mirror of
https://github.com/robbert-vdh/yabridge.git
synced 2026-05-07 03:50:11 +02:00
💥 Rename PluginBridge to WineBridge
I had swapped these names around once before but I think going with PluginBridge for the plugin and WineBridge for the Wine VST host is the least ambiguous it can get.
This commit is contained in:
@@ -369,7 +369,7 @@ as the _Windows VST plugin_. The whole process works as follows:
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in the `DispatchDataConverter` and `HostCallbackDataCovnerter` classes for
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the `dispatcher()` and `audioMaster()` functions respectively. For operations
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involving the plugin editor there is also some extra glue in
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`PluginBridge::dispatch_wrapper`. On the receiving end of the function calls,
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`WineBridge::dispatch_wrapper`. On the receiving end of the function calls,
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the `passthrough_event()` function calls the callback functions and handles
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the marshalling between our data types created by the `*DataConverter`
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classes and the VST API's different pointer types. This behaviour is
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+1
-1
@@ -76,8 +76,8 @@ host_sources = [
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'src/common/serialization.cpp',
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'src/wine-host/editor.cpp',
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'src/wine-host/editor.cpp',
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'src/wine-host/plugin-bridge.cpp',
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'src/wine-host/vst-host.cpp',
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'src/wine-host/wine-bridge.cpp',
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'src/wine-host/utils.cpp',
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version_header,
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]
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@@ -260,7 +260,7 @@ HostBridge::HostBridge(audioMasterCallback host_callback)
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try {
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while (true) {
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// TODO: Think of a nicer way to structure this and the similar
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// handler in `PluginBridge::handle_dispatch_midi_events`
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// handler in `WineBridge::handle_dispatch_midi_events`
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receive_event(
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vst_host_callback, std::pair<Logger&, bool>(logger, false),
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[&](Event& event) {
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@@ -87,7 +87,7 @@ class HostBridge {
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* Ask the VST plugin to process audio for us. If the plugin somehow does
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* not support `processReplacing()` and only supports the old `process()`
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* function, then this will be handled implicitely in
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* `PluginBridge::handle_process_replacing()`.
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* `WineBridge::handle_process_replacing()`.
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*/
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void process_replacing(AEffect* plugin,
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float** inputs,
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@@ -20,7 +20,7 @@
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#include <src/common/config/config.h>
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#include <src/common/config/version.h>
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#include "plugin-bridge.h"
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#include "wine-bridge.h"
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int main(int argc, char* argv[]) {
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// We pass the name of the VST plugin .dll file to load and the Unix domain
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@@ -47,7 +47,7 @@ int main(int argc, char* argv[]) {
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#endif
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<< std::endl;
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try {
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PluginBridge bridge(plugin_dll_path, socket_endpoint_path);
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WineBridge bridge(plugin_dll_path, socket_endpoint_path);
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std::cerr << "Finished initializing '" << plugin_dll_path << "'"
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<< std::endl;
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@@ -14,7 +14,7 @@
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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#include "plugin-bridge.h"
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#include "wine-bridge.h"
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#include <iostream>
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@@ -34,7 +34,7 @@ using VstEntryPoint = AEffect*(VST_CALL_CONV*)(audioMasterCallback);
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* This ugly global is needed so we can get the instance of a `Brdige` class
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* from an `AEffect` when it performs a host callback during its initialization.
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*/
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PluginBridge* current_bridge_instance = nullptr;
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WineBridge* current_bridge_instance = nullptr;
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intptr_t VST_CALL_CONV
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host_callback_proxy(AEffect*, int, int, intptr_t, void*, float);
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@@ -47,12 +47,12 @@ uint32_t WINAPI handle_parameters_proxy(void*);
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uint32_t WINAPI handle_process_replacing_proxy(void*);
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/**
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* Fetch the Pluginbridge instance stored in one of the two pointers reserved
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* Fetch the WineBridge instance stored in one of the two pointers reserved
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* for the host of the hosted VST plugin. This is sadly needed as a workaround
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* to avoid using globals since we need free function pointers to interface with
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* the VST C API.
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*/
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PluginBridge& get_bridge_instance(const AEffect* plugin) {
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WineBridge& get_bridge_instance(const AEffect* plugin) {
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// This is needed during the initialization of the plugin since we can only
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// add our own pointer after it's done initializing
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if (current_bridge_instance != nullptr) {
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@@ -61,11 +61,11 @@ PluginBridge& get_bridge_instance(const AEffect* plugin) {
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return *current_bridge_instance;
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}
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return *static_cast<PluginBridge*>(plugin->ptr1);
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return *static_cast<WineBridge*>(plugin->ptr1);
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}
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PluginBridge::PluginBridge(std::string plugin_dll_path,
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std::string socket_endpoint_path)
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WineBridge::WineBridge(std::string plugin_dll_path,
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std::string socket_endpoint_path)
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: plugin_handle(LoadLibrary(plugin_dll_path.c_str()), FreeLibrary),
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io_context(),
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socket_endpoint(socket_endpoint_path),
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@@ -139,7 +139,7 @@ PluginBridge::PluginBridge(std::string plugin_dll_path,
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Win32Thread(handle_process_replacing_proxy, this);
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}
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void PluginBridge::handle_dispatch() {
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void WineBridge::handle_dispatch() {
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using namespace std::placeholders;
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// For our communication we use simple threads and blocking operations
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@@ -149,7 +149,7 @@ void PluginBridge::handle_dispatch() {
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while (true) {
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receive_event(host_vst_dispatch, std::nullopt,
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passthrough_event(
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plugin, std::bind(&PluginBridge::dispatch_wrapper,
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plugin, std::bind(&WineBridge::dispatch_wrapper,
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this, _1, _2, _3, _4, _5, _6)));
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// Because of the way the Win32 API works we have to process events
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@@ -178,7 +178,7 @@ void PluginBridge::handle_dispatch() {
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}
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}
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[[noreturn]] void PluginBridge::handle_dispatch_midi_events() {
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[[noreturn]] void WineBridge::handle_dispatch_midi_events() {
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while (true) {
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receive_event(
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host_vst_dispatch_midi_events, std::nullopt, [&](Event& event) {
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@@ -219,14 +219,14 @@ void PluginBridge::handle_dispatch() {
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// Maybe this should just be a hard error instead, since it
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// should never happen
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return passthrough_event(
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plugin, std::bind(&PluginBridge::dispatch_wrapper, this,
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plugin, std::bind(&WineBridge::dispatch_wrapper, this,
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_1, _2, _3, _4, _5, _6))(event);
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}
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});
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}
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}
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[[noreturn]] void PluginBridge::handle_parameters() {
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[[noreturn]] void WineBridge::handle_parameters() {
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while (true) {
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// Both `getParameter` and `setParameter` functions are passed
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// through on this socket since they have a lot of overlap. The
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@@ -249,7 +249,7 @@ void PluginBridge::handle_dispatch() {
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}
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}
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[[noreturn]] void PluginBridge::handle_process_replacing() {
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[[noreturn]] void WineBridge::handle_process_replacing() {
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std::vector<std::vector<float>> output_buffers(plugin->numOutputs);
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while (true) {
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@@ -306,12 +306,12 @@ void PluginBridge::handle_dispatch() {
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}
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}
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intptr_t PluginBridge::dispatch_wrapper(AEffect* plugin,
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int opcode,
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int index,
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intptr_t value,
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void* data,
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float option) {
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intptr_t WineBridge::dispatch_wrapper(AEffect* plugin,
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int opcode,
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int index,
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intptr_t value,
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void* data,
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float option) {
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// We have to intercept GUI open calls since we can't use
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// the X11 window handle passed by the host
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switch (opcode) {
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@@ -420,12 +420,12 @@ class HostCallbackDataConverter : DefaultDataConverter {
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std::optional<VstTimeInfo>& time_info;
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};
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intptr_t PluginBridge::host_callback(AEffect* effect,
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int opcode,
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int index,
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intptr_t value,
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void* data,
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float option) {
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intptr_t WineBridge::host_callback(AEffect* effect,
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int opcode,
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int index,
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intptr_t value,
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void* data,
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float option) {
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HostCallbackDataConverter converter(effect, time_info);
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return send_event(vst_host_callback, host_callback_mutex, converter,
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std::nullopt, opcode, index, value, data, option);
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@@ -442,13 +442,13 @@ intptr_t VST_CALL_CONV host_callback_proxy(AEffect* effect,
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}
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uint32_t WINAPI handle_dispatch_midi_events_proxy(void* instance) {
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static_cast<PluginBridge*>(instance)->handle_dispatch_midi_events();
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static_cast<WineBridge*>(instance)->handle_dispatch_midi_events();
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}
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uint32_t WINAPI handle_parameters_proxy(void* instance) {
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static_cast<PluginBridge*>(instance)->handle_parameters();
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static_cast<WineBridge*>(instance)->handle_parameters();
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}
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uint32_t WINAPI handle_process_replacing_proxy(void* instance) {
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static_cast<PluginBridge*>(instance)->handle_process_replacing();
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static_cast<WineBridge*>(instance)->handle_process_replacing();
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}
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@@ -38,7 +38,7 @@
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* Wine VST host. The functions below should be used as callback functions in an
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* `AEffect` object.
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*/
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class PluginBridge {
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class WineBridge {
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public:
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/**
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* Initializes the Windows VST plugin and set up communication with the
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@@ -52,7 +52,7 @@ class PluginBridge {
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* @throw std::runtime_error Thrown when the VST plugin could not be loaded,
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* or if communication could not be set up.
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*/
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PluginBridge(std::string plugin_dll_path, std::string socket_endpoint_path);
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WineBridge(std::string plugin_dll_path, std::string socket_endpoint_path);
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/**
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* Handle events on the main thread until the plugin quits. This can't be
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