Commit Graph

827 Commits

Author SHA1 Message Date
Robbert van der Helm 4dcc8fd97f Better clarify the use cases for Win32Thread 2020-05-29 11:19:38 +02:00
Robbert van der Helm f8d7421a8b Remove now unneeded include 2020-05-28 19:29:43 +02:00
Robbert van der Helm 290a85e902 Simplify individual host and Fix memory corruption
Not sure why I made this more complicated than it needed to be to begin
with. And just like in `Vst2Bridge`, we can't reliably run third party
code inside of an `std::thread` so the IO context and initialization has
to be run on the main thread.
2020-05-28 19:26:37 +02:00
Robbert van der Helm 2a31a60266 Get rid of the ugly Win32 threads in group host
Running the audio processing and midi dispatcher loops in a regular
`std::thread` causes weird memory corruption issues (likely because of
calling conventions are not being respected). Luckily this does not
cause any issues here, so we can get rid of a lot of ugly glue code and
manual memory management.
2020-05-28 16:27:30 +02:00
Robbert van der Helm 00bcdf8fca Add a RAII wrapper around SetTimer() 2020-05-28 15:27:45 +02:00
Robbert van der Helm 10cc871798 Fix dangling references in last commit 2020-05-28 14:18:16 +02:00
Robbert van der Helm 06de49ded2 Unify event handling behavior for all cases
This makes the individual plugin host slightly more complex, but now
both individually hosted plugins and plugin groups handle both
dispatcher events and GUI events in the exact same way.
2020-05-28 13:53:25 +02:00
Robbert van der Helm 706b34eeb4 Rearrange order of Win32 and X11 event handling
Should not matter that much, but a potential situation where you would
want to have handled the X11 events first is when the editor enters a
blocking message loop while it is waiting on a GUI component just as the
window gets moved by an external program or window manager.
2020-05-27 15:44:14 +02:00
Robbert van der Helm 276e4ac02f Make the local coordinate fix more robust
Without this fix and when using plugin groups, hovering over an opened
window that has not yet been interacted with shows some weird behavior.
2020-05-27 14:29:31 +02:00
Robbert van der Helm 5a0c3c4627 Simplify the opening editor behaviour again
This partially reverts 16fce5577d.
2020-05-27 14:05:57 +02:00
Robbert van der Helm d65281d691 Clarify local coordinate fix function name 2020-05-27 13:50:52 +02:00
Robbert van der Helm ab4d35886e Add a fix for the keyboard focus in Bitwig 3.2 2020-05-26 19:39:51 +02:00
Robbert van der Helm 0c047f9a66 Work around a memory corruption issue on unload
I'm really not sure what is happening here, and it might just be a
winelib thing.
2020-05-26 17:09:09 +02:00
Robbert van der Helm 9b847fdc31 Add todo regarding offscreen window coordinates 2020-05-26 12:19:37 +02:00
Robbert van der Helm 198807a15a Run events async and centralized for group hosts
At a 30 fps rate with a limit on the number of window messages per
frame. This is somehow needed for Melda plugins, as they otherwise
dispatch tiemr messages indefinitely after opening a second editor with
seemingly no way around it.

With this and some refactoring #15 should be almost done.
2020-05-26 12:13:37 +02:00
Robbert van der Helm 16fce5577d Skip the message loop when an editor is opening
This is a bit more restrictive than the old approach that only skipped
when `effEditOpen()` got called after `effEditGetRect()`. Not sure why
the Melda plugins block indefinitely on the message loop without this
now.
2020-05-26 11:12:36 +02:00
Robbert van der Helm 9a35023990 Split X11 and Win32 event handling
X11 events should always be handled since it's thread safe and they
don't block.
2020-05-26 11:11:34 +02:00
Robbert van der Helm 064bb2684f Init plugins and handle events on the main thread
Within the plugin IO context.
2020-05-25 15:19:46 +02:00
Robbert van der Helm bbfe522343 Use a seperate thread for STDIO capture for groups
When running the plugins on the main thread the window message loop may
block for a while, which would cause the STDIO redirect to be
interrupted.
2020-05-25 15:15:32 +02:00
Robbert van der Helm 23f15c8d8a Rename the two handle_dispatch functions
To better differentiate between their intended uses.
2020-05-25 15:10:19 +02:00
Robbert van der Helm 85fb3a2588 Conditionally disiable the message loop from
Based on a function. This is needed because the message loop should be
skipped while any of the plugins is opening their GUI, similar to how
`EditorOpening` worked for individually hosted plugins.
2020-05-25 15:04:43 +02:00
Robbert van der Helm 2e68ade2a3 Allow handling events inside of an IO context
This is needed when using multiple plugins since their GUI operations
all have to be run from the same thread.
2020-05-25 14:38:30 +02:00
Robbert van der Helm c387238b78 Change wording in group related log messages 2020-05-23 15:16:33 +02:00
Robbert van der Helm 9c901935d4 Fix editor GUIs for plugin groups
Handles for things like timers should be unique on a per-thread basis in
the Win32 API, but apparently window classes have to be unique for the
entire application.
2020-05-23 15:09:56 +02:00
Robbert van der Helm f50d04ce04 Defer group host shutdown
This allows for a significant speedup in plugin scanning time for plugin
groups, since starting Wine processes takes up pretty much the entirety
of the time spent scanning plugins.
2020-05-23 13:54:40 +02:00
Robbert van der Helm 3a9d902c72 Allow all threads to return when sockets close
This was not a problem with individually hosted plugins because the
entire process got terminated at once, but here we all threads to shut
down gracefully when a plugin's sockets get closed. I wish this wouldn't
need all these try-catches, but we're not writing Haskell here.

The only issue remaining is that for some reason only the first
instance's editor works, at least for Serum. This might be because of
the message loop.
2020-05-22 23:22:49 +02:00
Robbert van der Helm bea924c0e1 Make plugin initialization thread safe 2020-05-22 22:42:24 +02:00
Robbert van der Helm b4b471523f Fix assertion in group host connection handler 2020-05-22 20:15:53 +02:00
Robbert van der Helm 9fb7f1fc03 Add handling for stale and active group sockets 2020-05-22 19:06:43 +02:00
Robbert van der Helm 9b50bac179 Reply with the group process's PID after a request 2020-05-22 19:06:43 +02:00
Robbert van der Helm dd843519ce Rename PluginParameters to GroupReuqest 2020-05-22 19:06:43 +02:00
Robbert van der Helm 8c22f37f29 Actually host plugins in the group process 2020-05-21 17:12:55 +02:00
Robbert van der Helm 17cff5722e Lock the active plugins map early
To prevent a race condition when an exiting plugin wants to terminate
the process when it think there are no plugins left just as another
yabridge instance is connecting to the group socket.
2020-05-21 17:12:41 +02:00
Robbert van der Helm 8eb01cb519 Listen on the group socket and handle requests 2020-05-20 18:45:33 +02:00
Robbert van der Helm 6d6d928838 Move all plugin group handling boilerplate 2020-05-19 15:29:48 +02:00
Robbert van der Helm 8bd1dc8c50 Encapsulate the STDOUT/STDERR capturing 2020-05-18 16:15:07 +02:00
Robbert van der Helm 53acb1f78a Move wine-bridge.h -> bridges/vst2.h
This way we can structure the group handling and a potential future VST3
bridge in the same way.
2020-05-18 16:15:07 +02:00
Robbert van der Helm b8028b8e13 Remap STDOUT and STDERR in group process to log
This is not very pretty, but there's not really another way and I"m
surprised that it actually works.
2020-05-18 16:15:07 +02:00
Robbert van der Helm 2f39650322 Remove last traces of Boost.Filesystem from host
Missed this in e728dbe5a2.
2020-05-18 16:15:07 +02:00
Robbert van der Helm 994f3c9e38 Add a plugin group host application 2020-05-18 16:15:07 +02:00
Robbert van der Helm 95e716d229 Rename vst-host.cpp -> individual-host.cpp 2020-05-17 14:43:21 +02:00
Robbert van der Helm 37a74c8f98 Get rid of the dedicated AEffect socket 2020-05-13 13:15:52 +02:00
Robbert van der Helm 0900dc9e18 Work around race condition in certain plugins
Some plugins would either crash or freeze on the next Win32 message loop
when `effEditGetRect` gets called before `effEditOpen` and we run the
message loop between these two event calls.

Fixes the issue with Superior Drummer 3 in Bitwig mentioned in #12 and a
similar issue with the Roland Cloud synths.
2020-05-12 13:17:24 +02:00
Robbert van der Helm 33e5d2bd56 Add a workaround for compilation with Wine 5.7+ 2020-05-11 18:11:44 +02:00
Robbert van der Helm ba91971829 Simplify object reading
No longer needs to read into an existing object after the last change,
and reusing that function here too makes it less error prone.
2020-05-10 13:10:58 +02:00
Robbert van der Helm 868b0fd357 Finally implement eff{Set,Get}SpeakerConfiguration
As mentioned in #1. This also indirectly allows yabridge to work under
Renoise.
2020-05-07 18:23:41 +02:00
Robbert van der Helm a3aad51e41 Also add a second payload value to event responses
This will only be used for `effGetSpeakerArrangement`.
2020-05-07 17:23:22 +02:00
Robbert van der Helm 2d0998047c 💥 Rename PluginBridge to WineBridge
I had swapped these names around once before but I think going with
PluginBridge for the plugin and WineBridge for the Wine VST host is the
least ambiguous it can get.
2020-05-07 13:04:00 +02:00
Robbert van der Helm e4cfc8f43b Fix typo in .dll loading error message 2020-05-06 01:39:14 +02:00
Robbert van der Helm af060054d3 Implement audioMasterProcessEvents, closing #5
This allows plugins to output MIDI events.
2020-05-06 01:04:20 +02:00