mirror of
https://github.com/robbert-vdh/yabridge.git
synced 2026-05-07 03:50:11 +02:00
Move PluginArchitecture to common
Along with the accompanying function to parse a PE32 file. We're going to have to define some common tags for different plugin types.
This commit is contained in:
@@ -85,6 +85,7 @@ shared_library(
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'src/common/serialization/vst2.cpp',
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'src/common/configuration.cpp',
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'src/common/logging.cpp',
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'src/common/plugins.cpp',
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'src/common/utils.cpp',
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'src/plugin/bridges/vst2.cpp',
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'src/plugin/host-process.cpp',
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@@ -0,0 +1,53 @@
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#include "plugins.h"
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#include <fstream>
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#include <sstream>
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namespace fs = boost::filesystem;
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PluginArchitecture find_vst_architecture(fs::path plugin_path) {
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std::ifstream file(plugin_path, std::ifstream::binary | std::ifstream::in);
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// The linker will place the offset where the PE signature is placed at the
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// end of the MS-DOS stub, at offset 0x3c
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uint32_t pe_signature_offset;
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file.seekg(0x3c);
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file.read(reinterpret_cast<char*>(&pe_signature_offset),
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sizeof(pe_signature_offset));
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// The PE32 signature will be followed by a magic number that indicates the
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// target architecture of the binary
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uint32_t pe_signature;
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uint16_t machine_type;
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file.seekg(pe_signature_offset);
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file.read(reinterpret_cast<char*>(&pe_signature), sizeof(pe_signature));
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file.read(reinterpret_cast<char*>(&machine_type), sizeof(machine_type));
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constexpr char expected_pe_signature[4] = {'P', 'E', '\0', '\0'};
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if (pe_signature !=
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*reinterpret_cast<const uint32_t*>(expected_pe_signature)) {
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throw std::runtime_error("'" + plugin_path.string() +
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"' is not a valid .dll file");
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}
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// These constants are specified in
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// https://docs.microsoft.com/en-us/windows/win32/debug/pe-format#machine-types
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switch (machine_type) {
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case 0x014c: // IMAGE_FILE_MACHINE_I386
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return PluginArchitecture::vst_32;
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break;
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case 0x8664: // IMAGE_FILE_MACHINE_AMD64
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case 0x0000: // IMAGE_FILE_MACHINE_UNKNOWN
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return PluginArchitecture::vst_64;
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break;
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}
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// When compiled without optimizations, GCC 9.3 will warn that the function
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// does not return if we put this in a `default:` case instead.
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std::ostringstream error_msg;
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error_msg << "'" << plugin_path
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<< "' is neither a x86 nor a x86_64 PE32 file. Actual "
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"architecture: 0x"
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<< std::hex << machine_type;
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throw std::runtime_error(error_msg.str());
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}
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@@ -0,0 +1,44 @@
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// yabridge: a Wine VST bridge
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// Copyright (C) 2020 Robbert van der Helm
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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#pragma once
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#ifdef __WINE__
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#include "../wine-host/boost-fix.h"
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#endif
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#include <boost/filesystem.hpp>
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// Utilities and tags for plugin types and architectures
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/**
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* A tag to differentiate between 32 and 64-bit plugins, used to determine which
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* host application to use.
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*/
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enum class PluginArchitecture { vst_32, vst_64 };
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/**
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* Determine the architecture of a VST plugin (or rather, a .dll file) based on
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* it's header values.
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*
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* See https://docs.microsoft.com/en-us/windows/win32/debug/pe-format for more
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* information on the PE32 format.
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*
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* @param plugin_path The path to the .dll file we're going to check.
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*
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* @return The detected architecture.
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* @throw std::runtime_error If the file is not a .dll file.
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*/
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PluginArchitecture find_vst_architecture(boost::filesystem::path);
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@@ -27,6 +27,7 @@
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#include "../common/communication/common.h"
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#include "../common/logging.h"
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#include "../common/plugins.h"
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#include "utils.h"
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/**
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@@ -21,7 +21,6 @@
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#include <boost/process/pipe.hpp>
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#include <boost/process/search_path.hpp>
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#include <boost/process/system.hpp>
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#include <fstream>
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#include <sstream>
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// Generated inside of the build directory
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@@ -55,53 +54,6 @@ std::optional<fs::path> find_wineprefix() {
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return dosdevices_dir->parent_path();
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}
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PluginArchitecture find_vst_architecture(fs::path plugin_path) {
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std::ifstream file(plugin_path, std::ifstream::binary | std::ifstream::in);
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// The linker will place the offset where the PE signature is placed at the
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// end of the MS-DOS stub, at offset 0x3c
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uint32_t pe_signature_offset;
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file.seekg(0x3c);
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file.read(reinterpret_cast<char*>(&pe_signature_offset),
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sizeof(pe_signature_offset));
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// The PE32 signature will be followed by a magic number that indicates the
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// target architecture of the binary
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uint32_t pe_signature;
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uint16_t machine_type;
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file.seekg(pe_signature_offset);
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file.read(reinterpret_cast<char*>(&pe_signature), sizeof(pe_signature));
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file.read(reinterpret_cast<char*>(&machine_type), sizeof(machine_type));
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constexpr char expected_pe_signature[4] = {'P', 'E', '\0', '\0'};
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if (pe_signature !=
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*reinterpret_cast<const uint32_t*>(expected_pe_signature)) {
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throw std::runtime_error("'" + plugin_path.string() +
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"' is not a valid .dll file");
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}
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// These constants are specified in
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// https://docs.microsoft.com/en-us/windows/win32/debug/pe-format#machine-types
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switch (machine_type) {
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case 0x014c: // IMAGE_FILE_MACHINE_I386
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return PluginArchitecture::vst_32;
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break;
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case 0x8664: // IMAGE_FILE_MACHINE_AMD64
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case 0x0000: // IMAGE_FILE_MACHINE_UNKNOWN
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return PluginArchitecture::vst_64;
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break;
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}
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// When compiled without optimizations, GCC 9.3 will warn that the function
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// does not return if we put this in a `default:` case instead.
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std::ostringstream error_msg;
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error_msg << "'" << plugin_path
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<< "' is neither a x86 nor a x86_64 PE32 file. Actual "
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"architecture: 0x"
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<< std::hex << machine_type;
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throw std::runtime_error(error_msg.str());
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}
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fs::path find_vst_host(PluginArchitecture plugin_arch, bool use_plugin_groups) {
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auto host_name = use_plugin_groups ? yabridge_group_host_name
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: yabridge_individual_host_name;
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+1
-21
@@ -16,11 +16,11 @@
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#pragma once
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#include <boost/filesystem.hpp>
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#include <boost/process/async_pipe.hpp>
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#include <boost/process/environment.hpp>
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#include "../common/configuration.h"
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#include "../common/plugins.h"
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/**
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* Boost 1.72 was released with a known breaking bug caused by a missing
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@@ -39,12 +39,6 @@ class patched_async_pipe : public boost::process::async_pipe {
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typedef typename handle_type::executor_type executor_type;
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};
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/**
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* A tag to differentiate between 32 and 64-bit plugins, used to determine which
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* host application to use.
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*/
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enum class PluginArchitecture { vst_32, vst_64 };
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/**
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* Create a logger prefix based on the endpoint base directory used for the
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* sockets for easy identification. This will result in a prefix of the form
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@@ -58,20 +52,6 @@ enum class PluginArchitecture { vst_32, vst_64 };
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std::string create_logger_prefix(
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const boost::filesystem::path& endpoint_base_dir);
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/**
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* Determine the architecture of a VST plugin (or rather, a .dll file) based on
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* it's header values.
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*
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* See https://docs.microsoft.com/en-us/windows/win32/debug/pe-format for more
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* information on the PE32 format.
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*
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* @param plugin_path The path to the .dll file we're going to check.
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*
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* @return The detected architecture.
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* @throw std::runtime_error If the file is not a .dll file.
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*/
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PluginArchitecture find_vst_architecture(boost::filesystem::path);
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/**
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* Finds the Wine VST host (either `yabridge-host.exe` or `yabridge-host.exe`
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* depending on the plugin). For this we will search in two places:
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