Robbert van der Helm
0f59d6429d
Implement IAudioProcessor::getLatencySamples()
2020-12-14 17:53:50 +01:00
Robbert van der Helm
6979dafa06
Add a wrapper for serializing primitives
2020-12-14 17:53:38 +01:00
Robbert van der Helm
d9585fac78
Implement IAudioProcessor::canProcessSampleSize()
2020-12-14 17:12:49 +01:00
Robbert van der Helm
b26c2e08a7
Implement IAudioProcessor::getBusArrangement()
2020-12-14 16:55:21 +01:00
Robbert van der Helm
e3b442de57
Implement IAudioProcessor::setBusArrangements()
2020-12-14 16:40:40 +01:00
Robbert van der Helm
b87c3fe790
Add a todo about non-separated controllers
2020-12-14 16:10:56 +01:00
Robbert van der Helm
49a87371bc
Add todos for logging successful interface queries
2020-12-14 13:23:27 +01:00
Robbert van der Helm
143d795c0b
Unify log message format for initialize()
2020-12-14 13:21:28 +01:00
Robbert van der Helm
e2ba9c13f1
Add IAudioProcessor instance to ComponentInstance
...
So we don't have to these expensive casts every time.
2020-12-14 13:18:47 +01:00
Robbert van der Helm
e0dd4ab22d
Add IAudioProcessor query interface to YaComponent
2020-12-14 13:17:10 +01:00
Robbert van der Helm
0668a785b0
Add stubs for implementing IAudioProcessor
2020-12-14 13:06:02 +01:00
Robbert van der Helm
096171bb96
Use the known_iids mechanism for IComponent
2020-12-14 12:48:21 +01:00
Robbert van der Helm
e653142e45
Implement IComponent::getState()
...
With this the basic IComponent interface is fully implemented. Next will
be `IAudioProcessor` and `IConnectionPoint` as additions to IComponent.
We'll use the same `known_iids` mechanism as used in the plugin factory.
2020-12-14 12:38:35 +01:00
Robbert van der Helm
02e6fb1ba8
Add a way to write a VectorStream back
2020-12-14 12:24:09 +01:00
Robbert van der Helm
816d1c1501
Implement IComponent::setState()
2020-12-14 12:09:47 +01:00
Robbert van der Helm
c463543ac9
Implement a serializable vector based IBStream
...
We can now use this for implementing reading and writing preset data.
2020-12-14 00:02:31 +01:00
Robbert van der Helm
42664be378
Use std::copy_n instead of pointer arithmetic
2020-12-13 23:19:37 +01:00
Robbert van der Helm
7341fab0ea
Implement IComponent::setActive()
2020-12-13 22:17:06 +01:00
Robbert van der Helm
43296675f6
Implement IComponent::activateBus()
2020-12-13 22:07:45 +01:00
Robbert van der Helm
16b949bccf
Log all function calls kwargs-style
2020-12-13 21:53:08 +01:00
Robbert van der Helm
5b6a8ebfac
Implement IComponent::getRoutingInfo()
2020-12-13 21:51:56 +01:00
Robbert van der Helm
583645bb46
Add a holder for component contexts and pointers
...
When implementing the other component interfaces we want to be able to
store the `FUnknownPtrs`.
2020-12-13 21:31:59 +01:00
Robbert van der Helm
6adeb1987d
Log function arguments kwargs-style
...
This would make everything a bit clearer since the SDK uses bitfields
everywhere.
2020-12-13 16:59:16 +01:00
Robbert van der Helm
9df812952e
Implement IComponent::GetBusInfo()
2020-12-13 16:56:09 +01:00
Robbert van der Helm
34b2fa8905
Implement IComponent::getBusCount()
2020-12-13 16:18:13 +01:00
Robbert van der Helm
116b618ac5
Implement IComponent::setIoMode()
2020-12-13 16:12:30 +01:00
Robbert van der Helm
3f3759e5fc
Log calls to unimplemented functions
2020-12-13 16:01:52 +01:00
Robbert van der Helm
32c1028736
Implement IPluginFactory3::setHostContext()
...
Now the plugin factories are fully implemented (at least, functionality
wise, we still can't create most kinds of objects).
2020-12-13 15:53:39 +01:00
Robbert van der Helm
7c5f7a2e0e
Fully implement IPluginBase::initialize()
...
We can now pass host contexts around.
2020-12-13 15:16:11 +01:00
Robbert van der Helm
0c64aabeea
Add a partial YaHostApplication implementation
2020-12-13 14:46:17 +01:00
Robbert van der Helm
e21ee31ee8
Implement plugin side of IPluginBase::initialize()
2020-12-13 14:30:51 +01:00
Robbert van der Helm
e8929e5e43
Make the UTF-16 conversion a bit safer
2020-12-13 13:53:53 +01:00
Robbert van der Helm
919987298c
Add the base for YaHostApplication
2020-12-13 13:46:00 +01:00
Robbert van der Helm
ca91cf041d
List the progress of interface implementations
2020-12-13 12:47:18 +01:00
Robbert van der Helm
d9989fe856
Update the VST3 architecture document
2020-12-13 12:32:49 +01:00
Robbert van der Helm
cd92b7a976
Log failed calls to IComponent::queryInterface()
2020-12-12 22:25:25 +01:00
Robbert van der Helm
0ad56874e2
Abstract away logging unknown interfaces
2020-12-12 22:22:27 +01:00
Robbert van der Helm
39984ad442
Use the new approach for creating plugin factory
...
Directly serializing and deserializing into objects was and more
boilerplate heavy (since we now need two implementations even though we
only use one), and also much less flexible because we can't wrap
payloads in structs or provide optional values that way.
2020-12-12 21:53:38 +01:00
Robbert van der Helm
1b30000147
Keep track of active YaComponentPluginImpls
...
So we can do host callbacks later.
2020-12-12 21:24:11 +01:00
Robbert van der Helm
efc840a51a
Log unknown interfaces in IComponent::initialize()
2020-12-12 16:53:44 +01:00
Robbert van der Helm
f637e6ad18
Rename Create/Destroy to Construct/Destruct
...
This is less likely to clash with names used by interfaces and it's a
bit clearer what's going on (since they are basically proxies for
constructors and destructors).
2020-12-12 16:18:47 +01:00
Robbert van der Helm
1088483f15
Mention destructors in VST3 implementation docs
2020-12-12 16:18:47 +01:00
Robbert van der Helm
68084bc555
Implement IComponent::terminate()
2020-12-12 16:18:47 +01:00
Robbert van der Helm
d80ba10f06
Interleave structs with their related functions
...
Might make it a bit more organized when this is fully implemented.
2020-12-12 16:04:35 +01:00
Robbert van der Helm
f5a90eb892
Fix typo in YaComponent destructor message
2020-12-12 14:59:59 +01:00
Robbert van der Helm
0214221c3a
Rename handle_plugin_dispatch to *_run
...
Since run() is now the general `HostBridge()` function to listen for
incoming events.
2020-12-12 13:34:30 +01:00
Robbert van der Helm
4f8fe21fa9
Merge branch 'master' into feature/vst3
2020-12-12 13:33:36 +01:00
Robbert van der Helm
42c484bfc0
Bump to version 2.2.1
2.2.1
2020-12-12 12:48:09 +01:00
Robbert van der Helm
712736e74a
Prevent a deadlock in plugin group handling
...
This was a nasty race condition that only seemed to pop up with Spitfire
plugins in REAPER, but it could also happen elsewhere. The
`active_plugins_mutex` was getting locked from the message loop, but the
plugin would block until `effOpen()` had been called. But because the
mutex was locked by the message loop we would never get to handling
`effOpen()`. Passing the pointer directly both removes this unnecessary
locking and fixes the issue.
2020-12-12 12:44:01 +01:00
Robbert van der Helm
f526ae3e39
Add a string representation for universal tresult
2020-12-11 23:57:24 +01:00