mirror of
https://github.com/robbert-vdh/yabridge.git
synced 2026-05-06 19:40:10 +02:00
Always use resizable buffers
It was a slight problem for audio buffers, but events can apparently also have an arbitrary size because of chunks.
This commit is contained in:
+32
-43
@@ -30,46 +30,35 @@
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#include "logging.h"
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#include "serialization.h"
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// I don't want to editor 'include/vestige/aeffectx.h`. That's why this type
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// trait and the above serialization function are here.` Clang complains that
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// `buffer` should be qualified (and only in some cases), so `buffer_t` it is.
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template <typename T>
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struct buffer_t {
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using type = typename T::buffer_type;
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};
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template <typename B>
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using OutputAdapter = bitsery::OutputBufferAdapter<B>;
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template <>
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struct buffer_t<AEffect> {
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using type = ArrayBuffer<128>;
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};
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template <typename B>
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using InputAdapter = bitsery::InputBufferAdapter<B>;
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/**
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* Serialize an object using bitsery and write it to a socket.
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*
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* @param socket The Boost.Asio socket to write to.
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* @param object The object to write to the stream.
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* @param buffer The buffer to write to. Only needed for when sending audio
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* because their buffers might be quite large.
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* @param buffer The buffer to write to. This is useful for sending audio and
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* chunk data since that can vary in size by a lot.
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*
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* @relates read_object
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*/
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template <typename T, typename Socket>
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inline void write_object(Socket& socket,
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const T& object,
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typename buffer_t<T>::type& buffer) {
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bitsery::ext::PointerLinkingContext serializer_context{};
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auto length =
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bitsery::quickSerialization<bitsery::ext::PointerLinkingContext,
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OutputAdapter<typename buffer_t<T>::type>>(
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serializer_context, buffer, object);
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inline void write_object(
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Socket& socket,
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const T& object,
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std::vector<uint8_t> buffer = std::vector<uint8_t>(64)) {
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const size_t size =
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bitsery::quickSerialization<OutputAdapter<std::vector<uint8_t>>>(
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buffer, object);
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socket.send(boost::asio::buffer(buffer, length));
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}
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template <typename T, typename Socket>
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inline void write_object(Socket& socket, const T& object) {
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typename buffer_t<T>::type buffer;
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write_object(socket, object, buffer);
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// Tell the other side how large the object is so it can prepare a buffer
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// large enough before sending the data
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socket.send(boost::asio::buffer(std::array<size_t, 1>{size}));
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socket.send(boost::asio::buffer(buffer, size));
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}
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/**
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@@ -80,8 +69,8 @@ inline void write_object(Socket& socket, const T& object) {
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* @param object The object to deserialize to, if given. This can be used to
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* update an existing `AEffect` struct without losing the pointers set by the
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* host and the bridge.
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* @param buffer The buffer to write to. Only needed for when sending audio
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* because their buffers might be quite large.
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* @param buffer The buffer to read into. This is useful for sending audio and
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* chunk data since that can vary in size by a lot.
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*
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* @throw std::runtime_error If the conversion to an object was not successful.
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*
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@@ -90,16 +79,22 @@ inline void write_object(Socket& socket, const T& object) {
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template <typename T, typename Socket>
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inline T& read_object(Socket& socket,
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T& object,
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typename buffer_t<T>::type& buffer) {
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auto message_length = socket.receive(boost::asio::buffer(buffer));
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std::vector<uint8_t> buffer = std::vector<uint8_t>(64)) {
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std::array<size_t, 1> message_length;
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socket.receive(boost::asio::buffer(message_length));
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// Make sure the buffer is large enough
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const size_t size = message_length[0];
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buffer.resize(size);
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const auto actual_size = socket.receive(boost::asio::buffer(buffer));
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assert(size == actual_size);
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bitsery::ext::PointerLinkingContext serializer_context{};
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auto [_, success] =
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bitsery::quickDeserialization<bitsery::ext::PointerLinkingContext,
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InputAdapter<typename buffer_t<T>::type>>(
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serializer_context, {buffer.begin(), message_length}, object);
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bitsery::quickDeserialization<InputAdapter<std::vector<uint8_t>>>(
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{buffer.begin(), size}, object);
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if (!success) {
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if (BOOST_UNLIKELY(!success)) {
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throw std::runtime_error("Deserialization failure in call:" +
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std::string(__PRETTY_FUNCTION__));
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}
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@@ -107,12 +102,6 @@ inline T& read_object(Socket& socket,
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return object;
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}
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template <typename T, typename Socket>
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inline T& read_object(Socket& socket, T& object) {
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typename buffer_t<T>::type buffer;
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return read_object(socket, object, buffer);
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}
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template <typename T, typename Socket>
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inline T read_object(Socket& socket) {
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T object;
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@@ -50,19 +50,6 @@ constexpr size_t max_midi_events = 32;
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*/
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constexpr size_t max_string_length = 64;
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/**
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* A simple constant sized buffer for smaller types that can be allocated on the
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* stack.
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*/
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template <std::size_t N>
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using ArrayBuffer = std::array<uint8_t, N>;
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template <typename B>
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using OutputAdapter = bitsery::OutputBufferAdapter<B>;
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template <typename B>
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using InputAdapter = bitsery::InputBufferAdapter<B>;
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// The cannonical overloading template for `std::visitor`, not sure why this
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// isn't part of the standard library
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template <class... Ts>
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@@ -157,15 +144,6 @@ using EventPayload =
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* arguments sent to the `AEffect::dispatch` function.
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*/
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struct Event {
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// TODO: Possibly use a vector here sicne we can't know the maximum size for
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// certain
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using buffer_type = ArrayBuffer<sizeof(VstMidiEvent) * max_midi_events>;
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// Ensure that the buffer can be aligned correctly and that strings will fit
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static_assert(std::tuple_size<buffer_type>::value % 16 == 0);
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static_assert(std::tuple_size<buffer_type>::value >=
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max_string_length + 32);
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int opcode;
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int index;
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// TODO: This is an intptr_t, if we want to support 32 bit Wine plugins all
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@@ -216,8 +194,6 @@ struct Event {
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* AN instance of this should be sent back as a response to an incoming event.
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*/
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struct EventResult {
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using buffer_type = ArrayBuffer<max_string_length + 32>;
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/**
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* The result that should be returned from the dispatch function.
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*/
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@@ -241,8 +217,6 @@ struct EventResult {
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* whether `value` contains a value or not.
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*/
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struct Parameter {
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using buffer_type = ArrayBuffer<16>;
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int index;
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std::optional<float> value;
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@@ -260,8 +234,6 @@ struct Parameter {
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* from the Wine VST host.
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*/
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struct ParameterResult {
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using buffer_type = ArrayBuffer<16>;
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std::optional<float> value;
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template <typename S>
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@@ -276,12 +248,6 @@ struct ParameterResult {
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* processing. The number of samples is encoded in each audio buffer's length.
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*/
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struct AudioBuffers {
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// When sending data we could use a vector of the right size, but when
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// receiving data we don't know how large this vector should be in advance
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// (or without sending the message length first)
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using buffer_type =
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ArrayBuffer<max_audio_channels * max_buffer_size * sizeof(float) + 16>;
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/**
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* An audio buffer for each of the plugin's audio channels.
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*/
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@@ -90,8 +90,7 @@ HostBridge::HostBridge(audioMasterCallback host_callback)
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socket_endpoint.path(),
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bp::env = set_wineprefix(),
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bp::std_out = wine_stdout,
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bp::std_err = wine_stderr),
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process_buffer(std::make_unique<AudioBuffers::buffer_type>()) {
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bp::std_err = wine_stderr) {
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logger.log("Initializing yabridge using '" + vst_host_path.string() + "'");
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logger.log("plugin: '" + vst_plugin_path.string() + "'");
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logger.log("wineprefix: '" +
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@@ -202,12 +201,12 @@ void HostBridge::process_replacing(AEffect* /*plugin*/,
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}
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const AudioBuffers request{input_buffers, sample_frames};
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write_object(host_vst_process_replacing, request, *process_buffer);
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write_object(host_vst_process_replacing, request, process_buffer);
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// /Write the results back to the `outputs` arrays
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AudioBuffers response;
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response =
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read_object(host_vst_process_replacing, response, *process_buffer);
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read_object(host_vst_process_replacing, response, process_buffer);
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// TODO: Doesn't quite work yet, not sure which side is causing problems
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assert(response.buffers.size() == static_cast<size_t>(plugin.numOutputs));
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@@ -163,5 +163,5 @@ class HostBridge {
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* A scratch buffer for sending and receiving data during `process` and
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* `processReplacing` calls.
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*/
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std::unique_ptr<AudioBuffers::buffer_type> process_buffer;
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std::vector<uint8_t> process_buffer;
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};
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@@ -61,8 +61,7 @@ PluginBridge::PluginBridge(std::string plugin_dll_path,
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vst_host_callback(io_context),
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host_vst_parameters(io_context),
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host_vst_process_replacing(io_context),
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vst_host_aeffect(io_context),
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process_buffer(std::make_unique<AudioBuffers::buffer_type>()) {
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vst_host_aeffect(io_context) {
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// Got to love these C APIs
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if (plugin_handle == nullptr) {
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throw std::runtime_error("Could not load a shared library at '" +
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@@ -154,7 +153,7 @@ PluginBridge::PluginBridge(std::string plugin_dll_path,
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while (true) {
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AudioBuffers request;
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request = read_object(host_vst_process_replacing, request,
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*process_buffer);
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process_buffer);
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// TODO: Check if the plugin doesn't support `processReplacing` and
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// call the legacy `process` function instead
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@@ -176,7 +175,7 @@ PluginBridge::PluginBridge(std::string plugin_dll_path,
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request.sample_frames);
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AudioBuffers response{output_buffers, request.sample_frames};
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write_object(host_vst_process_replacing, response, *process_buffer);
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write_object(host_vst_process_replacing, response, process_buffer);
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}
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});
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@@ -115,5 +115,5 @@ class PluginBridge {
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* A scratch buffer for sending and receiving data during `process` and
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* `processReplacing` calls.
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*/
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std::unique_ptr<AudioBuffers::buffer_type> process_buffer;
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std::vector<uint8_t> process_buffer;
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};
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