Pass the paths to the VST plugin .dll and socket

This commit is contained in:
Robbert van der Helm
2020-02-24 13:50:18 +01:00
parent b133d2078d
commit a716072272
2 changed files with 18 additions and 8 deletions
+4
View File
@@ -59,6 +59,10 @@ Bridge::Bridge()
vst_stdin(),
vst_stdout(),
vst_host(find_wine_vst_host(),
// The Wine VST host needs to know which plugin to load and which
// Unix domain socket to connect to
find_vst_plugin(),
socket_endpoint.path(),
bp::std_in = vst_stdin,
bp::std_out = vst_stdout,
bp::env = set_wineprefix()) {
+14 -8
View File
@@ -34,17 +34,23 @@ using VstEntryPoint = AEffect*(VST_CALL_CONV*)(audioMasterCallback);
intptr_t VST_CALL_CONV
host_callback(AEffect*, int32_t, int32_t, intptr_t, void*, float);
int main() {
// TODO: We're going to need to forward messages both from the host to the
// plugin and from the plugin to the host. It might be useful to use
// two sockets here so both channels can be handled independently.
int main(int argc, char* argv[]) {
// We pass the name of the VST plugin .dll file to load and the Unix domain
// socket to connect to in plugin/bridge.cpp as the first two arguments of
// this process.
if (argc < 3) {
std::cerr
<< "Usage: yabridge-host.exe <vst_plugin_dll> <unix_domain_socket>"
<< std::endl;
return 1;
}
const std::string plugin_dll_path(argv[1]);
const std::string socket_endpoint_path(argv[2]);
// TODO: Load the right VST plugin
// I sadly could not get Boost.DLL to work here, so we'll just load the VST
// plugisn by hand
const auto vst_handle = LoadLibrary(
"/home/robbert/.wine/drive_c/Program "
"Files/Steinberg/VstPlugins/Serum_x64.dll");
const auto vst_handle = LoadLibrary(plugin_dll_path.c_str());
// TODO: Fall back to the old entry points
const auto vst_entry_point = reinterpret_cast<VstEntryPoint>(