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Always use resizable buffers
It was a slight problem for audio buffers, but events can apparently also have an arbitrary size because of chunks.
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@@ -115,5 +115,5 @@ class PluginBridge {
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* A scratch buffer for sending and receiving data during `process` and
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* `processReplacing` calls.
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*/
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std::unique_ptr<AudioBuffers::buffer_type> process_buffer;
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std::vector<uint8_t> process_buffer;
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};
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