Connect to the unix socket from the Wine VST host

This commit is contained in:
Robbert van der Helm
2020-02-24 15:46:22 +01:00
parent a716072272
commit df47104297
5 changed files with 27 additions and 7 deletions
+3 -1
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@@ -23,6 +23,8 @@ endif
boost_dep = dependency('boost', modules : ['filesystem'])
msgpack_dep = dependency('msgpack')
threads_dep = dependency('threads')
# The built in threads dependency does not know how to handle winegcc
wine_threads_dep = declare_dependency(link_args : '-lpthread')
include_dir = include_directories('src/include')
@@ -45,6 +47,6 @@ executable(
],
native : false,
include_directories : include_dir,
dependencies : [msgpack_dep],
dependencies : [boost_dep, msgpack_dep, wine_threads_dep],
link_args : []
)
+4 -5
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@@ -55,6 +55,7 @@ bp::environment set_wineprefix();
Bridge::Bridge()
: io_context(),
socket_endpoint(generate_endpoint_name().string()),
socket_acceptor(io_context, socket_endpoint),
host_vst_dispatch(io_context),
vst_stdin(),
vst_stdout(),
@@ -66,12 +67,9 @@ Bridge::Bridge()
bp::std_in = vst_stdin,
bp::std_out = vst_stdout,
bp::env = set_wineprefix()) {
boost::asio::local::stream_protocol::acceptor acceptor(io_context,
socket_endpoint);
// It's very important that these sockets are connected to in the same order
// in the Wine VST host
acceptor.accept(host_vst_dispatch);
socket_acceptor.accept(host_vst_dispatch);
}
/**
@@ -187,7 +185,8 @@ fs::path find_vst_plugin() {
"VST plugin .dll file.");
}
return plugin_path;
// Also resolve symlinks here, mostly for development purposes
return fs::canonical(plugin_path);
}
/**
+1
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@@ -64,6 +64,7 @@ class Bridge {
private:
boost::asio::io_context io_context;
boost::asio::local::stream_protocol::endpoint socket_endpoint;
boost::asio::local::stream_protocol::acceptor socket_acceptor;
// The naming convention for these sockets is `<from>_<to>_<event>`. For
// instance the socket named `host_vst_dispatch` forwards
+2
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@@ -34,6 +34,8 @@
#undef __WIN32__
#undef _WIN64
#include <boost/asio/io_context.hpp>
#include <boost/asio/local/stream_protocol.hpp>
#include <msgpack.hpp>
#pragma pop_macro("WIN32")
+17 -1
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@@ -65,7 +65,23 @@ int main(int argc, char* argv[]) {
std::string plugin_title(buffer.data());
// TODO: The program should terminate automatically when stdin gets closed
// Connect to the sockets for communication once the plugin has finished
// loading
// TODO: The program should terminate gracefully when one of the sockets
// gets closed
// TODO: Remove debug and move most of these things to
// `wine-host/bridge.cpp`, similar to `plugin/bridge.cpp`
boost::asio::io_context io_context;
boost::asio::local::stream_protocol::endpoint socket_endpoint(
socket_endpoint_path);
// The naming convention for these sockets is `<from>_<to>_<event>`. For
// instance the socket named `host_vst_dispatch` forwards
// `AEffect.dispatch()` calls from the native VST host to the Windows VST
// plugin (through the Wine VST host).
boost::asio::local::stream_protocol::socket host_vst_dispatch(io_context);
host_vst_dispatch.connect(socket_endpoint);
// TODO: Remove debug, we're just reporting the plugin's name we retrieved
// above