Robbert van der Helm
583645bb46
Add a holder for component contexts and pointers
...
When implementing the other component interfaces we want to be able to
store the `FUnknownPtrs`.
2020-12-13 21:31:59 +01:00
Robbert van der Helm
6adeb1987d
Log function arguments kwargs-style
...
This would make everything a bit clearer since the SDK uses bitfields
everywhere.
2020-12-13 16:59:16 +01:00
Robbert van der Helm
9df812952e
Implement IComponent::GetBusInfo()
2020-12-13 16:56:09 +01:00
Robbert van der Helm
34b2fa8905
Implement IComponent::getBusCount()
2020-12-13 16:18:13 +01:00
Robbert van der Helm
116b618ac5
Implement IComponent::setIoMode()
2020-12-13 16:12:30 +01:00
Robbert van der Helm
3f3759e5fc
Log calls to unimplemented functions
2020-12-13 16:01:52 +01:00
Robbert van der Helm
32c1028736
Implement IPluginFactory3::setHostContext()
...
Now the plugin factories are fully implemented (at least, functionality
wise, we still can't create most kinds of objects).
2020-12-13 15:53:39 +01:00
Robbert van der Helm
7c5f7a2e0e
Fully implement IPluginBase::initialize()
...
We can now pass host contexts around.
2020-12-13 15:16:11 +01:00
Robbert van der Helm
0c64aabeea
Add a partial YaHostApplication implementation
2020-12-13 14:46:17 +01:00
Robbert van der Helm
e21ee31ee8
Implement plugin side of IPluginBase::initialize()
2020-12-13 14:30:51 +01:00
Robbert van der Helm
e8929e5e43
Make the UTF-16 conversion a bit safer
2020-12-13 13:53:53 +01:00
Robbert van der Helm
919987298c
Add the base for YaHostApplication
2020-12-13 13:46:00 +01:00
Robbert van der Helm
d9989fe856
Update the VST3 architecture document
2020-12-13 12:32:49 +01:00
Robbert van der Helm
cd92b7a976
Log failed calls to IComponent::queryInterface()
2020-12-12 22:25:25 +01:00
Robbert van der Helm
0ad56874e2
Abstract away logging unknown interfaces
2020-12-12 22:22:27 +01:00
Robbert van der Helm
39984ad442
Use the new approach for creating plugin factory
...
Directly serializing and deserializing into objects was and more
boilerplate heavy (since we now need two implementations even though we
only use one), and also much less flexible because we can't wrap
payloads in structs or provide optional values that way.
2020-12-12 21:53:38 +01:00
Robbert van der Helm
1b30000147
Keep track of active YaComponentPluginImpls
...
So we can do host callbacks later.
2020-12-12 21:24:11 +01:00
Robbert van der Helm
efc840a51a
Log unknown interfaces in IComponent::initialize()
2020-12-12 16:53:44 +01:00
Robbert van der Helm
f637e6ad18
Rename Create/Destroy to Construct/Destruct
...
This is less likely to clash with names used by interfaces and it's a
bit clearer what's going on (since they are basically proxies for
constructors and destructors).
2020-12-12 16:18:47 +01:00
Robbert van der Helm
1088483f15
Mention destructors in VST3 implementation docs
2020-12-12 16:18:47 +01:00
Robbert van der Helm
68084bc555
Implement IComponent::terminate()
2020-12-12 16:18:47 +01:00
Robbert van der Helm
d80ba10f06
Interleave structs with their related functions
...
Might make it a bit more organized when this is fully implemented.
2020-12-12 16:04:35 +01:00
Robbert van der Helm
f5a90eb892
Fix typo in YaComponent destructor message
2020-12-12 14:59:59 +01:00
Robbert van der Helm
0214221c3a
Rename handle_plugin_dispatch to *_run
...
Since run() is now the general `HostBridge()` function to listen for
incoming events.
2020-12-12 13:34:30 +01:00
Robbert van der Helm
4f8fe21fa9
Merge branch 'master' into feature/vst3
2020-12-12 13:33:36 +01:00
Robbert van der Helm
712736e74a
Prevent a deadlock in plugin group handling
...
This was a nasty race condition that only seemed to pop up with Spitfire
plugins in REAPER, but it could also happen elsewhere. The
`active_plugins_mutex` was getting locked from the message loop, but the
plugin would block until `effOpen()` had been called. But because the
mutex was locked by the message loop we would never get to handling
`effOpen()`. Passing the pointer directly both removes this unnecessary
locking and fixes the issue.
2020-12-12 12:44:01 +01:00
Robbert van der Helm
f526ae3e39
Add a string representation for universal tresult
2020-12-11 23:57:24 +01:00
Robbert van der Helm
e24cecc6d7
Use the univeral tresult in IComponent creation
2020-12-11 23:54:30 +01:00
Robbert van der Helm
91a47a466c
Create a universal wrapper around tvalue
2020-12-11 23:34:23 +01:00
Robbert van der Helm
699ddfd2ea
Implement YaComponentPluginImpl destructor
...
When the object gets dropped through the reference counting system, the
object should also be dropped in the Wine plugin host.
2020-12-11 22:59:32 +01:00
Robbert van der Helm
cdb9dae2df
Rename YaComponent::Arguments to CreateArgs
2020-12-11 22:43:12 +01:00
Robbert van der Helm
d1d85711f0
Split up the VST3 class implementations
2020-12-11 22:37:20 +01:00
Robbert van der Helm
9439a62d94
Fix formatting
2020-12-11 16:56:46 +01:00
Robbert van der Helm
3e13eb9e46
Merge branch 'master' into feature/vst3
2020-12-11 13:02:49 +01:00
Robbert van der Helm
29f1754527
Link to the issue instead of listing issue number
2020-12-11 13:01:45 +01:00
Robbert van der Helm
c306048988
Fix hanging processes for good #69
2020-12-11 12:40:50 +01:00
Robbert van der Helm
41b79720ca
Merge branch 'master' into feature/vst3
2020-12-11 00:50:43 +01:00
Robbert van der Helm
aae98d518c
Fix the with-winedbg option
2020-12-11 00:35:29 +01:00
Robbert van der Helm
2615da51da
Fix the socket waiting fix #69
...
e07467697a changed the waiting behaviour,
but this meant that there was a very slight window where all secondary
requests would fail when both sides have called connect(), but the other
side has not already called `receive_{events,multi,messages}` to start
listening on the socket.
2020-12-11 00:33:28 +01:00
Robbert van der Helm
ac0d83e555
Fix concurrency issue in plugin group shutdown
2020-12-10 21:41:04 +01:00
Robbert van der Helm
5c98b74bc2
Remove now unused variable
2020-12-10 15:07:16 +01:00
Robbert van der Helm
5f7c105b6d
Use boost::asio::transfer_exactly
...
Instead of doing assertions.
2020-12-10 15:03:26 +01:00
Robbert van der Helm
e07467697a
Only wait for sockets during initialization #69
2020-12-10 12:03:51 +01:00
Robbert van der Helm
4a056dcd31
Get rid of the VST3 logging boilerplate
2020-12-09 22:11:39 +01:00
Robbert van der Helm
225056bcff
Allow instantiating IComponents
2020-12-08 23:08:07 +01:00
Robbert van der Helm
75ed978a1b
Fix pointer dereference after move
2020-12-08 23:08:07 +01:00
Robbert van der Helm
9b025052d2
Add stubs for an IComponent implementation
2020-12-08 23:02:26 +01:00
Robbert van der Helm
92ea15bcb4
Allow interface implementations to send messages
2020-12-08 23:01:50 +01:00
Robbert van der Helm
2e6184171c
Use std::array for serializing UIDs
...
These are easily assignable and we have to convert between char
pointers, char arrays and UID objects all the time anyways.
2020-12-08 23:00:44 +01:00
Robbert van der Helm
7828fc7bef
Update the VST3 interface instantiation docs
2020-12-08 18:22:44 +01:00