Files
yabridge/src/plugin/bridges/vst3.cpp
T
Robbert van der Helm de8559caea Get rid of some old todos
2021-01-19 15:20:22 +01:00

403 lines
20 KiB
C++

// yabridge: a Wine VST bridge
// Copyright (C) 2020-2021 Robbert van der Helm
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include "vst3.h"
#include "src/common/serialization/vst3.h"
#include "vst3-impls/context-menu-target.h"
#include "vst3-impls/plugin-factory.h"
#include "vst3-impls/plugin-proxy.h"
using namespace std::literals::string_literals;
Vst3PluginBridge::Vst3PluginBridge()
: PluginBridge(
PluginType::vst3,
[](boost::asio::io_context& io_context, const PluginInfo& info) {
return Vst3Sockets<std::jthread>(
io_context,
generate_endpoint_base(info.native_library_path.filename()
.replace_extension("")
.string()),
true);
}),
logger(generic_logger) {
log_init_message();
// This will block until all sockets have been connected to by the Wine VST
// host
connect_sockets_guarded();
// Now that communication is set up the Wine host can send callbacks to this
// bridge class, and we can send control messages to the Wine host. This
// messaging mechanism is how we relay the VST3 communication protocol. As a
// first thing, the Wine VST host will ask us for a copy of the
// configuration.
host_callback_handler = std::jthread([&]() {
sockets.vst_host_callback.receive_messages(
std::pair<Vst3Logger&, bool>(logger, false),
overload{
[&](const Vst3ContextMenuProxy::Destruct& request)
-> Vst3ContextMenuProxy::Destruct::Response {
assert(
plugin_proxies.at(request.owner_instance_id)
.get()
.unregister_context_menu(request.context_menu_id));
return Ack{};
},
[&](const WantsConfiguration&) -> WantsConfiguration::Response {
return config;
},
[&](const YaComponentHandler::BeginEdit& request)
-> YaComponentHandler::BeginEdit::Response {
return plugin_proxies.at(request.owner_instance_id)
.get()
.component_handler->beginEdit(request.id);
},
[&](const YaComponentHandler::PerformEdit& request)
-> YaComponentHandler::PerformEdit::Response {
return plugin_proxies.at(request.owner_instance_id)
.get()
.component_handler->performEdit(
request.id, request.value_normalized);
},
[&](const YaComponentHandler::EndEdit& request)
-> YaComponentHandler::EndEdit::Response {
return plugin_proxies.at(request.owner_instance_id)
.get()
.component_handler->endEdit(request.id);
},
[&](const YaComponentHandler::RestartComponent& request)
-> YaComponentHandler::RestartComponent::Response {
return plugin_proxies.at(request.owner_instance_id)
.get()
.component_handler->restartComponent(request.flags);
},
[&](const YaComponentHandler2::SetDirty& request)
-> YaComponentHandler2::SetDirty::Response {
return plugin_proxies.at(request.owner_instance_id)
.get()
.component_handler_2->setDirty(request.state);
},
[&](const YaComponentHandler2::RequestOpenEditor& request)
-> YaComponentHandler2::RequestOpenEditor::Response {
return plugin_proxies.at(request.owner_instance_id)
.get()
.component_handler_2->requestOpenEditor(
request.name.c_str());
},
[&](const YaComponentHandler2::StartGroupEdit& request)
-> YaComponentHandler2::StartGroupEdit::Response {
return plugin_proxies.at(request.owner_instance_id)
.get()
.component_handler_2->startGroupEdit();
},
[&](const YaComponentHandler2::FinishGroupEdit& request)
-> YaComponentHandler2::FinishGroupEdit::Response {
return plugin_proxies.at(request.owner_instance_id)
.get()
.component_handler_2->finishGroupEdit();
},
[&](const YaComponentHandler3::CreateContextMenu& request)
-> YaComponentHandler3::CreateContextMenu::Response {
// XXX: As mentioned elsewhere, since VST3 only supports a
// single plug view type at the moment we'll just
// assume that this function is called from the last
// (and only) `IPlugView*` instance returned by the
// plugin.
Vst3PlugViewProxyImpl* plug_view =
plugin_proxies.at(request.owner_instance_id)
.get()
.last_created_plug_view;
Steinberg::IPtr<Steinberg::Vst::IContextMenu> context_menu =
Steinberg::owned(
plugin_proxies.at(request.owner_instance_id)
.get()
.component_handler_3->createContextMenu(
plug_view, request.param_id
? &*request.param_id
: nullptr));
if (context_menu) {
const size_t context_menu_id =
plugin_proxies.at(request.owner_instance_id)
.get()
.register_context_menu(std::move(context_menu));
return YaComponentHandler3::CreateContextMenuResponse{
.context_menu_args =
Vst3ContextMenuProxy::ConstructArgs(
context_menu, request.owner_instance_id,
context_menu_id)};
} else {
return YaComponentHandler3::CreateContextMenuResponse{
.context_menu_args = std::nullopt};
}
},
[&](const YaComponentHandlerBusActivation::RequestBusActivation&
request) -> YaComponentHandlerBusActivation::
RequestBusActivation::Response {
return plugin_proxies
.at(request.owner_instance_id)
.get()
.component_handler_bus_activation
->requestBusActivation(
request.type, request.dir,
request.index, request.state);
},
[&](const YaContextMenu::GetItemCount& request)
-> YaContextMenu::GetItemCount::Response {
return plugin_proxies.at(request.owner_instance_id)
.get()
.context_menus.at(request.context_menu_id)
.menu->getItemCount();
},
[&](YaContextMenu::AddItem& request)
-> YaContextMenu::AddItem::Response {
Vst3PluginProxyImpl::ContextMenu& context_menu =
plugin_proxies.at(request.owner_instance_id)
.get()
.context_menus.at(request.context_menu_id);
if (request.target) {
context_menu.targets[request.item.tag] =
Steinberg::owned(new YaContextMenuTargetImpl(
*this, std::move(*request.target)));
return context_menu.menu->addItem(
request.item,
context_menu.targets[request.item.tag]);
} else {
return context_menu.menu->addItem(request.item,
nullptr);
}
},
[&](const YaContextMenu::RemoveItem& request)
-> YaContextMenu::RemoveItem::Response {
Vst3PluginProxyImpl::ContextMenu& context_menu =
plugin_proxies.at(request.owner_instance_id)
.get()
.context_menus.at(request.context_menu_id);
if (const auto it =
context_menu.targets.find(request.item.tag);
it != context_menu.targets.end()) {
return context_menu.menu->removeItem(request.item,
it->second);
} else {
return context_menu.menu->removeItem(request.item,
nullptr);
}
},
[&](const YaContextMenu::Popup& request)
-> YaContextMenu::Popup::Response {
// REAPER requires this to be run from its provided event
// loop or else it will likely segfault at some point
return plugin_proxies.at(request.owner_instance_id)
.get()
.last_created_plug_view->run_gui_task<tresult>([&]() {
return plugin_proxies.at(request.owner_instance_id)
.get()
.context_menus.at(request.context_menu_id)
.menu->popup(request.x, request.y);
});
},
[&](YaConnectionPoint::Notify& request)
-> YaConnectionPoint::Notify::Response {
return plugin_proxies.at(request.instance_id)
.get()
.connection_point_proxy->notify(&request.message_ptr);
},
[&](const YaHostApplication::GetName& request)
-> YaHostApplication::GetName::Response {
tresult result;
Steinberg::Vst::String128 name{0};
if (request.owner_instance_id) {
result = plugin_proxies.at(*request.owner_instance_id)
.get()
.host_application->getName(name);
} else {
result =
plugin_factory->host_application->getName(name);
}
// TODO: Remove this warning once Ardour supports multiple
// inputs and outputs
if (result == Steinberg::kResultOk && name == u"Ardour"s) {
logger.log(
"WARNING: Ardour currently does not support "
"plugins with multiple inputs or outputs. If you "
"get a Wine crash dialog or a plugin causes Ardour "
"to freeze, then this is likely the cause.");
}
return YaHostApplication::GetNameResponse{
.result = result,
.name = tchar_pointer_to_u16string(name),
};
},
[&](YaPlugFrame::ResizeView& request)
-> YaPlugFrame::ResizeView::Response {
// XXX: As mentioned elsewhere, since VST3 only supports a
// single plug view type at the moment we'll just
// assume that this function is called from the last
// (and only) `IPlugView*` instance returned by the
// plugin.
Vst3PlugViewProxyImpl* plug_view =
plugin_proxies.at(request.owner_instance_id)
.get()
.last_created_plug_view;
// REAPER requires this to be run from its provided event
// loop or else it will likely segfault at some point
return plug_view->run_gui_task<tresult>([&]() {
return plug_view->plug_frame->resizeView(
plug_view, &request.new_size);
});
},
[&](const YaPlugInterfaceSupport::IsPlugInterfaceSupported&
request) -> YaPlugInterfaceSupport::
IsPlugInterfaceSupported::Response {
// TODO: For correctness' sake we
// should automatically reject
// queries for interfaces we
// don't yet or can't implement,
// like the ARA interfaces.
if (request.owner_instance_id) {
return plugin_proxies
.at(*request.owner_instance_id)
.get()
.plug_interface_support
->isPlugInterfaceSupported(
request.iid.data());
} else {
return plugin_factory
->plug_interface_support
->isPlugInterfaceSupported(
request.iid.data());
}
},
[&](const YaProgress::Start& request)
-> YaProgress::Start::Response {
Steinberg::Vst::IProgress::ID out_id;
const tresult result =
plugin_proxies.at(request.owner_instance_id)
.get()
.progress->start(
request.type,
request.optional_description
? u16string_to_tchar_pointer(
*request.optional_description)
: nullptr,
out_id);
return YaProgress::StartResponse{.result = result,
.out_id = out_id};
},
[&](const YaProgress::Update& request)
-> YaProgress::Update::Response {
return plugin_proxies.at(request.owner_instance_id)
.get()
.progress->update(request.id, request.norm_value);
},
[&](const YaProgress::Finish& request)
-> YaProgress::Finish::Response {
return plugin_proxies.at(request.owner_instance_id)
.get()
.progress->finish(request.id);
},
[&](const YaUnitHandler::NotifyUnitSelection& request)
-> YaUnitHandler::NotifyUnitSelection::Response {
return plugin_proxies.at(request.owner_instance_id)
.get()
.unit_handler->notifyUnitSelection(request.unit_id);
},
[&](const YaUnitHandler::NotifyProgramListChange& request)
-> YaUnitHandler::NotifyProgramListChange::Response {
return plugin_proxies.at(request.owner_instance_id)
.get()
.unit_handler->notifyProgramListChange(
request.list_id, request.program_index);
},
[&](const YaUnitHandler2::NotifyUnitByBusChange& request)
-> YaUnitHandler2::NotifyUnitByBusChange::Response {
return plugin_proxies.at(request.owner_instance_id)
.get()
.unit_handler_2->notifyUnitByBusChange();
},
});
});
}
Vst3PluginBridge::~Vst3PluginBridge() {
// Drop all work make sure all sockets are closed
plugin_host->terminate();
io_context.stop();
}
Steinberg::IPluginFactory* Vst3PluginBridge::get_plugin_factory() {
// Even though we're working with raw pointers here, we should pretend that
// we're `IPtr<Steinberg::IPluginFactory>` and do the reference counting
// ourselves. This should work the same was as the standard implementation
// in `public.sdk/source/main/pluginfactory.h`. If we were to use an IPtr or
// an STL smart pointer we would get a double free (or rather, a use after
// free).
if (plugin_factory) {
plugin_factory->addRef();
} else {
// Set up the plugin factory, since this is the first thing the host
// will request after loading the module. Host callback handlers should
// have started before this since the Wine plugin host will request a
// copy of the configuration during its initialization.
YaPluginFactory::ConstructArgs factory_args =
sockets.host_vst_control.send_message(
YaPluginFactory::Construct{},
std::pair<Vst3Logger&, bool>(logger, true));
plugin_factory =
new YaPluginFactoryImpl(*this, std::move(factory_args));
}
return plugin_factory;
}
void Vst3PluginBridge::register_plugin_proxy(
Vst3PluginProxyImpl& proxy_object) {
std::lock_guard lock(plugin_proxies_mutex);
plugin_proxies.emplace(proxy_object.instance_id(),
std::ref<Vst3PluginProxyImpl>(proxy_object));
// For optimization reaons we use dedicated sockets for functions that will
// be run in the audio processing loop
if (proxy_object.YaAudioProcessor::supported() ||
proxy_object.YaComponent::supported()) {
sockets.add_audio_processor_and_connect(proxy_object.instance_id());
}
}
void Vst3PluginBridge::unregister_plugin_proxy(
Vst3PluginProxyImpl& proxy_object) {
std::lock_guard lock(plugin_proxies_mutex);
plugin_proxies.erase(proxy_object.instance_id());
if (proxy_object.YaAudioProcessor::supported() ||
proxy_object.YaComponent::supported()) {
sockets.remove_audio_processor(proxy_object.instance_id());
}
}