = set_wineprefix()),
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process_buffer(std::make_unique<AudioBuffers::buffer_type>()) {
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// It's very important that these sockets are connected to in the same order
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// in the Wine VST host
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socket_acceptor.accept(host_vst_dispatch);
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socket_acceptor.accept(vst_host_callback);
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socket_acceptor.accept(host_vst_parameters);
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socket_acceptor.accept(host_vst_process_replacing);
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socket_acceptor.accept(vst_host_aeffect);
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// Set up all pointers for our `AEffect` struct. We will fill this with data
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@@ -147,24 +148,39 @@ intptr_t HostBridge::dispatch(AEffect* /*plugin*/,
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return send_event(host_vst_dispatch, opcode, index, value, data, option);
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}
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void HostBridge::process(AEffect* /*plugin*/,
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float** /*inputs*/,
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float** /*outputs*/,
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int32_t /*sample_frames*/) {
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// TODO: Unimplmemented
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}
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void HostBridge::process_replacing(AEffect* /*plugin*/,
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float** /*inputs*/,
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float** /*outputs*/,
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int /*sample_frames*/) {
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// TODO: Unimplmemented
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float** inputs,
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float** outputs,
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int sample_frames) {
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// The inputs and outputs arrays should be `[num_inputs][sample_frames]` and
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// `[num_outputs][sample_frames]` floats large respectfully.
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std::vector<std::vector<float>> input_buffers(
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plugin.numInputs, std::vector<float>(sample_frames));
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for (int channel = 0; channel < plugin.numInputs; channel++) {
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std::copy(inputs[channel], inputs[channel] + sample_frames + 1,
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input_buffers[channel].begin());
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}
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const AudioBuffers request{input_buffers, sample_frames};
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write_object(host_vst_process_replacing, request, *process_buffer);
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// /Write the results back to the `outputs` arrays
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AudioBuffers response;
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response =
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read_object(host_vst_process_replacing, response, *process_buffer);
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// TODO: Doesn't quite work yet, not sure which side is causing problems
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assert(response.buffers.size() == static_cast<size_t>(plugin.numOutputs));
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for (int channel = 0; channel < plugin.numOutputs; channel++) {
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std::copy(response.buffers[channel].begin(),
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response.buffers[channel].end(), outputs[channel]);
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}
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}
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void HostBridge::set_parameter(AEffect* /*plugin*/,
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int32_t index,
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float value) {
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Parameter request{index, value};
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const Parameter request{index, value};
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write_object(host_vst_parameters, request);
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// This should not contain any values and just serve as an acknowledgement
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@@ -173,7 +189,7 @@ void HostBridge::set_parameter(AEffect* /*plugin*/,
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}
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float HostBridge::get_parameter(AEffect* /*plugin*/, int32_t index) {
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Parameter request{index, std::nullopt};
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const Parameter request{index, std::nullopt};
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write_object(host_vst_parameters, request);
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const auto response = read_object<ParameterResult>(host_vst_parameters);
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@@ -316,8 +332,8 @@ void process_proxy(AEffect* plugin,
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float** inputs,
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float** outputs,
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int32_t sample_frames) {
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return get_bridge_instance(*plugin).process(plugin, inputs, outputs,
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sample_frames);
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return get_bridge_instance(*plugin).process_replacing(
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plugin, inputs, outputs, sample_frames);
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}
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void process_replacing_proxy(AEffect* plugin,
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@@ -23,6 +23,8 @@
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#include <boost/process/child.hpp>
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#include <thread>
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#include "../common/communication.h"
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/**
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* This handles the communication between the Linux native VST plugin and the
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* Wine VST host. The functions below should be used as callback functions in an
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@@ -55,10 +57,10 @@ class HostBridge {
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intptr_t value,
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void* data,
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float option);
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void process(AEffect* plugin,
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float** inputs,
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float** outputs,
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int32_t sample_frames);
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/**
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* Ask the VST plugin to process audio for us. This should also be used for
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* the deprecated 'process' function.
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*/
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void process_replacing(AEffect* plugin,
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float** inputs,
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float** outputs,
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@@ -92,6 +94,7 @@ class HostBridge {
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* would cause a race condition.
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*/
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boost::asio::local::stream_protocol::socket host_vst_parameters;
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boost::asio::local::stream_protocol::socket host_vst_process_replacing;
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/**
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* This socket only handles updates of the `AEffect` struct instead of
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@@ -113,4 +116,10 @@ class HostBridge {
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* The Wine process hosting the Windows VST plugin.
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*/
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boost::process::child vst_host;
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/**
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* A scratch buffer for sending and receiving data during `process` and
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* `processReplacing` calls.
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*/
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std::unique_ptr<AudioBuffers::buffer_type> process_buffer;
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};
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@@ -16,8 +16,6 @@
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#include "plugin-bridge.h"
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#include "../common/communication.h"
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/**
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* A function pointer to what should be the entry point of a VST plugin.
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*/
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@@ -58,7 +56,9 @@ PluginBridge::PluginBridge(std::string plugin_dll_path,
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host_vst_dispatch(io_context),
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vst_host_callback(io_context),
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host_vst_parameters(io_context),
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vst_host_aeffect(io_context) {
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host_vst_process_replacing(io_context),
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vst_host_aeffect(io_context),
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process_buffer(std::make_unique<AudioBuffers::buffer_type>()) {
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// Got to love these C APIs
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if (plugin_handle == nullptr) {
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throw std::runtime_error("Could not load a shared library at '" +
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@@ -88,6 +88,7 @@ PluginBridge::PluginBridge(std::string plugin_dll_path,
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host_vst_dispatch.connect(socket_endpoint);
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vst_host_callback.connect(socket_endpoint);
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host_vst_parameters.connect(socket_endpoint);
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host_vst_process_replacing.connect(socket_endpoint);
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vst_host_aeffect.connect(socket_endpoint);
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// Initialize after communication has been set up We'll try to do the same
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@@ -143,10 +144,42 @@ PluginBridge::PluginBridge(std::string plugin_dll_path,
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}
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}
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});
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process_replacing_handler = std::thread([&]() {
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while (true) {
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AudioBuffers request;
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request = read_object(host_vst_process_replacing, request,
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*process_buffer);
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// TODO: Check if the plugin doesn't support `processReplacing` and
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// call the legacy `process` function instead
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std::vector<std::vector<float>> output_buffers(
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plugin->numOutputs, std::vector<float>(request.sample_frames));
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// The process functions expect a `float**` for their inputs and
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// their outputs
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std::vector<float*> inputs;
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for (auto& buffer : request.buffers) {
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inputs.push_back(buffer.data());
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}
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std::vector<float*> outputs;
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for (auto& buffer : output_buffers) {
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outputs.push_back(buffer.data());
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}
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plugin->process(plugin, inputs.data(), outputs.data(),
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request.sample_frames);
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AudioBuffers response{output_buffers, request.sample_frames};
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write_object(host_vst_process_replacing, response, *process_buffer);
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}
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});
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}
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void PluginBridge::wait() {
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dispatch_handler.join();
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parameters_handler.join();
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process_replacing_handler.join();
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}
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intptr_t PluginBridge::host_callback(AEffect* /*plugin*/,
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@@ -26,6 +26,8 @@
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#include <thread>
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#include "../common/communication.h"
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/**
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* This handles the communication between the Linux native VST plugin and the
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* Wine VST host. The functions below should be used as callback functions in an
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@@ -82,6 +84,7 @@ class PluginBridge {
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* overlap.
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*/
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boost::asio::local::stream_protocol::socket host_vst_parameters;
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boost::asio::local::stream_protocol::socket host_vst_process_replacing;
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/**
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* This socket only handles updates of the `AEffect` struct instead of
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@@ -98,6 +101,14 @@ class PluginBridge {
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* The thread that responds to `getParameter` and `setParameter` requests.
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*/
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std::thread parameters_handler;
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/**
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* The t thread that handles calls to `processReplacing` (and `process`).
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*/
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std::thread process_replacing_handler;
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// TODO: Set up process and processReplacing callback handlers
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/**
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* A scratch buffer for sending and receiving data during `process` and
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* `processReplacing` calls.
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*/
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std::unique_ptr<AudioBuffers::buffer_type> process_buffer;
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};
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