Rename register_component to register_plugin_proxy

This commit is contained in:
Robbert van der Helm
2020-12-17 13:33:34 +01:00
parent 481975860c
commit d0e96da21a
6 changed files with 37 additions and 41 deletions
@@ -34,7 +34,7 @@
class YaPluginFactory : public Steinberg::IPluginFactory3 {
public:
/**
* These are the arguments for creating a `YaPluginFactoryPluginImpl`.
* These are the arguments for creating a `YaPluginFactoryImpl`.
*/
struct ConstructArgs {
ConstructArgs();
@@ -125,9 +125,9 @@ class YaPluginFactory : public Steinberg::IPluginFactory3 {
YaPluginFactory(const ConstructArgs&& args);
/**
* We do not need to implement the destructor in
* `YaPluginFactoryPluginImpl`, since when the sockets are closed, RAII will
* clean up the Windows VST3 module we loaded along with its factory for us.
* We do not need to implement the destructor in `YaPluginFactoryImpl`,
* since when the sockets are closed, RAII will clean up the Windows VST3
* module we loaded along with its factory for us.
*/
virtual ~YaPluginFactory();
@@ -139,8 +139,7 @@ class YaPluginFactory : public Steinberg::IPluginFactory3 {
tresult PLUGIN_API getClassInfo(Steinberg::int32 index,
Steinberg::PClassInfo* info) override;
/**
* See the implementation in `YaPluginFactoryPluginImpl` for how this is
* handled.
* See the implementation in `YaPluginFactoryImpl` for how this is handled.
*/
virtual tresult PLUGIN_API createInstance(Steinberg::FIDString cid,
Steinberg::FIDString _iid,
@@ -1 +0,0 @@
YaPluginProxyImplYaPluginProxyImplYaPluginProxyImpl
@@ -19,13 +19,13 @@
Vst3PluginProxyImpl::Vst3PluginProxyImpl(Vst3PluginBridge& bridge,
Vst3PluginProxy::ConstructArgs&& args)
: Vst3PluginProxy(std::move(args)), bridge(bridge) {
bridge.register_component(arguments.instance_id, *this);
bridge.register_plugin_proxy(*this);
}
Vst3PluginProxyImpl::~Vst3PluginProxyImpl() {
bridge.send_message(
Vst3PluginProxy::Destruct{.instance_id = arguments.instance_id});
bridge.unregister_component(arguments.instance_id);
bridge.unregister_plugin_proxy(arguments.instance_id);
}
tresult PLUGIN_API
@@ -39,6 +39,8 @@ class Vst3PluginProxyImpl : public Vst3PluginProxy {
tresult PLUGIN_API queryInterface(const Steinberg::TUID _iid,
void** obj) override;
inline size_t instance_id() { return arguments.instance_id; }
// From `IAudioProcessor`
tresult PLUGIN_API
setBusArrangements(Steinberg::Vst::SpeakerArrangement* inputs,
+8 -8
View File
@@ -18,6 +18,7 @@
#include "src/common/serialization/vst3.h"
#include "vst3-impls/plugin-factory.h"
#include "vst3-impls/plugin-proxy.h"
// There are still some design decisions that need some more thought
// TODO: Check whether `IPlugView::isPlatformTypeSupported` needs special
@@ -114,14 +115,13 @@ Steinberg::IPluginFactory* Vst3PluginBridge::get_plugin_factory() {
return plugin_factory;
}
void Vst3PluginBridge::register_component(size_t instance_id,
Vst3PluginProxyImpl& component) {
std::lock_guard lock(component_instances_mutex);
component_instances.emplace(instance_id,
std::ref<Vst3PluginProxyImpl>(component));
void Vst3PluginBridge::register_plugin_proxy(Vst3PluginProxyImpl& component) {
std::lock_guard lock(plugin_proxies_mutex);
plugin_proxies.emplace(component.instance_id(),
std::ref<Vst3PluginProxyImpl>(component));
}
void Vst3PluginBridge::unregister_component(size_t instance_id) {
std::lock_guard lock(component_instances_mutex);
component_instances.erase(instance_id);
void Vst3PluginBridge::unregister_plugin_proxy(size_t instance_id) {
std::lock_guard lock(plugin_proxies_mutex);
plugin_proxies.erase(instance_id);
}
+20 -24
View File
@@ -73,34 +73,32 @@ class Vst3PluginBridge : PluginBridge<Vst3Sockets<std::jthread>> {
Steinberg::IPluginFactory* get_plugin_factory();
/**
* Add a `YaComponentPluginImpl` to the list of registered components so we
* can handle host callbacks, called during its constructor.
* Add a `Vst3PluginProxyImpl` to the list of registered proxy objects so we
* can handle host callbacks. This function is called in
* `Vst3PluginProxyImpl`'s constructor.
*
* @param instance_id The instance ID generated by the plugin host when
* instantiating the `IComponent`. Used as a stable name to refer to
* these.
* @param component The actual component instance so we can use its host
* @param plugin_proxy The actual proxy object we can access its host
* context.
*
* @see component_instances
*
* TODO: REname to `register_instance` or `register_object`
* @see plugin_proxies
*/
void register_component(size_t instance_id, Vst3PluginProxyImpl& component);
void register_plugin_proxy(Vst3PluginProxyImpl& proxy_object);
/**
* Remove a previously registered `YaComponentPluginImpl` from the list of
* registered components so we can handle host callbacks, called during its
* destructor after asking the Wine plugin host to destroy the component on
* its side..
* Remove a previously registered `Vst3PluginProxyImpl` from the list of
* registered proxy objects. Called during the object's destructor after
* asking the Wine plugin host to destroy the component on its side.
*
* @param instance_id The instance ID generated by the plugin host when
* instantiating the `IComponent`. Used as a stable name to refer to
* these.
*
* @see component_instances
* @see plugin_proxies
*/
void unregister_component(size_t instance_id);
void unregister_plugin_proxy(size_t instance_id);
/**
* Send a control message to the Wine plugin host return the response. This
@@ -140,17 +138,15 @@ class Vst3PluginBridge : PluginBridge<Vst3Sockets<std::jthread>> {
private:
/**
* All `IComponent` instances we created from this plugin. We only need to
* keep track of them in case the 'real' `IComponent` instance tries to do a
* callback through the host context. We store the copy of the host context
* passed during `initialize()` in the `YaComponentPluginImpl`. The IDs here
* are the same IDs as generated by the Wine plugin host. We store raw
* pointers instead of smart pointers because this shouldn't affect the
* reference counting. An instance is added here through a call by
* `register_component()` in the constractor, and an instance is then
* removed through a call to `unregister_component()` in the destructor.
* All VST3 plugin objects we created from this plugin. We keep track of
* these in case the plugin does a host callback, so we can associate that
* call with the exact host context object passed to it during a call to
* `initialize()`. The IDs here are the same IDs as generated by the Wine
* plugin host. An instance is added here through a call by
* `register_plugin_proxy()` in the constractor, and an instance is then
* removed through a call to `unregister_plugin_proxy()` in the destructor.
*/
std::map<size_t, std::reference_wrapper<Vst3PluginProxyImpl>>
component_instances;
std::mutex component_instances_mutex;
plugin_proxies;
std::mutex plugin_proxies_mutex;
};