mirror of
https://github.com/robbert-vdh/yabridge.git
synced 2026-05-08 20:40:11 +02:00
Move EventPayload to Vst2Event::Payload
This commit is contained in:
@@ -18,10 +18,10 @@
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DefaultDataConverter::~DefaultDataConverter() noexcept {}
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EventPayload DefaultDataConverter::read_data(const int /*opcode*/,
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const int /*index*/,
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const intptr_t /*value*/,
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const void* data) const {
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Vst2Event::Payload DefaultDataConverter::read_data(const int /*opcode*/,
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const int /*index*/,
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const intptr_t /*value*/,
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const void* data) const {
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if (!data) {
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return nullptr;
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}
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@@ -38,7 +38,7 @@ EventPayload DefaultDataConverter::read_data(const int /*opcode*/,
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}
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}
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std::optional<EventPayload> DefaultDataConverter::read_value(
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std::optional<Vst2Event::Payload> DefaultDataConverter::read_value(
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const int /*opcode*/,
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const intptr_t /*value*/) const {
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return std::nullopt;
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@@ -34,21 +34,23 @@ class DefaultDataConverter {
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virtual ~DefaultDataConverter() noexcept;
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/**
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* Read data from the `data` void pointer into a an `EventPayload` value
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* that can be serialized and conveys the meaning of the event.
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* Read data from the `data` void pointer into a an `Vst2Event::Payload`
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* value that can be serialized and conveys the meaning of the event.
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*/
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virtual EventPayload read_data(const int opcode,
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const int index,
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const intptr_t value,
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const void* data) const;
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virtual Vst2Event::Payload read_data(const int opcode,
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const int index,
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const intptr_t value,
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const void* data) const;
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/**
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* Read data from the `value` pointer into a an `EventPayload` value that
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* can be serialized and conveys the meaning of the event. This is only used
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* for the `effSetSpeakerArrangement` and `effGetSpeakerArrangement` events.
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* Read data from the `value` pointer into a an `Vst2Event::Payload` value
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* that can be serialized and conveys the meaning of the event. This is only
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* used for the `effSetSpeakerArrangement` and `effGetSpeakerArrangement`
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* events.
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*/
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virtual std::optional<EventPayload> read_value(const int opcode,
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const intptr_t value) const;
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virtual std::optional<Vst2Event::Payload> read_value(
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const int opcode,
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const intptr_t value) const;
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/**
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* Write the response back to the `data` pointer.
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@@ -153,8 +155,9 @@ class Vst2EventHandler : public AdHocSocketHandler<Thread> {
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* write data back to the `data` void pointer. For host callbacks this
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* parameter contains either a string or a null pointer while `dispatch()`
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* calls might contain opcode specific structs. See the documentation for
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* `EventPayload` for more information. The `DefaultDataConverter` defined
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* above handles the basic behavior that's sufficient for host callbacks.
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* `Vst2Event::Payload` for more information. The `DefaultDataConverter`
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* defined above handles the basic behavior that's sufficient for host
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* callbacks.
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* @param logging A pair containing a logger instance and whether or not
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* this is for sending `dispatch()` events or host callbacks. Optional
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* since it doesn't have to be done on both sides.
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@@ -171,12 +174,13 @@ class Vst2EventHandler : public AdHocSocketHandler<Thread> {
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void* data,
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float option) {
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// Encode the right payload types for this event. Check the
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// documentation for `EventPayload` for more information. These types
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// are converted to C-style data structures in `passthrough_event()` so
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// they can be passed to a plugin or callback function.
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const EventPayload payload =
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// documentation for `Vst2Event::Payload` for more information. These
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// types are converted to C-style data structures in
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// `passthrough_event()` so they can be passed to a plugin or callback
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// function.
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const Vst2Event::Payload payload =
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data_converter.read_data(opcode, index, value, data);
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const std::optional<EventPayload> value_payload =
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const std::optional<Vst2Event::Payload> value_payload =
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data_converter.read_value(opcode, value);
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if (logging) {
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@@ -224,8 +228,8 @@ class Vst2EventHandler : public AdHocSocketHandler<Thread> {
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*
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* The specified function will be used to create an `EventResult` from an
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* `Vst2Event`. This is almost always uses `passthrough_event()`, which
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* converts a `EventPayload` into the format used by VST2, calls either
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* `dispatch()` or `audioMaster()` depending on the context, and then
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* converts a `Vst2Event::Payload` into the format used by VST2, calls
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* either `dispatch()` or `audioMaster()` depending on the context, and then
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* serializes the result back into an `EventResultPayload`.
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*
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* @param logging A pair containing a logger instance and whether or not
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@@ -381,9 +385,9 @@ class Vst2Sockets : public Sockets {
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};
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/**
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* Unmarshall an `EventPayload` back to the representation used by VST2, pass
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* that value to a callback function (either `AEffect::dispatcher()` for host ->
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* plugin events or `audioMaster()` for plugin -> host events), and then
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* Unmarshall an `Vst2Event::Payload` back to the representation used by VST2,
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* pass that value to a callback function (either `AEffect::dispatcher()` for
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* host -> plugin events or `audioMaster()` for plugin -> host events), and then
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* serialize the results back into an `EventResult`.
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*
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* This is the receiving analogue of the `*DataCovnerter` objects.
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@@ -360,9 +360,9 @@ void Vst2Logger::log_event(bool is_dispatch,
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int opcode,
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int index,
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intptr_t value,
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const EventPayload& payload,
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const Vst2Event::Payload& payload,
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float option,
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const std::optional<EventPayload>& value_payload) {
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const std::optional<Vst2Event::Payload>& value_payload) {
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if (BOOST_UNLIKELY(logger.verbosity >= Logger::Verbosity::most_events)) {
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if (should_filter_event(is_dispatch, opcode)) {
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return;
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@@ -66,9 +66,9 @@ class Vst2Logger {
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int opcode,
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int index,
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intptr_t value,
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const EventPayload& payload,
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const Vst2Event::Payload& payload,
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float option,
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const std::optional<EventPayload>& value_payload);
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const std::optional<Vst2Event::Payload>& value_payload);
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void log_event_response(
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bool is_dispatch,
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int opcode,
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@@ -304,60 +304,103 @@ struct WantsVstTimeInfo {};
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struct WantsString {};
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/**
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* VST events are passed a void pointer that can contain a variety of different
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* data types depending on the event's opcode. This is typically either:
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*
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* - A null pointer, used for simple events.
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* - A char pointer to a null terminated string, used for passing strings to the
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* plugin such as when renaming presets. Bitsery handles the serialization for
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* us.
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*
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* NOTE: Bitsery does not support null terminated C-strings without a known
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* size. We can replace `std::string` with `char*` once it does for
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* clarity's sake.
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*
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* - A byte vector for handling chunk data during `effSetChunk()`. We can't
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* reuse the regular string handling here since the data may contain null
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* bytes and `std::string::as_c_str()` might cut off everything after the
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* first null byte.
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* - An X11 window handle.
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* - Specific data structures from `aeffextx.h`. For instance an event with the
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* opcode `effProcessEvents` the hosts passes a `VstEvents` struct containing
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* MIDI events, and `audioMasterIOChanged` lets the host know that the
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* `AEffect` struct has changed.
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*
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* - Some empty buffer for the plugin to write its own data to, for instance for
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* a plugin to report its name or the label for a certain parameter. There are
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* two separate cases here. This is typically a short null terminated
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* C-string. We'll assume this as the default case when none of the above
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* options apply.
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*
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* - Either the plugin writes arbitrary data and uses its return value to
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* indicate how much data was written (i.e. for the `effGetChunk` opcode).
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* For this we use a vector of bytes instead of a string since
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* - Or the plugin will write a short null terminated C-string there. We'll
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* assume that this is the default if none of the above options apply.
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*
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* @relates passthrough_event
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* An event as dispatched by the VST host. These events will get forwarded to
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* the VST host process running under Wine. The fields here mirror those
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* arguments sent to the `AEffect::dispatch` function.
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*/
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using EventPayload = std::variant<std::nullptr_t,
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std::string,
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native_size_t,
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AEffect,
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ChunkData,
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DynamicVstEvents,
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DynamicSpeakerArrangement,
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WantsAEffectUpdate,
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WantsChunkBuffer,
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VstIOProperties,
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VstMidiKeyName,
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VstParameterProperties,
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WantsVstRect,
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WantsVstTimeInfo,
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WantsString>;
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struct Vst2Event {
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/**
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* VST events are passed a void pointer that can contain a variety of
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* different data types depending on the event's opcode. This is typically
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* either:
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*
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* - A null pointer, used for simple events.
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* - A char pointer to a null terminated string, used for passing strings to
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* the plugin such as when renaming presets. Bitsery handles the
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* serialization for us.
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*
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* NOTE: Bitsery does not support null terminated C-strings without a
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* known size. We can replace `std::string` with `char*` once it
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* does for clarity's sake.
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*
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* - A byte vector for handling chunk data during `effSetChunk()`. We can't
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* reuse the regular string handling here since the data may contain null
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* bytes and `std::string::as_c_str()` might cut off everything after the
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* first null byte.
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* - An X11 window handle.
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* - Specific data structures from `aeffextx.h`. For instance an event with
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* the opcode `effProcessEvents` the hosts passes a `VstEvents` struct
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* containing MIDI events, and `audioMasterIOChanged` lets the host know
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* that the `AEffect` struct has changed.
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*
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* - Some empty buffer for the plugin to write its own data to, for instance
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* for a plugin to report its name or the label for a certain parameter.
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* There are two separate cases here. This is typically a short null
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* terminated C-string. We'll assume this as the default case when none of
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* the above options apply.
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*
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* - Either the plugin writes arbitrary data and uses its return value to
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* indicate how much data was written (i.e. for the `effGetChunk`
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* opcode). For this we use a vector of bytes instead of a string since
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* - Or the plugin will write a short null terminated C-string there.
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* We'll assume that this is the default if none of the above options
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* apply.
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*
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* @relates passthrough_event
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*/
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using Payload = std::variant<std::nullptr_t,
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std::string,
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native_size_t,
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AEffect,
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ChunkData,
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DynamicVstEvents,
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DynamicSpeakerArrangement,
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WantsAEffectUpdate,
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WantsChunkBuffer,
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VstIOProperties,
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VstMidiKeyName,
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VstParameterProperties,
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WantsVstRect,
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WantsVstTimeInfo,
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WantsString>;
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int opcode;
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int index;
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native_intptr_t value;
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float option;
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/**
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* The event dispatch function has a void pointer parameter that's often
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* used to either pass additional data for the event or to provide a buffer
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* for the plugin to write a string into.
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*
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* The `VstEvents` struct passed for the `effProcessEvents` event contains
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* an array of pointers. This requires some special handling which is why we
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* have to use an `std::variant` instead of a simple string buffer. Luckily
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* Bitsery can do all the hard work for us.
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*/
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Payload payload;
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/**
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* The same as the above value, but for values passed through the `intptr_t`
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* value parameter. `effGetSpeakerArrangement` and
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* `effSetSpeakerArrangement` are the only events that use this.
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*/
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std::optional<Payload> value_payload;
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template <typename S>
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void serialize(S& s) {
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s.value4b(opcode);
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s.value4b(index);
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s.value8b(value);
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s.value4b(option);
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s.object(payload);
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s.ext(value_payload, bitsery::ext::StdOptional(),
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[](S& s, auto& v) { s.object(v); });
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}
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};
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template <typename S>
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void serialize(S& s, EventPayload& payload) {
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void serialize(S& s, Vst2Event::Payload& payload) {
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s.ext(payload,
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bitsery::ext::StdVariant{
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[](S&, std::nullptr_t&) {},
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@@ -383,47 +426,6 @@ void serialize(S& s, EventPayload& payload) {
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[](S&, WantsString&) {}});
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}
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/**
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* An event as dispatched by the VST host. These events will get forwarded to
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* the VST host process running under Wine. The fields here mirror those
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* arguments sent to the `AEffect::dispatch` function.
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*/
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struct Vst2Event {
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int opcode;
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int index;
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native_intptr_t value;
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float option;
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/**
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* The event dispatch function has a void pointer parameter that's often
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* used to either pass additional data for the event or to provide a buffer
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* for the plugin to write a string into.
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*
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* The `VstEvents` struct passed for the `effProcessEvents` event contains
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* an array of pointers. This requires some special handling which is why we
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* have to use an `std::variant` instead of a simple string buffer. Luckily
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* Bitsery can do all the hard work for us.
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*/
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EventPayload payload;
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/**
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* The same as the above value, but for values passed through the `intptr_t`
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* value parameter. `effGetSpeakerArrangement` and
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* `effSetSpeakerArrangement` are the only events that use this.
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*/
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std::optional<EventPayload> value_payload;
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template <typename S>
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void serialize(S& s) {
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s.value4b(opcode);
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s.value4b(index);
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s.value8b(value);
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s.value4b(option);
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s.object(payload);
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s.ext(value_payload, bitsery::ext::StdOptional(),
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[](S& s, auto& v) { s.object(v); });
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}
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};
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/**
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* The response for an event. This is usually either:
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*
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@@ -190,10 +190,10 @@ class DispatchDataConverter : public DefaultDataConverter {
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VstRect& editor_rectangle) noexcept
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: chunk(chunk_data), plugin(plugin), rect(editor_rectangle) {}
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EventPayload read_data(const int opcode,
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const int index,
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const intptr_t value,
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const void* data) const override {
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Vst2Event::Payload read_data(const int opcode,
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const int index,
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const intptr_t value,
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const void* data) const override {
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// There are some events that need specific structs that we can't simply
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// serialize as a string because they might contain null bytes
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switch (opcode) {
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@@ -307,7 +307,7 @@ class DispatchDataConverter : public DefaultDataConverter {
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}
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}
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std::optional<EventPayload> read_value(
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std::optional<Vst2Event::Payload> read_value(
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const int opcode,
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const intptr_t value) const override {
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switch (opcode) {
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@@ -519,10 +519,10 @@ class HostCallbackDataConverter : public DefaultDataConverter {
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last_time_info(last_time_info),
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mutual_recursion(mutual_recursion) {}
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EventPayload read_data(const int opcode,
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const int index,
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const intptr_t value,
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const void* data) const override {
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Vst2Event::Payload read_data(const int opcode,
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const int index,
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const intptr_t value,
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const void* data) const override {
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switch (opcode) {
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case audioMasterGetTime:
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return WantsVstTimeInfo{};
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@@ -580,7 +580,7 @@ class HostCallbackDataConverter : public DefaultDataConverter {
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}
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}
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std::optional<EventPayload> read_value(
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std::optional<Vst2Event::Payload> read_value(
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const int opcode,
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const intptr_t value) const override {
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return DefaultDataConverter::read_value(opcode, value);
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