Commit Graph

237 Commits

Author SHA1 Message Date
Robbert van der Helm d9de22ddbd Add support for VST2 effBeginLoad{Bank,Program}
A user reported that REAPER was using these on the REAPER forum, but I
have not been able to reproduce that. And they went MIA after posting
about it. But hopefully this helps.
2022-06-08 14:27:04 +02:00
Robbert van der Helm 162aeed661 Only set up VST3 SHM audio buffers in setActive()
This avoids doing the duplicate check (since both `setProcessing()` and
`setActive()` would be called), and this also gets rid of the assumption
added a couple commits ago that `setupProcessing()` is only ever called
once, which is not true.
2022-05-19 14:43:59 +02:00
Robbert van der Helm dedcdefebf Allow resizing shared memory buffers in setActive
REAPER apparently changes bus arrangements between
`IAudioProcessor::setupProcessing()` and `IAudioProcessor::setActive()`.
2022-05-18 18:16:14 +02:00
Robbert van der Helm 85989f4c1d Also add a way to use logging library without Asio 2022-04-16 20:37:11 +02:00
Robbert van der Helm 1fec4c8860 Change the description in the GPL header 2022-04-16 20:37:10 +02:00
Robbert van der Helm b2a15620f3 Swap Boost.Container's small_vector out for LLVM's
This implementation misses a shrink to fit function, but reassigning the
vector with a fresh one should be equivalent.
2022-04-16 20:37:10 +02:00
Robbert van der Helm c8bbdc4f54 Get rid of the last uses of Boost.Process 2022-04-16 20:37:10 +02:00
Robbert van der Helm 037d6ad5aa Replace Boost.Process for the Wine plugin host
Now we use our own library for this, so we can drop the Boost.Filesystem
dependency after a couple more changes.
2022-04-16 20:37:10 +02:00
Robbert van der Helm 75b3cf266d Add Process functions for detached spawning 2022-04-16 20:37:10 +02:00
Robbert van der Helm 556b0e38f9 Replace Boost.Asio with standalone Asio library
We had to add an even hackier hack now to get Boost.Process to
interoperate with Asio's IO contexts. This will be replaced later when
we replace Boost.Process.
2022-04-14 23:42:12 +02:00
Robbert van der Helm 6d02ceb277 Filter out effProcessEvents on verbosity level 1 2022-04-11 12:39:09 +02:00
Robbert van der Helm c625deadef Proxy host context menu items for VST3 plugins
This wasn't implemented yet because no plugin tried using the interface
in this way before this, but Surge XT incorporates the host's context
menu items into their own (much more elaborate) context menu. To
accommodate this, we now copy over all of the host's prepopulated
context menu items to the Wine plugin host, and calling the targets
associated with any of those items will cause the target on the
associated context menu item on the host to be called.

This is slightly more complicated than what would otherwise be necessary
because Bitwig does not assign tags to their context menu items and
instead always uses 0.
2022-01-03 17:04:00 +01:00
Robbert van der Helm 89cd1e9ee3 Fix IContextMenuTarget::ExecuteMenuItem logging 2022-01-03 15:17:35 +01:00
Robbert van der Helm 0b9a16cf40 Change the naming scheme for class field members
I'm not a fan of Hungarian notation, but C++ kind of needs it with its
implicit `this`. And of all the common options for this, I find
suffixing members with an underscore the least offensive one.
2022-01-01 21:07:17 +01:00
Robbert van der Helm e0ab24e645 Update copyright headers
Happy new year!
2022-01-01 18:32:10 +01:00
Robbert van der Helm 9682446fab Remove incorrect line feeds from log output
These were probably added here out of habit.
2021-11-10 20:41:32 +01:00
Robbert van der Helm c1b4410e6b Don't include angular brackets for concrete types
In the VST2 log output. I just use this syntax as a more descriptive
handwavy substitute for the actual data.
2021-08-17 15:15:33 +02:00
Robbert van der Helm f55a04a1fc Fix VST2 logging message for effEditGetRect() 2021-08-17 15:12:08 +02:00
Robbert van der Helm 6fab25cabf Remove unnecessary early return 2021-08-16 21:21:57 +02:00
Robbert van der Helm 9160de6483 Implement VST2 SysEx events
Apparently these _are_ actually used. Sometimes.
2021-08-04 21:40:09 +02:00
Robbert van der Helm 1a34a80c21 Add a special exception logger
We'll need this to make sure that we can redirect caught exceptions
printed in `src/common/` to the correct file if `YABRIDGE_DEBUG_FILE` is
set.
2021-07-23 15:46:08 +02:00
Robbert van der Helm 640c188338 Fix duplicate timestamps in Wine log messages
Regression caused by the merging of these two functions in a1cb3b6.
2021-07-20 04:09:19 +02:00
Robbert van der Helm a1cb3b614b Add a +editor flag to YABRIDGE_DEBUG_LEVEL 2021-07-20 03:01:16 +02:00
Robbert van der Helm 1397400155 Reload supported interfaces after IPluginBase::initialize()
This is needed as a workaround to support Waves VST3 plugins.

Right now does does not actually fix the issue because the arguments are
not updated in the subclasses. The next commit will fix this.
2021-07-05 16:08:01 +02:00
Robbert van der Helm d459649f49 Move most of the Meson build to subdirectories
We sadly cannot call `shared_library()` and `executable()` in these
subdirectories while still maintaining the same `build/` directory
structure, but this is still much cleaner. All of the other build
artifacts are now also gone from the root of `build/` so it's cleaner
overall.
2021-07-01 14:57:23 +02:00
Robbert van der Helm e7366006df Append to the STDERR stream
This got lost when changing from using `std::cerr` to opening
`/dev/stderr` directly.
2021-06-26 12:42:53 +02:00
Robbert van der Helm 4d58adb83f Prevent against environment modifications
Should not be necessary here, but better safe than sorry.
2021-06-16 01:11:36 +02:00
Robbert van der Helm 9c439b62e3 Ignore REAPER host function API requests
Apparently there is a plugin that uses these.
2021-06-12 17:22:47 +02:00
Robbert van der Helm 9c30d64975 Fix speaker arrangement bitsets
The sizes were wrong, and Blue Cat Audio's VST3 plugins seem to use the
upper bits to store the channel configuration, which thus got read out
incorrectly.
2021-06-11 17:22:46 +02:00
Robbert van der Helm dec19dc12a 💥 Reimplement VST3 audio processing
In the same way as 50c25c1cf0 did it for
VST2 plugins. Input and output audio data is now stored in a shared
memory buffer instead of being sent over the sockets. This reduces the
bridging overhead to a minimum since copying data was the most expensive
operation we were doing and we now only need to copy the entire buffer
once per processing cycle.
2021-06-11 13:59:37 +02:00
Robbert van der Helm 14e3ed2cd3 Add shared audio buffers config to IAudioProcessor::setupProcessing() 2021-06-10 21:37:42 +02:00
Robbert van der Helm 50c25c1cf0 💥 Reimplement VST2 audio processing
We now use shared memory to store the input and output audio buffers.
This means that we have to copy less data every processing cycle, since
a single copy to and a single copy from the shared memory object
suffices now. This should reduce the DSP load for VST2
plugins (especially when used in a plugin group) marginally to
significantly depending on the plugins used and the system
configuration.
2021-06-10 17:31:32 +02:00
Robbert van der Helm 1bc804965c Clean up lambdas in VST2 variant visitors 2021-06-10 16:53:55 +02:00
Robbert van der Helm e36a7e7e72 Add the effSetProcessPrecision opcode 2021-06-09 18:41:34 +02:00
Robbert van der Helm 5f4ffed90b Prevent allocations in Vst3Logger::log_query_interface
String constants will be converted to `std::string` because it's not
constexpr yet, and that will allocate for longer strings. Since this
function only prints something when `YABRIDGE_DEBUG_LEVEL` is set to 2
or higher that seems like a waste.
2021-05-31 18:07:19 +02:00
Robbert van der Helm 2bf1c4c5eb Use C++20 [[unlikely]] instead of BOOST_UNLIKELY 2021-05-31 17:50:02 +02:00
Robbert van der Helm 6a047497bc Only print query interface messages on log level 2 2021-05-31 17:44:43 +02:00
Robbert van der Helm 4d5b2fcb12 Add missing quotes in IEditController::getParamValueByString() log message 2021-05-23 19:45:29 +02:00
Robbert van der Helm df93944f3b Prevent allocations caused by Logger::log_trace
C++ would always construct an `std::string` from the string constant
every iteration. Since this also happened when `YABRIDGE_DEBUG_LEVEL` is
not set to 2, this ended up causing unnecessary allocations.
2021-05-23 00:21:21 +02:00
Robbert van der Helm 549306b295 Include effString2Parameter in opcode list
We don't need any special handling for this since our default argument
detection will handle strings, but it might be useful for log output if
a host ever uses this. At the moment there don't seem to be any hosts on
Linux that use this.
2021-05-21 02:03:27 +02:00
Robbert van der Helm 0e3a4f6d54 Move EventResultPayload to Vst2EventResult::Payload 2021-05-20 15:55:39 +02:00
Robbert van der Helm 2bf41c6fe1 Move EventPayload to Vst2Event::Payload 2021-05-20 15:52:40 +02:00
Robbert van der Helm 59ba2aeb5f Add noexcept qualifications in src/common
Apparently this can actually make a difference in some cases, and the
C++ Core Guideliens recommend doing this on all default constructors,
destructors, and all functions that can not throw (and thus also don't
allocate).
2021-05-14 17:12:24 +02:00
Robbert van der Helm f1d7b7bf57 Avoid allocations in VST3 process response
This is very ugly so hopefully I can think of a neater way, but now the
response object is just a set of pointers, so we can avoid all copies
and moves on the Wine side.
2021-05-07 19:24:28 +02:00
Robbert van der Helm fcaac219a6 💥 Reduce allocations in VST3 audio sockets
We do this by using this new `MessageReference<T>` type to avoid copying
our `YaAudioProcessor::Process` struct and the contained `YaProcessData`
object. This is only part of the work, but this redesign lets us keep
the these objects alive on both the plugin and the host side. On the
plugin side, we'll simply serialize the data from the referred to object
without copying it. On the Wine side, we'll write the data to a
persistent thread local object, and then reassign the
`MessageReference<T>` to point to that object. This lets us serialize
'references', thus avoiding potentially expensive allocations. With
these last few changes alone VST3 plugins are already at the same
performance level as our optimized VST2 plugin groups.
2021-05-07 16:32:08 +02:00
Robbert van der Helm 9424c36993 Temporarily memoize IPlugView::canResize()
This makes VST3 plugin resizing more responsive, because this function
would otherwise be constantly running in lockstep from the GUI thread.
2021-05-05 19:44:44 +02:00
Robbert van der Helm 75006a537b Split up VST3 logging for UniversalTResult
I was wondering why I couldn't find the overload for `UniversalTResult`,
and as it turns out we would always use this variant (which
unsurprisingly was the very first overload added). We should of course
have separate overloads for this.
2021-05-05 19:38:46 +02:00
Robbert van der Helm ce668ec022 Clean up style 2021-05-05 19:38:46 +02:00
Robbert van der Helm b8f8dd7236 Log cached audioMasterGetTime() calls
Just like we log cached VST3 function calls.
2021-04-29 00:41:56 +02:00
Robbert van der Helm 2cf5f2dfb9 Fix missing timestamps since yabridge 3.0.0 2021-02-24 21:07:01 +01:00