Commit Graph

135 Commits

Author SHA1 Message Date
Robbert van der Helm 8924124abb Fully implement IParameterFinder
With this we're at VST 3.0.2 support.
2021-01-03 23:46:13 +01:00
Robbert van der Helm 52d4fe2f08 Add a wrapper struct around IPlugView for casts 2021-01-03 23:43:51 +01:00
Robbert van der Helm fb6e5ab33f Fully implement IMidiMapping 2021-01-02 23:54:01 +01:00
Robbert van der Helm a8a0e325fe Fully implement INoteExpressionCOntroller 2021-01-02 18:40:34 +01:00
Robbert van der Helm 8a4de7da53 Add stubs for INoteExpressionController 2021-01-02 15:27:55 +01:00
Robbert van der Helm 34f8d3b1d2 Update the copyright notices for 2021 2021-01-01 18:54:02 +01:00
Robbert van der Helm fa0753f520 Use atomic fetch-and-add for unique window classes 2020-12-31 14:12:14 +01:00
Robbert van der Helm 651ebd4db3 Update the ViewRect in checkSizeConstraint() 2020-12-30 14:35:18 +01:00
Robbert van der Helm 3553b080fe Implement IUnitData
With this all VST 3.0.0 interfaces are finally supported.
2020-12-29 22:00:22 +01:00
Robbert van der Helm 96fe8b16a5 Add more explicit moves in VST3 message handling
The compiler might be smart enough to do this for us, but doing it
manually doesn't hurt.
2020-12-29 18:54:57 +01:00
Robbert van der Helm 38211d0fb3 Implement IProgramListData on the Wine side 2020-12-29 18:50:17 +01:00
Robbert van der Helm 4226ab6e43 Pass pointers to IMessage objects around
Instead of serializing the actual `YaMessage`, for the reasons mentioned
in the comments. This was needed to stop iZotope VocalSynth 2 in Ardour
from segfaulting when editing parameters, because that plugin is
apparently being very naughty.
2020-12-29 00:22:42 +01:00
Robbert van der Helm dd74e54854 Add FIXME for a crazy design issue in VocalSynth 2
They're exchanging pointers between the processor and the controller
using messages. And not only that, they're storing the message objects
instead of storing the pointers.
2020-12-28 00:38:35 +01:00
Robbert van der Helm 9cacf03765 Add missing lambda return type annotations 2020-12-27 23:34:40 +01:00
Robbert van der Helm 2823a74783 Implement all IUnitInfo functions
With this IUnitInfo has been fully implemented.
2020-12-27 18:07:32 +01:00
Robbert van der Helm 70c5792593 Implement IUnitInfo::getSelectedUnit 2020-12-27 16:48:47 +01:00
Robbert van der Helm d34b399ba0 Implement IUnitInfo::getProgramPitchName 2020-12-26 23:20:13 +01:00
Robbert van der Helm e414c58a7a Implement IUnitInfo::hasProgramPitchNames 2020-12-26 23:04:02 +01:00
Robbert van der Helm f96e6b5a1e Implement IUnitInfo::getProgramInfo 2020-12-26 23:00:15 +01:00
Robbert van der Helm 204765ec0c Implement IUnitInfo::getProgramName 2020-12-26 22:38:15 +01:00
Robbert van der Helm 60f6b30b84 Implement IUnitInfo::getProgramListInfo 2020-12-26 22:17:21 +01:00
Robbert van der Helm 92a7cb755a Implement IUnitInfo::getProgramListCount 2020-12-26 22:10:46 +01:00
Robbert van der Helm 5e832a2689 Implement IUnitInfo::getUnitInfo 2020-12-26 22:03:26 +01:00
Robbert van der Helm f3e706a39a Implement IUnitInfo::getUnitCount 2020-12-26 21:33:19 +01:00
Robbert van der Helm 86aaf2fa3a Implement IEditController2::openAboutBox
With this IEditController2 has been fully implemented.
2020-12-26 00:10:39 +01:00
Robbert van der Helm 3c5700163e Implement IEditController2::openHelp 2020-12-26 00:06:32 +01:00
Robbert van der Helm 91a96249fc Implement IEditController2::setKnobMode 2020-12-26 00:03:29 +01:00
Robbert van der Helm 8a56b67cb3 Add unknown interface logging on the Wine side 2020-12-25 15:25:56 +01:00
Robbert van der Helm 70cb6dad89 Allow indirect IConnectionPoint connections
This is needed to support Ardour. These extra hops and serialization
steps will probably hurt performance, but outside of some huge hacks (to
connect the components directly anyways) there's not much else we can
do.
2020-12-25 14:21:18 +01:00
Robbert van der Helm 65694d261c Implement IConnectionPoint::notify 2020-12-25 13:13:56 +01:00
Robbert van der Helm b0fc8f2c5f Remove are_objects_directly_connected check
It's not necessary, since all of these objects are simple data objects
that will be passed as arguments to other functions. When we have to
pass through one of those functions we can just serialize the objects at
that point.
2020-12-24 14:45:58 +01:00
Robbert van der Helm 50b50418f4 Fix messages between directly connecting objects
iZotope plugins will already send messages when connect() is called on
the first object, so this flag has to be set on both host contexts at
the same time.
2020-12-24 13:58:32 +01:00
Robbert van der Helm 1186e7d775 Store whether two objects are connected directly
In the host context. So when the plugin wants to create an `IMessage`
object to send a message to the other object, we don't have to go
through the host.
2020-12-24 13:22:54 +01:00
Robbert van der Helm 7a55fc3ec0 Significantly clean up mutual recursion workaround
This has much fewer moving parts, and it's probably more understandable.
There was also a race condition in the previous implementation, so
there's that.
2020-12-23 16:11:05 +01:00
Robbert van der Helm 3beaaf2312 Always handle IPlugView::onSize() from UI thread
This requires a super hacky workaround because the UI thread can be
currently blocked by the plugin calling `IPlugFrame::resizeView()` from
the Win32 message loop.
2020-12-22 17:36:30 +01:00
Robbert van der Helm 9ee7982591 Call IPlugView::on* from the UI thread
Since these can trigger a redraw.
2020-12-22 15:47:57 +01:00
Robbert van der Helm 9bb90388c1 Implement IPlugView::checkSizeConstraint()
With this the whole of `IPlugView` and thus also `IEditController` is
implemented.
2020-12-22 15:42:41 +01:00
Robbert van der Helm 5ef7e73725 Implement IPlugView::canResize() 2020-12-22 15:37:06 +01:00
Robbert van der Helm da6ddccf07 Implement IPlugView::setFrame() 2020-12-22 14:16:00 +01:00
Robbert van der Helm 9288cdcb59 Remove support for null pointers in setHostContext
Like the other functions, null pointers are never valid here so we
shouldn't bother passing them as it only increases complexity.
2020-12-22 14:04:42 +01:00
Robbert van der Helm 3b96ffa349 Remove null pointer supported in initialize() 2020-12-22 13:59:47 +01:00
Robbert van der Helm 51876a024c Remove null pointer support in setComponentHandler
This should be an implementation fault.
2020-12-22 13:59:15 +01:00
Robbert van der Helm 37897da2b7 Destroy IPlugFrame proxy together with IPlugView
Not that we have implemented `IPlugView::setFrame()` yet, but that
should be trivial at this point.
2020-12-22 13:43:08 +01:00
Robbert van der Helm d4d9746f69 Implement IPlugView::onFocus() 2020-12-22 00:19:23 +01:00
Robbert van der Helm 463557349d Implement IPlugView::onSize() 2020-12-21 23:46:29 +01:00
Robbert van der Helm 063b480fd0 Implement IPlugView onKey{Up,Down} 2020-12-21 19:13:14 +01:00
Robbert van der Helm 06c55fcdd8 Implement IPlugView::onWheel() 2020-12-21 18:56:22 +01:00
Robbert van der Helm f1009f1941 Implement IPlugView::removed() 2020-12-21 18:30:42 +01:00
Robbert van der Helm 7e34cf69fe Remove Editor::handle_win32_events
This apparently isn't needed anymore.
2020-12-21 18:24:07 +01:00
Robbert van der Helm 5324e4142b Clean up proxy object construction/destruction 2020-12-21 17:59:38 +01:00