mirror of
https://github.com/robbert-vdh/yabridge.git
synced 2026-05-07 03:50:11 +02:00
Significantly clean up mutual recursion workaround
This has much fewer moving parts, and it's probably more understandable. There was also a race condition in the previous implementation, so there's that.
This commit is contained in:
@@ -47,80 +47,11 @@ Vst3PlugFrameProxyImpl::resizeView(Steinberg::IPlugView* /*view*/,
|
||||
// assume `view` is the `IPlugView*` returned by the last call to
|
||||
// `IEditController::createView()`
|
||||
|
||||
// HACK: This ia bit of a weird one and requires special handling. A
|
||||
// plugin will call this function from the Win32 message loop so
|
||||
// the call blocks the loop. The host will then check with the
|
||||
// plugin if it can actually resize itself to `*newSize`, and it
|
||||
// will then call `IPlugView::onSize()` with the new size. The
|
||||
// issue is that the `IPlugView::onSize()` call also has to be
|
||||
// called from within the UI thread, but that thread is currently
|
||||
// being blocked by the call to this function.
|
||||
// As a workaround, we'll send the message for the call to
|
||||
// `IPlugFrame::resizeView()` on another thread. We then wait for
|
||||
// either that request to finish immediately (meaning the host
|
||||
// hasn't resized the window), or for `IPlugView::onSize()` to be
|
||||
// called by the host. If the host does call `IPlugView::onSize()`
|
||||
// while the other thread is handling `IPlugFrame::resizeView()`,
|
||||
// then we'll awaken this thread using a condition variable so we
|
||||
// can do the actual call to `IPlugView::onSize()` from here, from
|
||||
// within the Win32 loop.
|
||||
// TODO: Can we someone use Boost.Asio strands to make this cleaner?
|
||||
{
|
||||
std::lock_guard lock(on_size_interrupt_mutex);
|
||||
on_size_interrupt_waiting = true;
|
||||
on_size_interrupt.reset();
|
||||
on_size_interrupt_result.reset();
|
||||
}
|
||||
|
||||
std::promise<tresult> resize_result_promise{};
|
||||
std::future<tresult> resize_result_future =
|
||||
resize_result_promise.get_future();
|
||||
Win32Thread resize_thread([&]() {
|
||||
const tresult result = bridge.send_message(YaPlugFrame::ResizeView{
|
||||
.owner_instance_id = owner_instance_id(),
|
||||
.new_size = *newSize});
|
||||
|
||||
resize_result_promise.set_value(result);
|
||||
|
||||
{
|
||||
std::lock_guard lock(on_size_interrupt_mutex);
|
||||
if (BOOST_LIKELY(!on_size_interrupt_waiting)) {
|
||||
return;
|
||||
}
|
||||
|
||||
// If the call to `IPlugFrame::resizeView()` finish without the
|
||||
// host calling `IPlugView::onSize()` (e.g. when the call
|
||||
// failed), then we'll have to manually unblock the thread below
|
||||
// by providing a noop function.
|
||||
on_size_interrupt = []() { return Steinberg::kResultOk; };
|
||||
}
|
||||
on_size_interrupt_cv.notify_one();
|
||||
|
||||
// We don't need this result value, but we should still wait for
|
||||
// it
|
||||
std::unique_lock lock(on_size_interrupt_mutex);
|
||||
on_size_interrupt_cv.wait(
|
||||
lock, [&]() { return on_size_interrupt_result.has_value(); });
|
||||
});
|
||||
|
||||
// Wait for `IPlugView::onSize()` to be called by the host and handle
|
||||
// the call here on this thread, or wait for the call to
|
||||
// `IPlugFrame::resizeView()` in the above thread to finish. In the last
|
||||
// case we'll execute a noop function.
|
||||
std::unique_lock lock(on_size_interrupt_mutex);
|
||||
on_size_interrupt_cv.wait(
|
||||
lock, [&]() { return on_size_interrupt.has_value(); });
|
||||
|
||||
// When we get a function through one of the two above means, we'll
|
||||
// store the result and then awake the calling thread again so it can
|
||||
// access the result
|
||||
on_size_interrupt_result = (*on_size_interrupt)();
|
||||
on_size_interrupt_waiting = false;
|
||||
|
||||
lock.unlock();
|
||||
on_size_interrupt_cv.notify_one();
|
||||
|
||||
return resize_result_future.get();
|
||||
// We have to use this special sending function here so we can handle
|
||||
// calls to `IPlugView::onSize()` from this same thread (the UI thread).
|
||||
// See the docstring for more information.
|
||||
return bridge.send_mutually_recursive_message(YaPlugFrame::ResizeView{
|
||||
.owner_instance_id = owner_instance_id(), .new_size = *newSize});
|
||||
} else {
|
||||
std::cerr
|
||||
<< "WARNING: Null pointer passed to 'IPlugFrame::resizeView()'"
|
||||
|
||||
@@ -30,58 +30,10 @@ class Vst3PlugFrameProxyImpl : public Vst3PlugFrameProxy {
|
||||
tresult PLUGIN_API queryInterface(const Steinberg::TUID _iid,
|
||||
void** obj) override;
|
||||
|
||||
/**
|
||||
* This is needed to be able to handle a call to `IPlugView::onSize()` from
|
||||
* the UI thread while the plugin is currently calling
|
||||
* `IPlugFrame::resizeView()` from that same thread.. This is probably the
|
||||
* hackiest (and most error prone, probably) part of this VST3
|
||||
* implementation. The details on how this works and why it is necessary are
|
||||
* explained in the comment in `YaPlugFrameProxyImpl::resizeView()`.
|
||||
*
|
||||
* If there is currently a call to `resizeView()` being processed, then this
|
||||
* will run `on_size` from the same thread that's currently processing a
|
||||
* call to `resizeView()` and return the result from the function call.
|
||||
* Otherwise this will return a nullopt and `on_size` should be passed to
|
||||
* `main_context.run_in_context<tresult>()`.
|
||||
*/
|
||||
template <typename F>
|
||||
std::optional<tresult> maybe_run_on_size_from_ui_thread(F on_size) {
|
||||
{
|
||||
std::lock_guard lock(on_size_interrupt_mutex);
|
||||
if (!on_size_interrupt_waiting) {
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
on_size_interrupt = std::move(on_size);
|
||||
}
|
||||
on_size_interrupt_cv.notify_one();
|
||||
|
||||
// Since `on_size` is run from another thread, we now have to wait to be
|
||||
// woken up again when the result is ready
|
||||
std::unique_lock lock(on_size_interrupt_mutex);
|
||||
on_size_interrupt_cv.wait(
|
||||
lock, [&]() { return on_size_interrupt_result.has_value(); });
|
||||
|
||||
return *on_size_interrupt_result;
|
||||
}
|
||||
|
||||
// From `IPlugFrame`
|
||||
tresult PLUGIN_API resizeView(Steinberg::IPlugView* view,
|
||||
Steinberg::ViewRect* newSize) override;
|
||||
|
||||
private:
|
||||
Vst3Bridge& bridge;
|
||||
|
||||
/**
|
||||
* A function that will be used to run `IPlugView::onSize()` on the thread
|
||||
* that originally called `IPlugFrame::resizeView()` to work around a Win32
|
||||
* limitation, along with its result, and whether or not we're currently
|
||||
* waiting for this function to be provided by some other thread. See the
|
||||
* comment in `onSize()` for more information.
|
||||
*/
|
||||
bool on_size_interrupt_waiting = false;
|
||||
std::optional<fu2::unique_function<tresult()>> on_size_interrupt;
|
||||
std::optional<tresult> on_size_interrupt_result;
|
||||
std::condition_variable on_size_interrupt_cv;
|
||||
std::mutex on_size_interrupt_mutex;
|
||||
};
|
||||
|
||||
@@ -69,7 +69,7 @@ void Vst3Bridge::run() {
|
||||
-> Vst3PlugViewProxy::Destruct::Response {
|
||||
// XXX: Not sure if his has to be run form the UI thread
|
||||
main_context
|
||||
.run_in_context([&]() {
|
||||
.run_in_context<void>([&]() {
|
||||
// When the pointer gets dropped by the host, we want to
|
||||
// drop it here as well, along with the `IPlugFrame`
|
||||
// proxy object it may have received in
|
||||
@@ -275,7 +275,7 @@ void Vst3Bridge::run() {
|
||||
-> YaEditController::CreateView::Response {
|
||||
// Instantiate the object from the GUI thread
|
||||
main_context
|
||||
.run_in_context([&]() {
|
||||
.run_in_context<void>([&]() {
|
||||
object_instances[request.instance_id].plug_view =
|
||||
Steinberg::owned(
|
||||
object_instances[request.instance_id]
|
||||
@@ -409,31 +409,20 @@ void Vst3Bridge::run() {
|
||||
.result = result, .updated_size = request.size};
|
||||
},
|
||||
[&](YaPlugView::OnSize& request) -> YaPlugView::OnSize::Response {
|
||||
auto call_on_size = [&]() {
|
||||
const auto result =
|
||||
object_instances[request.owner_instance_id]
|
||||
// HACK: This function has to be run from the UI thread since
|
||||
// the plugin probably wants to redraw when it gets
|
||||
// resized. The issue here is that this function can be
|
||||
// called in response to a call to
|
||||
// `IPlugFrame::resizeView()`. That function is always
|
||||
// called from the UI thread, so we need some way to run
|
||||
// code on the same thread that's currently waiting for a
|
||||
// response to the message it sent. See the docstring of
|
||||
// this function for more information on how this works.
|
||||
return do_mutual_recursion_or_handle_in_main_context<tresult>(
|
||||
[&]() {
|
||||
return object_instances[request.owner_instance_id]
|
||||
.plug_view->onSize(&request.new_size);
|
||||
return result;
|
||||
};
|
||||
|
||||
// HACK: As explained in the docstring of
|
||||
// `YaPlugFrameProxyImpl::resizeView()`, calls to
|
||||
// `IPlugView::onSize()` have to be handled from the UI
|
||||
// thread, even if that thread is currently making a call
|
||||
// to `IPlugFrame::resizeView()`. We use some special
|
||||
// handling to execute `call_on_size()` on that thread if
|
||||
// it's currently waiting for a call to
|
||||
// `IPlugFrame::resizeView()`, and we'll just run in
|
||||
// within the main context as usual otherwise.
|
||||
if (auto result =
|
||||
object_instances[request.owner_instance_id]
|
||||
.plug_frame_proxy_impl
|
||||
->maybe_run_on_size_from_ui_thread(call_on_size)) {
|
||||
return *result;
|
||||
} else {
|
||||
return main_context.run_in_context<tresult>(call_on_size)
|
||||
.get();
|
||||
}
|
||||
});
|
||||
},
|
||||
[&](const YaPlugView::OnFocus& request)
|
||||
-> YaPlugView::OnFocus::Response {
|
||||
@@ -450,15 +439,9 @@ void Vst3Bridge::run() {
|
||||
// pass that to the `setFrame()` function. The lifetime of this
|
||||
// object is tied to that of the actual `IPlugFrame` object
|
||||
// we're passing this proxy to.
|
||||
// We'll also store an unmanaged pointer to the actual
|
||||
// implementation so we can do some sneakiness for
|
||||
// `IPlugView::onSize()`.
|
||||
object_instances[request.owner_instance_id]
|
||||
.plug_frame_proxy_impl = new Vst3PlugFrameProxyImpl(
|
||||
*this, std::move(request.plug_frame_args));
|
||||
object_instances[request.owner_instance_id].plug_frame_proxy =
|
||||
Steinberg::owned(object_instances[request.owner_instance_id]
|
||||
.plug_frame_proxy_impl);
|
||||
Steinberg::owned(new Vst3PlugFrameProxyImpl(
|
||||
*this, std::move(request.plug_frame_args)));
|
||||
|
||||
// TODO: Does this have to be run from the UI thread? Figure out
|
||||
// if it does
|
||||
@@ -711,7 +694,7 @@ void Vst3Bridge::unregister_object_instance(size_t instance_id) {
|
||||
// executed and when the actual host application context on
|
||||
// the plugin side gets deallocated.
|
||||
main_context
|
||||
.run_in_context([&, instance_id]() {
|
||||
.run_in_context<void>([&, instance_id]() {
|
||||
std::lock_guard lock(object_instances_mutex);
|
||||
object_instances.erase(instance_id);
|
||||
})
|
||||
|
||||
@@ -16,6 +16,7 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <iostream>
|
||||
#include <string>
|
||||
|
||||
#include <public.sdk/source/vst/hosting/module.h>
|
||||
@@ -75,13 +76,6 @@ struct InstanceInterfaces {
|
||||
*/
|
||||
Steinberg::IPtr<Vst3PlugFrameProxy> plug_frame_proxy;
|
||||
|
||||
/**
|
||||
* An unmanaged raw pointer for the actual implementation behind
|
||||
* `plug_frame_proxy`. This is needed for some special handling for
|
||||
* `IPlugView::onSize()`.
|
||||
*/
|
||||
Vst3PlugFrameProxyImpl* plug_frame_proxy_impl;
|
||||
|
||||
/**
|
||||
* The base object we cast from.
|
||||
*/
|
||||
@@ -160,6 +154,106 @@ class Vst3Bridge : public HostBridge {
|
||||
return sockets.vst_host_callback.send_message(object, std::nullopt);
|
||||
}
|
||||
|
||||
/**
|
||||
* Spawn a new thread and call `send_message()` from there, and then handle
|
||||
* functions passed by calls to
|
||||
* `do_mutual_recursion_or_handle_in_main_context()` on this thread until
|
||||
* the original message we're trying to send has succeeded. This is a very
|
||||
* specific solution to a very specific problem. When a plugin wants to
|
||||
* resize itself, it will call `IPlugFrame::resizeView()` from within the
|
||||
* WIn32 message loop. The host will then call `IPlugView::onSize()` on the
|
||||
* plugin's `IPlugView` to actually resize the plugin. The issue is that
|
||||
* that call to `IPlugView::onSize()` has to be handled from the UI thread,
|
||||
* but in this sequence that thread is being blocked by a call to
|
||||
* `IPlugFrame::resizeView()`.
|
||||
*
|
||||
* The hacky solution here is to send the message from another thread, and
|
||||
* to then allow this thread to execute other functions submitted to an IO
|
||||
* context.
|
||||
*/
|
||||
template <typename T>
|
||||
typename T::Response send_mutually_recursive_message(const T& object) {
|
||||
using TResponse = typename T::Response;
|
||||
|
||||
// This IO context will accept incoming calls from
|
||||
// `do_mutual_recursion_or_handle_in_main_context()` until we receive a
|
||||
// response
|
||||
{
|
||||
std::unique_lock lock(mutual_recursion_context_mutex);
|
||||
|
||||
// In case some other thread is already calling
|
||||
// `send_mutually_recursive_message()` (which should never be the
|
||||
// case since this should only be called from the UI thread), we'll
|
||||
// wait for that function to finish
|
||||
if (mutual_recursion_context) {
|
||||
mutual_recursion_context_cv.wait(lock, [&]() {
|
||||
return !mutual_recursion_context.has_value();
|
||||
});
|
||||
}
|
||||
|
||||
mutual_recursion_context.emplace();
|
||||
}
|
||||
|
||||
// We will call the function from another thread so we can handle calls
|
||||
// to from this thread
|
||||
std::promise<TResponse> response_promise{};
|
||||
Win32Thread sending_thread([&]() {
|
||||
const TResponse response = send_message(object);
|
||||
|
||||
// Stop accepting additional work to be run from the calling thread
|
||||
// once we receive a response
|
||||
{
|
||||
std::lock_guard lock(mutual_recursion_context_mutex);
|
||||
mutual_recursion_context->stop();
|
||||
mutual_recursion_context.reset();
|
||||
}
|
||||
mutual_recursion_context_cv.notify_one();
|
||||
|
||||
response_promise.set_value(response);
|
||||
});
|
||||
|
||||
// Accept work from the other thread until we receive a response, at
|
||||
// which point the context will be stopped
|
||||
auto work_guard =
|
||||
boost::asio::make_work_guard(*mutual_recursion_context);
|
||||
mutual_recursion_context->run();
|
||||
|
||||
return response_promise.get_future().get();
|
||||
}
|
||||
|
||||
/**
|
||||
* Crazy functions ask for crazy naming. This is the other part of
|
||||
* `send_mutually_recursive_message()`. If another thread is currently
|
||||
* calling that function (from the UI thread), then we'll execute `f` from
|
||||
* the UI thread using the IO context started in the above function.
|
||||
* Otherwise `f` will be run on the UI thread through `main_context` as
|
||||
* usual.
|
||||
*
|
||||
* @see Vst3Bridge::send_mutually_recursive_message
|
||||
*/
|
||||
template <typename T, typename F>
|
||||
T do_mutual_recursion_or_handle_in_main_context(F f) {
|
||||
std::packaged_task<T()> do_call(f);
|
||||
std::future<T> do_call_response = do_call.get_future();
|
||||
|
||||
// If the above function is currently being called from some thread,
|
||||
// then we'll submit the task to the IO context created there so it can
|
||||
// be handled on that same thread. Otherwise we'll just submit it to the
|
||||
// main IO context. Neither of these two functions block until `do_call`
|
||||
// finish executing.
|
||||
{
|
||||
std::lock_guard lock(mutual_recursion_context_mutex);
|
||||
if (mutual_recursion_context) {
|
||||
boost::asio::dispatch(*mutual_recursion_context,
|
||||
std::move(do_call));
|
||||
} else {
|
||||
main_context.schedule_task(std::move(do_call));
|
||||
}
|
||||
}
|
||||
|
||||
return do_call_response.get();
|
||||
}
|
||||
|
||||
private:
|
||||
/**
|
||||
* Generate a nique instance identifier using an atomic fetch-and-add. This
|
||||
@@ -232,4 +326,21 @@ class Vst3Bridge : public HostBridge {
|
||||
*/
|
||||
std::map<size_t, InstanceInterfaces> object_instances;
|
||||
std::mutex object_instances_mutex;
|
||||
|
||||
/**
|
||||
* The IO context used in `send_mutually_recursive_message()` to be able to
|
||||
* execute functions from that same calling thread while we're waiting for a
|
||||
* response. See the docstring there for more information. When this doesn't
|
||||
* contain an IO context, this function is not being called and
|
||||
* `do_mutual_recursion_or_handle_in_main_context()` should post the task
|
||||
* directly to the main IO context.
|
||||
*/
|
||||
std::optional<boost::asio::io_context> mutual_recursion_context;
|
||||
std::mutex mutual_recursion_context_mutex;
|
||||
/**
|
||||
* Used to make sure only a single call to
|
||||
* `send_mutually_recursive_message()` at a time can be processed (this
|
||||
* should never happen, but better safe tha nsorry).
|
||||
*/
|
||||
std::condition_variable mutual_recursion_context_cv;
|
||||
};
|
||||
|
||||
+5
-27
@@ -71,33 +71,11 @@ class MainContext {
|
||||
*/
|
||||
template <typename T, typename F>
|
||||
std::future<T> run_in_context(F fn) {
|
||||
std::promise<T> result{};
|
||||
std::future<T> future = result.get_future();
|
||||
boost::asio::dispatch(context,
|
||||
[result = std::move(result), fn]() mutable {
|
||||
result.set_value(fn());
|
||||
});
|
||||
std::packaged_task<T()> call_fn(std::move(fn));
|
||||
std::future<T> response = call_fn.get_future();
|
||||
boost::asio::dispatch(context, std::move(call_fn));
|
||||
|
||||
return future;
|
||||
}
|
||||
|
||||
/**
|
||||
* The same as the above, but without returning a value. This allows us to
|
||||
* wait for the task to have been run.
|
||||
*
|
||||
* @overload
|
||||
*/
|
||||
template <typename F>
|
||||
std::future<void> run_in_context(F fn) {
|
||||
std::promise<void> result{};
|
||||
std::future<void> future = result.get_future();
|
||||
boost::asio::dispatch(context,
|
||||
[result = std::move(result), fn]() mutable {
|
||||
fn();
|
||||
result.set_value();
|
||||
});
|
||||
|
||||
return future;
|
||||
return response;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -107,7 +85,7 @@ class MainContext {
|
||||
*/
|
||||
template <typename F>
|
||||
void schedule_task(F fn) {
|
||||
boost::asio::post(context, fn);
|
||||
boost::asio::post(context, std::move(fn));
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
Reference in New Issue
Block a user