mirror of
https://github.com/robbert-vdh/yabridge.git
synced 2026-05-07 12:10:09 +02:00
Use a template argument for serializing behaviour
This keeps it a bit more readable.
This commit is contained in:
@@ -33,7 +33,6 @@ include_dir = include_directories('src/include')
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shared_library(
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'yabridge',
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[
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'src/common/communication.cpp',
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'src/common/logging.cpp',
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'src/common/serialization.cpp',
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'src/plugin/host-bridge.cpp',
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@@ -48,7 +47,6 @@ shared_library(
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executable(
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'yabridge-host',
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[
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'src/common/communication.cpp',
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'src/common/logging.cpp',
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'src/common/serialization.cpp',
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'src/wine-host/plugin-bridge.cpp',
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@@ -1,73 +0,0 @@
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// yabridge: a Wine VST bridge
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// Copyright (C) 2020 Robbert van der Helm
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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#include "communication.h"
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intptr_t send_event(boost::asio::local::stream_protocol::socket& socket,
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bool is_dispatch,
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int opcode,
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int index,
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intptr_t value,
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void* data,
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float option,
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Logger* logger) {
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// Encode the right payload type for this event. Check the documentation for
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// `EventPayload` for more information.
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EventPayload payload = nullptr;
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if (data != nullptr) {
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// There are some events that need specific structs that we can't simply
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// serialize as a string because they might contain null bytes
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if (is_dispatch && opcode == effProcessEvents) {
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// Move the elements into a vector for easier serialization
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payload = DynamicVstEvents(*static_cast<VstEvents*>(data));
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} else {
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// TODO: More of these structs
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// Assume buffers are zeroed out, this is probably not the case
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char* c_string = static_cast<char*>(data);
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if (c_string[0] != 0) {
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payload = std::string(c_string);
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} else {
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payload = NeedsBuffer{};
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}
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}
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}
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if (logger != nullptr) {
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logger->log_event(is_dispatch, opcode, index, value, payload, option);
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}
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const Event event{opcode, index, value, option, payload};
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write_object(socket, event);
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const auto response = read_object<EventResult>(socket);
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if (logger != nullptr) {
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logger->log_event_response(is_dispatch, response.return_value,
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response.data);
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}
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if (response.data.has_value()) {
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char* output = static_cast<char*>(data);
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// For correctness we will copy the entire buffer and add a terminating
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// null byte ourselves. In practice `response.data` will only ever
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// contain C-style strings, but this would work with any other data
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// format that can contain null bytes.
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std::copy(response.data->begin(), response.data->end(), output);
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output[response.data->size()] = 0;
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}
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return response.return_value;
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}
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@@ -119,29 +119,86 @@ inline T read_object(Socket& socket) {
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return read_object(socket, object);
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}
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/**
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* Encodes the base behavior for encoding the contents of the `data` argument
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* for event dispatch functions. This is sufficient for host callbacks
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* (`audioMaster()`). The `dispatch()` function will require some more specific
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* structs.
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*/
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struct DefaultDataConverter {
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EventPayload operator()(int /*opcode*/, void* data) {
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if (data == nullptr) {
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return nullptr;
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}
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// Assume buffers are zeroed out, this is probably not the case
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char* c_string = static_cast<char*>(data);
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if (c_string[0] != 0) {
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return std::string(c_string);
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} else {
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return NeedsBuffer{};
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}
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}
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};
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/**
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* Serialize and send an event over a socket. This is used for both the host ->
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* plugin 'dispatch' events and the plugin -> host 'audioMaster' host callbacks
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* since they follow the same format. See one of those functions for details on
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* the parameters and return value of this function.
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*
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* @param is_dispatch whether or not this is for sending `dispatch()` events or
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* host callbacks. Used for the serialization of opcode specific structs in
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* the `dispatch()` function.
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* @param logger A logger instance. Optional since it doesn't have to be done on
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* both sides. Optional references are somehow not possible in C++17 things
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* like `std::reference_wrapper`, so a raw pointer it is.
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* @tparam DataConverter how the `data` void pointer should be converted to a
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* serializable type. For host callbacks this parameter contains either a
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* string or a null pointer while `dispatch()` calls might contain opcode
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* specific structs. See the documentation for `EventPayload` for more
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* information. The `DefaultDataConverter` defined above handles the basic
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* behavior that's sufficient for hsot callbacks.
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*
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* @param logging A pair containing a logger instance and whether or not this is
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* for sending `dispatch()` events or host callbacks. Optional since it
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* doesn't have to be done on both sides.
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*
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* @relates passthrough_event
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*/
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template <typename DataConverter>
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intptr_t send_event(boost::asio::local::stream_protocol::socket& socket,
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bool is_dispatch,
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int opcode,
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int index,
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intptr_t value,
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void* data,
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float option,
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Logger* logger);
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std::optional<std::pair<Logger&, bool>> logging) {
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// Encode the right payload type for this event. Check the documentation for
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// `EventPayload` for more information.
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EventPayload payload = DataConverter{}(opcode, data);
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if (logging.has_value()) {
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auto [logger, is_dispatch] = *logging;
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logger.log_event(is_dispatch, opcode, index, value, payload, option);
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}
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const Event event{opcode, index, value, option, payload};
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write_object(socket, event);
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const auto response = read_object<EventResult>(socket);
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if (logging.has_value()) {
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auto [logger, is_dispatch] = *logging;
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logger.log_event_response(is_dispatch, response.return_value,
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response.data);
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}
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if (response.data.has_value()) {
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char* output = static_cast<char*>(data);
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// For correctness we will copy the entire buffer and add a terminating
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// null byte ourselves. In practice `response.data` will only ever
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// contain C-style strings, but this would work with any other data
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// format that can contain null bytes.
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std::copy(response.data->begin(), response.data->end(), output);
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output[response.data->size()] = 0;
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}
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return response.return_value;
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}
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/**
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* Receive an event from a socket and pass it through to some callback function.
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@@ -138,6 +138,22 @@ HostBridge::HostBridge(audioMasterCallback host_callback)
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plugin = read_object(vst_host_aeffect, plugin);
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}
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struct DispatchDataConverter : DefaultDataConverter {
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EventPayload operator()(int opcode, void* data) {
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// There are some events that need specific structs that we can't simply
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// serialize as a string because they might contain null bytes
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// TODO: More of these structs
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switch (opcode) {
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case effProcessEvents:
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return DynamicVstEvents(*static_cast<VstEvents*>(data));
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break;
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default:
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return DefaultDataConverter{}(opcode, data);
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break;
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}
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}
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};
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/**
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* Handle an event sent by the VST host. Most of these opcodes will be passed
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* through to the winelib VST host.
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@@ -167,8 +183,9 @@ intptr_t HostBridge::dispatch(AEffect* /*plugin*/,
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break;
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}
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return send_event(host_vst_dispatch, true, opcode, index, value, data,
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option, &logger);
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return send_event<DispatchDataConverter>(
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host_vst_dispatch, opcode, index, value, data, option,
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std::pair<Logger&, bool>(logger, true));
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}
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void HostBridge::process_replacing(AEffect* /*plugin*/,
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@@ -196,8 +196,8 @@ intptr_t PluginBridge::host_callback(AEffect* /*plugin*/,
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intptr_t value,
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void* data,
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float option) {
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return send_event(vst_host_callback, false, opcode, index, value, data,
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option, nullptr);
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return send_event<DefaultDataConverter>(vst_host_callback, opcode, index,
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value, data, option, std::nullopt);
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}
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intptr_t VST_CALL_CONV host_callback_proxy(AEffect* effect,
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