Robbert van der Helm
d848498d9b
Define all sources at the top of meson.build
...
To make things a bit more organized since it's growing a bit out of
hand.
2020-12-07 18:28:16 +01:00
Robbert van der Helm
e273051a6c
Add a Vst3Bridge implementation file
2020-12-07 18:28:16 +01:00
Robbert van der Helm
eeb6acf8dd
Move event handling to a common HostBridge
2020-12-07 18:28:16 +01:00
Robbert van der Helm
cf72c13579
Add a define for VST3 support
2020-12-07 18:28:16 +01:00
Robbert van der Helm
f9a1bcd7bd
Split VST2 specific functionality into Vst2Logger
2020-12-07 18:28:16 +01:00
Robbert van der Helm
2230b5099f
Move logger to common/logging/common.h
2020-12-07 18:28:16 +01:00
Robbert van der Helm
1c5a9423d2
Print the plugin type on initialization
2020-12-07 18:28:16 +01:00
Robbert van der Helm
7fc7a51a46
Move PluginArchitecture to common
...
Along with the accompanying function to parse a PE32 file. We're going
to have to define some common tags for different plugin types.
2020-12-07 18:28:16 +01:00
Robbert van der Helm
5b2221b251
Add a (nonfunctional) VST3 entry point
2020-12-07 18:28:16 +01:00
Robbert van der Helm
6c26168303
Patch the rest of the VST3 SDK for winegcc
2020-12-07 18:28:16 +01:00
Robbert van der Helm
e7e1387c30
Also patch pluginterfaces for winegcc compilation
2020-12-07 18:28:16 +01:00
Robbert van der Helm
7dc0be40a4
Move libyabridge-vst2.so definition to above VST3
2020-12-07 18:28:16 +01:00
Robbert van der Helm
b64c67d2ad
Patch VST3 SDK base to allow winelib compilation
2020-12-07 18:28:16 +01:00
Robbert van der Helm
c8d76d9c92
Add proper dependencies for the entire VST3 SDK
2020-12-07 18:28:16 +01:00
Robbert van der Helm
2fbd14908a
Split communication/vst2.h into common and VST2
...
So we can reuse the generic bits for our VST3 implementation.
2020-12-07 18:28:16 +01:00
Robbert van der Helm
46bc0301af
Move communication.h to communication/vst2.h
2020-12-07 18:28:16 +01:00
Robbert van der Helm
9c8b543d5d
Split serialization.h into common and VST2 parts
2020-12-07 18:28:16 +01:00
Robbert van der Helm
04dacc0a40
Add a dependency for the VST3 pluginterfaces
2020-12-07 18:28:16 +01:00
Robbert van der Helm
c6b58c1a64
Don't use CMake for the VST3 SDK
...
This can't work yet.
2020-12-07 18:28:16 +01:00
Robbert van der Helm
4be7af2451
Add a TODO for replacing the cmake subproject
...
This is not going to work due to the linked issue with Meson. I didn't
want to reinvent the wheel by writing a meson build file by hand, but
we'll just have to.
2020-12-07 18:28:16 +01:00
Robbert van der Helm
9ece1b916e
Rename plugin.cpp to vst2-plugin.cpp
2020-12-07 18:28:16 +01:00
Robbert van der Helm
af9917b9be
Disable the VST3 examples
2020-12-07 18:28:16 +01:00
Robbert van der Helm
18571bca5d
Add a dependency for the VST3 SDK
2020-12-07 18:28:16 +01:00
Robbert van der Helm
6195caf53e
Move src/plugin-bridge to src/bridges/vst2
2020-12-07 18:28:16 +01:00
Robbert van der Helm
c6eb55dc6d
Rename libyabridge to libyabridge-vst2
2020-12-07 18:28:16 +01:00
Robbert van der Helm
e08162fabf
Silence warnings on decltype() with Wine 5.22
...
There were already similar warnings on 32-bit winegcc, but now it also
happens on the 64-bit version. Instead of adding
`-Wno-ignored-attributes` we'll just sprinkle some warning ignores here
and there to prevent any other surprises.
2020-11-30 14:05:48 +01:00
Robbert van der Helm
cbf276b7dc
Hide all symbols by default
...
As mentioned by @abique. Could prevent issues caused by symbol clashes,
and it also greatly reduces the size of all binaries.
2020-11-27 20:40:59 +01:00
Robbert van der Helm
f79e2465e8
Bump to version 2.1.0
2020-11-20 14:24:42 +01:00
Robbert van der Helm
f1f5d34b52
Add version bounds to meson wrap dependencies
...
Just to prevent the off chance where an older cached version would cause
issues.
2020-11-15 01:08:43 +01:00
Robbert van der Helm
ad71016c9a
Bump to version 2.0.2
2020-11-14 18:13:18 +01:00
Robbert van der Helm
5f1fbcb905
Bump to version 2.0.1
2020-11-08 21:53:55 +01:00
Robbert van der Helm
97d1055063
Bump to version 2.0.0
2020-11-08 13:47:33 +01:00
Robbert van der Helm
7931f38066
Remove the deprecated use-* compilation options
2020-11-08 12:36:47 +01:00
Robbert van der Helm
1a18ea8614
Add a dependency for function2
...
std::function requires the function to be CopyConstructable and thus
does not allow you to capture by move, which is exactly what we need.
2020-10-27 22:53:08 +01:00
Robbert van der Helm
4b53342514
💥 Encapsulate and rework all socket logic
...
This is a pretty huge change that will be important for being able to
handle nested or mutually recursive `dispatch()` and `audioMaster()`
calls. This sadly all had to be done in a single commit, so here's a
summary:
- `src/common/sockets.h:Sockets` contains all sockets on both the plugin
and the Wine host side, and is used to both listen on and connect to
the sockets.
- Sockets and other temporary files respect `$XDG_RUNTIME_DIR` instead
of being dumped in `/tmp`.
- All sockets now have a unique endpoint in
`/run/user/<uid>/yabridge-<plugin_name>-<random_id>/`. This is
important for when we want to have multiple socket connections for
handling `dispatch()` and `audioMaster()`.
- Because of the above, we no longer clean up the socket endpoint files
after the connection gets established during initialization. Instead
we'll remove the socket base directory when shutting down.
2020-10-25 21:24:56 +01:00
Robbert van der Helm
cbc55aa16f
Bump to version 1.7.1
2020-10-23 14:10:11 +02:00
Robbert van der Helm
2b077c1a4e
Bump to version 1.7.0
2020-10-13 15:38:22 +02:00
Robbert van der Helm
59c9a2308a
Bump to version 1.6.1
2020-09-28 22:41:01 +02:00
Robbert van der Helm
f1b1f20fdb
Update tomlplusplus
2020-09-27 17:48:43 +02:00
Robbert van der Helm
844ef7a8c5
Bump to version 1.6.0
...
This has been a bit overdue, but since this only fixes a few niche
issues with Renoise and REAPER I wanted to make sure that it actually
worked.
2020-09-17 14:47:16 +02:00
Robbert van der Helm
8ce4ebfc28
Bump to version 1.5.0
2020-08-21 15:11:36 +02:00
Robbert van der Helm
56c939012d
Bump to version 1.4.1
2020-07-27 16:33:41 +02:00
Robbert van der Helm
f5b1d48d96
Bump version to 1.4.0
2020-07-26 15:20:48 +02:00
Robbert van der Helm
6f5dae90a6
Set realtime priorities if available
...
This significantly reduces the latency with no real drawbacks from what
I've noticed. Wineserver is still run using the normal scheduling
policies because from my testing running that with realtime priority
that can actually increase latencies, although doing so will greatly
reduce the variance in processing time.
2020-07-23 19:57:50 +02:00
Robbert van der Helm
2e77c03464
Move the configuration object to src/common/
2020-07-22 13:55:29 +02:00
Robbert van der Helm
c5ec9b9dd3
Bump to version 1.3.0
2020-07-17 15:19:51 +02:00
Robbert van der Helm
62d84ca49e
Add a todo to remove the deprecated Meson options
2020-07-16 13:35:45 +02:00
Robbert van der Helm
410d92aa8b
Deprecate 'use-bitbridge' and 'use-winedbg'
...
Following the addition of 'with-bitbridge' and 'with-winedbg' in
yabridge 1.2.1 to stay consistent with the other options.
2020-07-16 13:31:12 +02:00
Robbert van der Helm
6a01856f37
Bump the version
2020-06-20 18:05:09 +02:00
Robbert van der Helm
c4842ccda6
Make use-* aliases for new with-* build options
...
The 'use-*' variants will be marked as deprecated in a future version.
2020-06-08 16:02:53 +02:00