Commit Graph

295 Commits

Author SHA1 Message Date
Robbert van der Helm 43296675f6 Implement IComponent::activateBus() 2020-12-13 22:07:45 +01:00
Robbert van der Helm 16b949bccf Log all function calls kwargs-style 2020-12-13 21:53:08 +01:00
Robbert van der Helm 5b6a8ebfac Implement IComponent::getRoutingInfo() 2020-12-13 21:51:56 +01:00
Robbert van der Helm 6adeb1987d Log function arguments kwargs-style
This would make everything a bit clearer since the SDK uses bitfields
everywhere.
2020-12-13 16:59:16 +01:00
Robbert van der Helm 9df812952e Implement IComponent::GetBusInfo() 2020-12-13 16:56:09 +01:00
Robbert van der Helm 34b2fa8905 Implement IComponent::getBusCount() 2020-12-13 16:18:13 +01:00
Robbert van der Helm 116b618ac5 Implement IComponent::setIoMode() 2020-12-13 16:12:30 +01:00
Robbert van der Helm 32c1028736 Implement IPluginFactory3::setHostContext()
Now the plugin factories are fully implemented (at least, functionality
wise, we still can't create most kinds of objects).
2020-12-13 15:53:39 +01:00
Robbert van der Helm 7c5f7a2e0e Fully implement IPluginBase::initialize()
We can now pass host contexts around.
2020-12-13 15:16:11 +01:00
Robbert van der Helm 0c64aabeea Add a partial YaHostApplication implementation 2020-12-13 14:46:17 +01:00
Robbert van der Helm e21ee31ee8 Implement plugin side of IPluginBase::initialize() 2020-12-13 14:30:51 +01:00
Robbert van der Helm e8929e5e43 Make the UTF-16 conversion a bit safer 2020-12-13 13:53:53 +01:00
Robbert van der Helm 919987298c Add the base for YaHostApplication 2020-12-13 13:46:00 +01:00
Robbert van der Helm d9989fe856 Update the VST3 architecture document 2020-12-13 12:32:49 +01:00
Robbert van der Helm 0ad56874e2 Abstract away logging unknown interfaces 2020-12-12 22:22:27 +01:00
Robbert van der Helm 39984ad442 Use the new approach for creating plugin factory
Directly serializing and deserializing into objects was and more
boilerplate heavy (since we now need two implementations even though we
only use one), and also much less flexible because we can't wrap
payloads in structs or provide optional values that way.
2020-12-12 21:53:38 +01:00
Robbert van der Helm efc840a51a Log unknown interfaces in IComponent::initialize() 2020-12-12 16:53:44 +01:00
Robbert van der Helm f637e6ad18 Rename Create/Destroy to Construct/Destruct
This is less likely to clash with names used by interfaces and it's a
bit clearer what's going on (since they are basically proxies for
constructors and destructors).
2020-12-12 16:18:47 +01:00
Robbert van der Helm 1088483f15 Mention destructors in VST3 implementation docs 2020-12-12 16:18:47 +01:00
Robbert van der Helm 68084bc555 Implement IComponent::terminate() 2020-12-12 16:18:47 +01:00
Robbert van der Helm d80ba10f06 Interleave structs with their related functions
Might make it a bit more organized when this is fully implemented.
2020-12-12 16:04:35 +01:00
Robbert van der Helm f5a90eb892 Fix typo in YaComponent destructor message 2020-12-12 14:59:59 +01:00
Robbert van der Helm f526ae3e39 Add a string representation for universal tresult 2020-12-11 23:57:24 +01:00
Robbert van der Helm e24cecc6d7 Use the univeral tresult in IComponent creation 2020-12-11 23:54:30 +01:00
Robbert van der Helm 91a47a466c Create a universal wrapper around tvalue 2020-12-11 23:34:23 +01:00
Robbert van der Helm 699ddfd2ea Implement YaComponentPluginImpl destructor
When the object gets dropped through the reference counting system, the
object should also be dropped in the Wine plugin host.
2020-12-11 22:59:32 +01:00
Robbert van der Helm cdb9dae2df Rename YaComponent::Arguments to CreateArgs 2020-12-11 22:43:12 +01:00
Robbert van der Helm 41b79720ca Merge branch 'master' into feature/vst3 2020-12-11 00:50:43 +01:00
Robbert van der Helm 2615da51da Fix the socket waiting fix #69
e07467697a changed the waiting behaviour,
but this meant that there was a very slight window where all secondary
requests would fail when both sides have called connect(), but the other
side has not already called `receive_{events,multi,messages}` to start
listening on the socket.
2020-12-11 00:33:28 +01:00
Robbert van der Helm 5c98b74bc2 Remove now unused variable 2020-12-10 15:07:16 +01:00
Robbert van der Helm 5f7c105b6d Use boost::asio::transfer_exactly
Instead of doing assertions.
2020-12-10 15:03:26 +01:00
Robbert van der Helm e07467697a Only wait for sockets during initialization #69 2020-12-10 12:03:51 +01:00
Robbert van der Helm 4a056dcd31 Get rid of the VST3 logging boilerplate 2020-12-09 22:11:39 +01:00
Robbert van der Helm 225056bcff Allow instantiating IComponents 2020-12-08 23:08:07 +01:00
Robbert van der Helm 2e6184171c Use std::array for serializing UIDs
These are easily assignable and we have to convert between char
pointers, char arrays and UID objects all the time anyways.
2020-12-08 23:00:44 +01:00
Robbert van der Helm 7828fc7bef Update the VST3 interface instantiation docs 2020-12-08 18:22:44 +01:00
Robbert van der Helm 5eb1fe2de2 Redesign how interface instantiation works
Transferring some argument pack is much easier than trying to
deserialize into an existing object when you also have to transfer more
information than just that object.
2020-12-08 17:33:51 +01:00
Robbert van der Helm f4a5aa91fb Document the plugin factory approach 2020-12-08 14:21:54 +01:00
Robbert van der Helm ed743e6f22 Bundle associated messages with their interfaces
Once we start implementing all of the control messages/callbacks things
could quickly get out of hand otherwise.
2020-12-08 11:25:58 +01:00
Robbert van der Helm 5e85517130 Add the base for an IComponent implementation 2020-12-07 23:52:17 +01:00
Robbert van der Helm e5cd777713 Fix the templated visitor in Vst3MessageHandler
Now it works as expected, since auto can't be initialized to multiple
different values.
2020-12-07 23:49:25 +01:00
Robbert van der Helm d59a96b379 Move VST3 serializers to the structs 2020-12-07 22:33:41 +01:00
Robbert van der Helm f1fe0fa8a4 Log a warning when encountering unknown interfaces 2020-12-07 22:21:01 +01:00
Robbert van der Helm d79bc3b936 Don't use STL smart pointers with VST3 interfaces
This would cause double frees since those objects are supposed to clean
up after themselves.
2020-12-07 18:28:17 +01:00
Robbert van der Helm 75e8cf9140 Add notes on things that can potentially go wrong 2020-12-07 18:28:17 +01:00
Robbert van der Helm 547b11e8ba Remove interface filtering from the plugin factory
This doesn't work that way, and CIDs really are class IDs (good thing
that everything's documented, oh right).
2020-12-07 18:28:17 +01:00
Robbert van der Helm e20fc8c7e6 Fix Vst{2,3}Logger::log_trace 2020-12-07 18:28:17 +01:00
Robbert van der Helm 8ea40cd9f9 Rework Vst3MessageHandler::receive_messages
This now takes a regular overloaded function and the visiting is done in
`receive_messages()` itself. This way we can use templates to ensure
that the return type is correct. Otherwise auto will cause issues in the
future when we want to return multiple concrete types from a function
that takes a single variant. The alternative would be both receiving a
variant as a parameter and then returning another variant as a result,
but that is much less type safe.
2020-12-07 18:28:16 +01:00
Robbert van der Helm c2503f8aaa Send the factory from the Wine host to the plugin 2020-12-07 18:28:16 +01:00
Robbert van der Helm 79c6f02d91 Request and deserialize plugin factory from plugin 2020-12-07 18:28:16 +01:00