mirror of
https://github.com/robbert-vdh/yabridge.git
synced 2026-05-07 03:50:11 +02:00
Move wine-bridge.h -> bridges/vst2.h
This way we can structure the group handling and a potential future VST3 bridge in the same way.
This commit is contained in:
@@ -419,7 +419,7 @@ as the _Windows VST plugin_. The whole process works as follows:
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in the `DispatchDataConverter` and `HostCallbackDataCovnerter` classes for
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the `dispatcher()` and `audioMaster()` functions respectively. For operations
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involving the plugin editor there is also some extra glue in
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`WineBridge::dispatch_wrapper`. On the receiving end of the function calls,
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`Vst2Bridge::dispatch_wrapper`. On the receiving end of the function calls,
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the `passthrough_event()` function which calls the callback functions and
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handles the marshalling between our data types created by the
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`*DataConverter` classes and the VST API's different pointer types. This
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+1
-1
@@ -86,10 +86,10 @@ shared_library(
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host_sources = [
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'src/common/logging.cpp',
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'src/common/serialization.cpp',
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'src/wine-host/bridges/vst2.cpp',
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'src/wine-host/editor.cpp',
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'src/wine-host/editor.cpp',
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'src/wine-host/utils.cpp',
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'src/wine-host/wine-bridge.cpp',
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version_header,
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]
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@@ -165,7 +165,7 @@ PluginBridge::PluginBridge(audioMasterCallback host_callback)
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try {
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while (true) {
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// TODO: Think of a nicer way to structure this and the similar
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// handler in `WineBridge::handle_dispatch_midi_events`
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// handler in `Vst2Bridge::handle_dispatch_midi_events`
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receive_event(
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vst_host_callback, std::pair<Logger&, bool>(logger, false),
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[&](Event& event) {
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@@ -65,7 +65,7 @@ class PluginBridge {
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* Ask the VST plugin to process audio for us. If the plugin somehow does
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* not support `processReplacing()` and only supports the old `process()`
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* function, then this will be handled implicitely in
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* `WineBridge::handle_process_replacing()`.
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* `Vst2Bridge::handle_process_replacing()`.
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*/
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void process_replacing(AEffect* plugin,
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float** inputs,
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@@ -14,12 +14,12 @@
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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#include "wine-bridge.h"
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#include "vst2.h"
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#include <iostream>
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#include "../common/communication.h"
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#include "../common/events.h"
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#include "../../common/communication.h"
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#include "../../common/events.h"
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/**
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* A function pointer to what should be the entry point of a VST plugin.
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@@ -30,7 +30,7 @@ using VstEntryPoint = AEffect*(VST_CALL_CONV*)(audioMasterCallback);
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* This ugly global is needed so we can get the instance of a `Brdige` class
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* from an `AEffect` when it performs a host callback during its initialization.
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*/
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WineBridge* current_bridge_instance = nullptr;
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Vst2Bridge* current_bridge_instance = nullptr;
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intptr_t VST_CALL_CONV
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host_callback_proxy(AEffect*, int, int, intptr_t, void*, float);
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@@ -43,12 +43,12 @@ uint32_t WINAPI handle_parameters_proxy(void*);
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uint32_t WINAPI handle_process_replacing_proxy(void*);
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/**
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* Fetch the WineBridge instance stored in one of the two pointers reserved
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* Fetch the Vst2Bridge instance stored in one of the two pointers reserved
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* for the host of the hosted VST plugin. This is sadly needed as a workaround
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* to avoid using globals since we need free function pointers to interface with
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* the VST C API.
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*/
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WineBridge& get_bridge_instance(const AEffect* plugin) {
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Vst2Bridge& get_bridge_instance(const AEffect* plugin) {
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// This is needed during the initialization of the plugin since we can only
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// add our own pointer after it's done initializing
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if (current_bridge_instance != nullptr) {
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@@ -57,10 +57,10 @@ WineBridge& get_bridge_instance(const AEffect* plugin) {
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return *current_bridge_instance;
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}
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return *static_cast<WineBridge*>(plugin->ptr1);
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return *static_cast<Vst2Bridge*>(plugin->ptr1);
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}
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WineBridge::WineBridge(std::string plugin_dll_path,
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Vst2Bridge::Vst2Bridge(std::string plugin_dll_path,
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std::string socket_endpoint_path)
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: plugin_handle(LoadLibrary(plugin_dll_path.c_str()), FreeLibrary),
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io_context(),
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@@ -135,7 +135,7 @@ WineBridge::WineBridge(std::string plugin_dll_path,
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Win32Thread(handle_process_replacing_proxy, this);
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}
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void WineBridge::handle_dispatch() {
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void Vst2Bridge::handle_dispatch() {
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using namespace std::placeholders;
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// For our communication we use simple threads and blocking operations
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@@ -145,7 +145,7 @@ void WineBridge::handle_dispatch() {
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while (true) {
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receive_event(host_vst_dispatch, std::nullopt,
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passthrough_event(
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plugin, std::bind(&WineBridge::dispatch_wrapper,
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plugin, std::bind(&Vst2Bridge::dispatch_wrapper,
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this, _1, _2, _3, _4, _5, _6)));
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// Because of the way the Win32 API works we have to process events
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@@ -156,7 +156,7 @@ void WineBridge::handle_dispatch() {
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// run this loop. The only exception is a in specific situation that
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// can cause a race condition in some plugins because of incorrect
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// assumptions made by the plugin. See the dostring for
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// `WineBridge::editor` for more information.
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// `Vst2Bridge::editor` for more information.
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std::visit(overload{[](Editor& editor) { editor.handle_events(); },
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[](std::monostate&) {
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MSG msg;
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@@ -170,7 +170,7 @@ void WineBridge::handle_dispatch() {
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[](EditorOpening&) {
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// Don't handle any events in this
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// particular case as explained in
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// `WineBridge::editor`
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// `Vst2Bridge::editor`
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}},
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editor);
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}
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@@ -180,7 +180,7 @@ void WineBridge::handle_dispatch() {
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}
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}
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[[noreturn]] void WineBridge::handle_dispatch_midi_events() {
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[[noreturn]] void Vst2Bridge::handle_dispatch_midi_events() {
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while (true) {
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receive_event(
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host_vst_dispatch_midi_events, std::nullopt, [&](Event& event) {
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@@ -221,14 +221,14 @@ void WineBridge::handle_dispatch() {
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// Maybe this should just be a hard error instead, since it
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// should never happen
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return passthrough_event(
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plugin, std::bind(&WineBridge::dispatch_wrapper, this,
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plugin, std::bind(&Vst2Bridge::dispatch_wrapper, this,
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_1, _2, _3, _4, _5, _6))(event);
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}
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});
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}
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}
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[[noreturn]] void WineBridge::handle_parameters() {
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[[noreturn]] void Vst2Bridge::handle_parameters() {
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while (true) {
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// Both `getParameter` and `setParameter` functions are passed
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// through on this socket since they have a lot of overlap. The
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@@ -251,7 +251,7 @@ void WineBridge::handle_dispatch() {
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}
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}
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[[noreturn]] void WineBridge::handle_process_replacing() {
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[[noreturn]] void Vst2Bridge::handle_process_replacing() {
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std::vector<std::vector<float>> output_buffers(plugin->numOutputs);
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while (true) {
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@@ -307,7 +307,7 @@ void WineBridge::handle_dispatch() {
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}
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}
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intptr_t WineBridge::dispatch_wrapper(AEffect* plugin,
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intptr_t Vst2Bridge::dispatch_wrapper(AEffect* plugin,
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int opcode,
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int index,
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intptr_t value,
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@@ -448,7 +448,7 @@ class HostCallbackDataConverter : DefaultDataConverter {
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std::optional<VstTimeInfo>& time_info;
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};
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intptr_t WineBridge::host_callback(AEffect* effect,
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intptr_t Vst2Bridge::host_callback(AEffect* effect,
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int opcode,
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int index,
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intptr_t value,
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@@ -470,13 +470,13 @@ intptr_t VST_CALL_CONV host_callback_proxy(AEffect* effect,
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}
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uint32_t WINAPI handle_dispatch_midi_events_proxy(void* instance) {
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static_cast<WineBridge*>(instance)->handle_dispatch_midi_events();
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static_cast<Vst2Bridge*>(instance)->handle_dispatch_midi_events();
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}
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uint32_t WINAPI handle_parameters_proxy(void* instance) {
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static_cast<WineBridge*>(instance)->handle_parameters();
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static_cast<Vst2Bridge*>(instance)->handle_parameters();
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}
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uint32_t WINAPI handle_process_replacing_proxy(void* instance) {
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static_cast<WineBridge*>(instance)->handle_process_replacing();
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static_cast<Vst2Bridge*>(instance)->handle_process_replacing();
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}
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@@ -16,7 +16,7 @@
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#pragma once
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#include "boost-fix.h"
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#include "../boost-fix.h"
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#define NOMINMAX
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#define NOSERVICE
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@@ -29,23 +29,23 @@
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#include <boost/asio/local/stream_protocol.hpp>
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#include <mutex>
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#include "../common/logging.h"
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#include "editor.h"
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#include "utils.h"
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#include "../../common/logging.h"
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#include "../editor.h"
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#include "../utils.h"
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/**
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* A marker struct to indicate that the editor is about to be opened.
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*
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* @see WineBridge::editor
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* @see Vst2Bridge::editor
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*/
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struct EditorOpening {};
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/**
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* This handles the communication between the Linux native VST plugin and the
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* Wine VST host. The functions below should be used as callback functions in an
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* `AEffect` object.
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* Wine VST host when hosting VST2 plugins. The functions below should be used
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* as callback functions in an `AEffect` object.
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*/
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class WineBridge {
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class Vst2Bridge {
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public:
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/**
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* Initializes the Windows VST plugin and set up communication with the
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@@ -59,7 +59,7 @@ class WineBridge {
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* @throw std::runtime_error Thrown when the VST plugin could not be loaded,
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* or if communication could not be set up.
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*/
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WineBridge(std::string plugin_dll_path, std::string socket_endpoint_path);
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Vst2Bridge(std::string plugin_dll_path, std::string socket_endpoint_path);
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/**
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* Handle events on the main thread until the plugin quits. This can't be
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@@ -29,7 +29,7 @@
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#include <src/common/config/config.h>
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#include <src/common/config/version.h>
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#include "wine-bridge.h"
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#include "bridges/vst2.h"
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// FIXME: `std::filesystem` is broken in wineg++, at least under Wine 5.8. Any
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// path operation will thrown an encoding related error.
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@@ -20,7 +20,7 @@
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#include <src/common/config/config.h>
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#include <src/common/config/version.h>
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#include "wine-bridge.h"
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#include "bridges/vst2.h"
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/**
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* This is the default VST host application. It will load the specified VST2
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@@ -55,7 +55,7 @@ int __cdecl main(int argc, char* argv[]) {
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#endif
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<< std::endl;
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try {
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WineBridge bridge(plugin_dll_path, socket_endpoint_path);
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Vst2Bridge bridge(plugin_dll_path, socket_endpoint_path);
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std::cerr << "Finished initializing '" << plugin_dll_path << "'"
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<< std::endl;
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