mirror of
https://github.com/robbert-vdh/yabridge.git
synced 2026-06-12 23:32:11 +02:00
Connect to the unix socket from the Wine VST host
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@@ -34,6 +34,8 @@
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#undef __WIN32__
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#undef _WIN64
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#include <boost/asio/io_context.hpp>
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#include <boost/asio/local/stream_protocol.hpp>
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#include <msgpack.hpp>
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#pragma pop_macro("WIN32")
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@@ -65,7 +65,23 @@ int main(int argc, char* argv[]) {
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std::string plugin_title(buffer.data());
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// TODO: The program should terminate automatically when stdin gets closed
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// Connect to the sockets for communication once the plugin has finished
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// loading
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// TODO: The program should terminate gracefully when one of the sockets
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// gets closed
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// TODO: Remove debug and move most of these things to
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// `wine-host/bridge.cpp`, similar to `plugin/bridge.cpp`
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boost::asio::io_context io_context;
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boost::asio::local::stream_protocol::endpoint socket_endpoint(
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socket_endpoint_path);
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// The naming convention for these sockets is `<from>_<to>_<event>`. For
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// instance the socket named `host_vst_dispatch` forwards
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// `AEffect.dispatch()` calls from the native VST host to the Windows VST
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// plugin (through the Wine VST host).
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boost::asio::local::stream_protocol::socket host_vst_dispatch(io_context);
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host_vst_dispatch.connect(socket_endpoint);
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// TODO: Remove debug, we're just reporting the plugin's name we retrieved
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// above
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