Robbert van der Helm
65694d261c
Implement IConnectionPoint::notify
2020-12-25 13:13:56 +01:00
Robbert van der Helm
3566aa86a2
Fix IAttributeList serialization
2020-12-25 12:58:52 +01:00
Robbert van der Helm
5d2c7e0aea
Replace SDK IMessage implementation with ours
2020-12-25 01:01:13 +01:00
Robbert van der Helm
84b859c499
Implement IMessage
2020-12-25 01:01:13 +01:00
Robbert van der Helm
7cfd1982dd
Fix typos in comment
2020-12-25 01:01:13 +01:00
Robbert van der Helm
b6304c83b5
Implement IAttributeList
2020-12-25 00:54:08 +01:00
Robbert van der Helm
f4c871f07e
Add pointer casts to instance creation
...
I copied this from the SDK implementation and they don't do any pointer
casts there because it's not strictly necessary, but they're relying on
implementation details that may not always hold true.
2020-12-24 14:46:02 +01:00
Robbert van der Helm
b0fc8f2c5f
Remove are_objects_directly_connected check
...
It's not necessary, since all of these objects are simple data objects
that will be passed as arguments to other functions. When we have to
pass through one of those functions we can just serialize the objects at
that point.
2020-12-24 14:45:58 +01:00
Robbert van der Helm
50b50418f4
Fix messages between directly connecting objects
...
iZotope plugins will already send messages when connect() is called on
the first object, so this flag has to be set on both host contexts at
the same time.
2020-12-24 13:58:32 +01:00
Robbert van der Helm
a86c37a21d
Partially implement IHostApplication
...
For now only works for directly connected components.
2020-12-24 13:48:31 +01:00
Robbert van der Helm
1be9f53bb3
Add missing compile flags
2020-12-24 13:47:01 +01:00
Robbert van der Helm
1186e7d775
Store whether two objects are connected directly
...
In the host context. So when the plugin wants to create an `IMessage`
object to send a message to the other object, we don't have to go
through the host.
2020-12-24 13:22:54 +01:00
Robbert van der Helm
4f8bfbcda6
[yabridgectl] Fix clippy lints
2020-12-24 13:12:19 +01:00
Robbert van der Helm
9ac437f02b
[yabridgectl] Fix VST3 installation status display
2020-12-24 13:04:39 +01:00
Robbert van der Helm
d79ccc75e6
[yabridgectl] Symlink VST 3.6.10 bundle resources
...
Although I haven't run into any of these 'new' bundles yet. Everything's
still in the legacy format.
2020-12-24 12:47:45 +01:00
Robbert van der Helm
a0098034ed
[yabridgectl] Rename the Vst3Module functions
...
Creating a clear naming scheme here is more difficult than it should be.
2020-12-24 12:38:47 +01:00
Robbert van der Helm
a3e76b3370
[yabridgectl] Warn for duplicate VST3 plugins
...
Since we can't have multiple plugins with the same name this way.
2020-12-24 12:31:04 +01:00
Robbert van der Helm
9d33cafd37
[yabridgectl] Allow removing orphan VST3 modules
2020-12-24 12:12:48 +01:00
Robbert van der Helm
68c95e9527
[yabridgectl] Allow skipping hash checks
2020-12-24 11:54:45 +01:00
Robbert van der Helm
e19cbca5d1
Actually create the IHostApplication smart pointer
2020-12-24 00:14:58 +01:00
Robbert van der Helm
55957ca798
[yabridgectl] Allow setting up VST3 plugins
...
This is still missing checks for removing leftover files, symlinks for
resources and presets, and a way to differentiate between plugins with
the same name from different prefixes.
2020-12-24 00:04:05 +01:00
Robbert van der Helm
bc9801c932
[yabridgectl] Add VST3 modules to the status
2020-12-23 21:55:14 +01:00
Robbert van der Helm
5e476a2f9b
[yabridgectl] Add utilities for VST3 paths
2020-12-23 21:40:11 +01:00
Robbert van der Helm
8cb1518023
[yabridgectl] Index and categorize VST3 modules
2020-12-23 21:08:24 +01:00
Robbert van der Helm
3d27426b9d
[yabridgectl] Index .vst3 files
...
It doesn't actually identify VST3 modules yet though.
2020-12-23 18:39:22 +01:00
Robbert van der Helm
3dc1b1585b
[yabridgectl] Add field for indexing VST3 modules
2020-12-23 17:41:16 +01:00
Robbert van der Helm
a7d284469a
[yabridgectl] Locate libyabridge-vst3.so
...
And unify how finding files in yabridgectl works.
2020-12-23 17:12:28 +01:00
Robbert van der Helm
7a55fc3ec0
Significantly clean up mutual recursion workaround
...
This has much fewer moving parts, and it's probably more understandable.
There was also a race condition in the previous implementation, so
there's that.
2020-12-23 16:11:05 +01:00
Robbert van der Helm
eae77d4dbf
Fix num samples in processing log message
2020-12-23 12:00:31 +01:00
Robbert van der Helm
216f65d2a1
Unify log format further
2020-12-23 11:53:09 +01:00
Robbert van der Helm
3beaaf2312
Always handle IPlugView::onSize() from UI thread
...
This requires a super hacky workaround because the UI thread can be
currently blocked by the plugin calling `IPlugFrame::resizeView()` from
the Win32 message loop.
2020-12-22 17:36:30 +01:00
Robbert van der Helm
9ee7982591
Call IPlugView::on* from the UI thread
...
Since these can trigger a redraw.
2020-12-22 15:47:57 +01:00
Robbert van der Helm
9bb90388c1
Implement IPlugView::checkSizeConstraint()
...
With this the whole of `IPlugView` and thus also `IEditController` is
implemented.
2020-12-22 15:42:41 +01:00
Robbert van der Helm
5ef7e73725
Implement IPlugView::canResize()
2020-12-22 15:37:06 +01:00
Robbert van der Helm
656f6d3f6c
Implement IPlugFrame::resizeView()
...
The base IPlugFrame only contains this single function.
2020-12-22 15:09:33 +01:00
Robbert van der Helm
3bc3409929
Keep track of the last created plugin view
...
For implementing `IPlugView::resizeView()`. This approach is safe
because there's only a single defined view type.
2020-12-22 14:27:56 +01:00
Robbert van der Helm
da6ddccf07
Implement IPlugView::setFrame()
2020-12-22 14:16:00 +01:00
Robbert van der Helm
9288cdcb59
Remove support for null pointers in setHostContext
...
Like the other functions, null pointers are never valid here so we
shouldn't bother passing them as it only increases complexity.
2020-12-22 14:04:42 +01:00
Robbert van der Helm
3b96ffa349
Remove null pointer supported in initialize()
2020-12-22 13:59:47 +01:00
Robbert van der Helm
51876a024c
Remove null pointer support in setComponentHandler
...
This should be an implementation fault.
2020-12-22 13:59:15 +01:00
Robbert van der Helm
37897da2b7
Destroy IPlugFrame proxy together with IPlugView
...
Not that we have implemented `IPlugView::setFrame()` yet, but that
should be trivial at this point.
2020-12-22 13:43:08 +01:00
Robbert van der Helm
91c4b414b0
Add a Vst3PlugFrameProxy implementation with stubs
2020-12-22 13:37:58 +01:00
Robbert van der Helm
f5c75da451
Add Vst3PlugFrameProxy
...
For proxying the `IPlugFrame*` passed to `IPlugView::setFrame()`.
2020-12-22 13:26:54 +01:00
Robbert van der Helm
90de46428c
Add an implementation wrapper for IPlugFrame
2020-12-22 13:20:49 +01:00
Robbert van der Helm
8c2801ce06
Mention the effEditIdle() change in the changelog
2020-12-22 13:11:54 +01:00
Robbert van der Helm
d4d9746f69
Implement IPlugView::onFocus()
2020-12-22 00:19:23 +01:00
Robbert van der Helm
463557349d
Implement IPlugView::onSize()
2020-12-21 23:46:29 +01:00
Robbert van der Helm
1aa5d5d8b4
Add note to input focus grabbing
...
This shouldn't be necessary for VST3, but it is.
2020-12-21 22:46:59 +01:00
Robbert van der Helm
063b480fd0
Implement IPlugView onKey{Up,Down}
2020-12-21 19:13:14 +01:00
Robbert van der Helm
d49814d21d
Add todo about input focus in VST3
2020-12-21 19:13:14 +01:00