mirror of
https://github.com/robbert-vdh/yabridge.git
synced 2026-05-08 04:20:13 +02:00
Replace ComponentInstance with a generic variant
This allows casting to supported interface from an FUnknown.
This commit is contained in:
@@ -22,13 +22,13 @@
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#include "vst3-impls/host-application.h"
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ComponentInstance::ComponentInstance() {}
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PluginObject::PluginObject() {}
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ComponentInstance::ComponentInstance(
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Steinberg::IPtr<Steinberg::Vst::IComponent> component)
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: component(component),
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plugin_base(component),
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audio_processor(component) {}
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PluginObject::PluginObject(Steinberg::IPtr<Steinberg::FUnknown> object)
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: object(object),
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audio_processor(object),
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component(object),
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plugin_base(object) {}
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Vst3Bridge::Vst3Bridge(MainContext& main_context,
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std::string plugin_dll_path,
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@@ -64,33 +64,36 @@ void Vst3Bridge::run() {
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-> Vst3PluginProxy::Construct::Response {
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Steinberg::TUID cid;
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std::copy(args.cid.begin(), args.cid.end(), cid);
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Steinberg::IPtr<Steinberg::Vst::IComponent> component =
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// TODO: Change this to allow creating different tyeps of
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// objects
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Steinberg::IPtr<Steinberg::FUnknown> object =
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module->getFactory()
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.createInstance<Steinberg::Vst::IComponent>(cid);
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if (component) {
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std::lock_guard lock(component_instances_mutex);
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if (object) {
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std::lock_guard lock(object_instances_mutex);
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const size_t instance_id = generate_instance_id();
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component_instances[instance_id] = std::move(component);
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object_instances[instance_id] = std::move(object);
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// This is where the magic happens. Here we deduce which
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// interfaces are supported by this object so we can create
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// a one-to-one proxy of it.
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return Vst3PluginProxy::ConstructArgs(
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component_instances[instance_id].component,
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instance_id);
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object_instances[instance_id].object, instance_id);
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} else {
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// The actual result is lost here
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return UniversalTResult(Steinberg::kNotImplemented);
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return UniversalTResult(Steinberg::kResultFalse);
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}
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},
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[&](const Vst3PluginProxy::Destruct& request)
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-> Vst3PluginProxy::Destruct::Response {
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std::lock_guard lock(component_instances_mutex);
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component_instances.erase(request.instance_id);
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std::lock_guard lock(object_instances_mutex);
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object_instances.erase(request.instance_id);
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return Ack{};
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},
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[&](YaAudioProcessor::SetBusArrangements& request)
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-> YaAudioProcessor::SetBusArrangements::Response {
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return component_instances[request.instance_id]
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return object_instances[request.instance_id]
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.audio_processor->setBusArrangements(
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request.inputs.data(), request.num_ins,
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request.outputs.data(), request.num_outs);
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@@ -98,7 +101,7 @@ void Vst3Bridge::run() {
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[&](YaAudioProcessor::GetBusArrangement& request)
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-> YaAudioProcessor::GetBusArrangement::Response {
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const tresult result =
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component_instances[request.instance_id]
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object_instances[request.instance_id]
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.audio_processor->getBusArrangement(
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request.dir, request.index, request.arr);
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@@ -107,29 +110,29 @@ void Vst3Bridge::run() {
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},
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[&](const YaAudioProcessor::CanProcessSampleSize& request)
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-> YaAudioProcessor::CanProcessSampleSize::Response {
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return component_instances[request.instance_id]
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return object_instances[request.instance_id]
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.audio_processor->canProcessSampleSize(
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request.symbolic_sample_size);
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},
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[&](const YaAudioProcessor::GetLatencySamples& request)
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-> YaAudioProcessor::GetLatencySamples::Response {
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return component_instances[request.instance_id]
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return object_instances[request.instance_id]
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.audio_processor->getLatencySamples();
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},
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[&](YaAudioProcessor::SetupProcessing& request)
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-> YaAudioProcessor::SetupProcessing::Response {
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return component_instances[request.instance_id]
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return object_instances[request.instance_id]
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.audio_processor->setupProcessing(request.setup);
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},
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[&](const YaAudioProcessor::SetProcessing& request)
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-> YaAudioProcessor::SetProcessing::Response {
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return component_instances[request.instance_id]
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return object_instances[request.instance_id]
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.audio_processor->setProcessing(request.state);
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},
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[&](YaAudioProcessor::Process& request)
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-> YaAudioProcessor::Process::Response {
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const tresult result =
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component_instances[request.instance_id]
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object_instances[request.instance_id]
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.audio_processor->process(request.data.get());
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return YaAudioProcessor::ProcessResponse{
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@@ -138,25 +141,24 @@ void Vst3Bridge::run() {
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},
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[&](const YaAudioProcessor::GetTailSamples& request)
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-> YaAudioProcessor::GetTailSamples::Response {
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return component_instances[request.instance_id]
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return object_instances[request.instance_id]
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.audio_processor->getTailSamples();
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},
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[&](const YaComponent::SetIoMode& request)
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-> YaComponent::SetIoMode::Response {
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return component_instances[request.instance_id]
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return object_instances[request.instance_id]
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.component->setIoMode(request.mode);
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},
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[&](const YaComponent::GetBusCount& request)
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-> YaComponent::GetBusCount::Response {
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return component_instances[request.instance_id]
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return object_instances[request.instance_id]
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.component->getBusCount(request.type, request.dir);
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},
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[&](YaComponent::GetBusInfo& request)
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-> YaComponent::GetBusInfo::Response {
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const tresult result =
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component_instances[request.instance_id]
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.component->getBusInfo(request.type, request.dir,
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request.index, request.bus);
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object_instances[request.instance_id].component->getBusInfo(
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request.type, request.dir, request.index, request.bus);
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return YaComponent::GetBusInfoResponse{
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.result = result, .updated_bus = request.bus};
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@@ -164,7 +166,7 @@ void Vst3Bridge::run() {
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[&](YaComponent::GetRoutingInfo& request)
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-> YaComponent::GetRoutingInfo::Response {
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const tresult result =
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component_instances[request.instance_id]
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object_instances[request.instance_id]
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.component->getRoutingInfo(request.in_info,
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request.out_info);
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@@ -175,25 +177,26 @@ void Vst3Bridge::run() {
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},
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[&](const YaComponent::ActivateBus& request)
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-> YaComponent::ActivateBus::Response {
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return component_instances[request.instance_id]
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return object_instances[request.instance_id]
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.component->activateBus(request.type, request.dir,
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request.index, request.state);
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},
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[&](const YaComponent::SetActive& request)
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-> YaComponent::SetActive::Response {
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return component_instances[request.instance_id]
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return object_instances[request.instance_id]
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.component->setActive(request.state);
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},
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[&](YaComponent::SetState& request)
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-> YaComponent::SetState::Response {
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return component_instances[request.instance_id]
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return object_instances[request.instance_id]
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.component->setState(&request.state);
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},
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[&](YaComponent::GetState& request)
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-> YaComponent::GetState::Response {
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VectorStream stream;
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const tresult result = component_instances[request.instance_id]
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.component->getState(&stream);
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const tresult result =
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object_instances[request.instance_id].component->getState(
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&stream);
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return YaComponent::GetStateResponse{
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.result = result, .updated_state = std::move(stream)};
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@@ -206,21 +209,21 @@ void Vst3Bridge::run() {
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// TODO: This needs changing when we get to `Vst3HostProxy`
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Steinberg::FUnknown* context = nullptr;
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if (request.host_application_context_args) {
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component_instances[request.instance_id]
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object_instances[request.instance_id]
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.hsot_application_context =
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Steinberg::owned(new YaHostApplicationHostImpl(
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*this,
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std::move(*request.host_application_context_args)));
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context = component_instances[request.instance_id]
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context = object_instances[request.instance_id]
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.hsot_application_context;
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}
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return component_instances[request.instance_id]
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return object_instances[request.instance_id]
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.plugin_base->initialize(context);
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},
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[&](const YaPluginBase::Terminate& request)
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-> YaPluginBase::Terminate::Response {
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return component_instances[request.instance_id]
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return object_instances[request.instance_id]
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.plugin_base->terminate();
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},
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[&](const YaPluginFactory::Construct&)
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@@ -25,17 +25,17 @@
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#include "common.h"
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/**
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* A holder for an `IComponent` instance created from the factory along with any
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* host context proxy objects belonging to it, and several predefined
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* `FUnknownPtrs` so we don't have to do these dynamic casts all the times..
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*
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* TODO: When implementing `IEditController`, change this to use `IPluginBase`
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* as the base interface.
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* A holder for plugin object instance created from the factory. This stores all
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* relevant interface smart pointers to that object so we can handle control
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* messages sent by the plugin without having to do these expensive casts all
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* the time. This also stores any additional context data, such as the
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* `IHostApplication` instance passed to the plugin during
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* `IPluginBase::initialize()`.
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*/
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struct ComponentInstance {
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ComponentInstance();
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struct PluginObject {
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PluginObject();
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ComponentInstance(Steinberg::IPtr<Steinberg::Vst::IComponent> component);
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PluginObject(Steinberg::IPtr<Steinberg::FUnknown> object);
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/**
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* If the host passes an `IHostApplication` during
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@@ -45,15 +45,16 @@ struct ComponentInstance {
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Steinberg::IPtr<YaHostApplication> hsot_application_context;
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/**
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* The `IComponent` instance we created.
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* The base object we cast from.
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*/
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Steinberg::IPtr<Steinberg::Vst::IComponent> component;
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Steinberg::IPtr<Steinberg::FUnknown> object;
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// All smart pointers below are created from `component`. They will be null
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// pointers if `component` did not implement the interface.
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Steinberg::FUnknownPtr<Steinberg::IPluginBase> plugin_base;
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Steinberg::FUnknownPtr<Steinberg::Vst::IAudioProcessor> audio_processor;
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Steinberg::FUnknownPtr<Steinberg::Vst::IComponent> component;
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Steinberg::FUnknownPtr<Steinberg::IPluginBase> plugin_base;
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};
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/**
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@@ -138,12 +139,15 @@ class Vst3Bridge : public HostBridge {
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*/
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Steinberg::IPtr<YaHostApplication> plugin_factory_host_application_context;
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// Below are managed instances we created for
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// `IPluginFactory::createInstance()`. The keys in all of these maps are the
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// unique identifiers we generated for them so we can identify specific
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// instances. The mutexes are used for operations that insert or remove
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// items, and not for regular access.
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std::map<size_t, ComponentInstance> component_instances;
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std::mutex component_instances_mutex;
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/**
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* These are all the objects we have created through the Windows VST3
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* plugins' plugin factory. The keys in all of these maps are the unique
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* identifiers we generated for them so we can identify specific instances.
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* During the proxy object's destructor (on the plugin side), we'll get a
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* request to remove the corresponding plugin object from this map. This
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* will cause all pointers to it to get dropped and the object to be cleaned
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* up.
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*/
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std::map<size_t, PluginObject> object_instances;
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std::mutex object_instances_mutex;
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};
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