Files
yabridge/src/common/configuration.cpp
T
2021-01-01 18:54:02 +01:00

113 lines
4.6 KiB
C++

// yabridge: a Wine VST bridge
// Copyright (C) 2020-2021 Robbert van der Helm
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include "configuration.h"
// tomlplusplus recently got some Windows fixes, but they cause compilation
// errors and we don't need them so we'll just disable them outright
#define TOML_WINDOWS_COMPAT 0
#include <fnmatch.h>
#include <toml++/toml.h>
#include <fstream>
namespace fs = boost::filesystem;
Configuration::Configuration() {}
Configuration::Configuration(const fs::path& config_path,
const fs::path& yabridge_path)
: Configuration() {
// Will throw a `toml::parsing_error` if the file cannot be parsed. Better
// to throw here rather than failing silently since syntax errors would
// otherwise be impossible to spot. We'll also have to sort all tables by
// the location in the file since tomlplusplus internally uses ordered maps
// so otherwise we'll get the tables sorted by key instead.
toml::table table = toml::parse_file(config_path.string());
// I wasn't able to wade through the template soup to come up with a better
// way to sort this by location, so please feel free to correct this if you
// know of a better way! The source locations has to be stored inside of the
// vector itself because the `node.source()` on the copies stored in this
// vector won't contain the proper location after we've iterated through
// `table`.
std::vector<std::tuple<std::string, toml::source_region, toml::table>>
sorted_tables{};
for (auto [pattern, node] : table) {
if (const toml::table* config = node.as_table()) {
sorted_tables.push_back(
std::make_tuple(pattern, config->source(), *config));
}
}
std::sort(sorted_tables.begin(), sorted_tables.end(),
[](const auto& a, const auto& b) {
const auto& [a_pattern, a_source, a_table] = a;
const auto& [b_pattern, b_source, b_table] = b;
return a_source.begin.line < b_source.begin.line;
});
const fs::path relative_path =
yabridge_path.lexically_relative(config_path.parent_path());
for (const auto& [pattern, source, table] : sorted_tables) {
// First try to match the glob pattern, allow matching an entire
// directory for ease of use. If none of the patterns in the file match
// the plugin path then everything will be left at the defaults.
if (fnmatch(pattern.c_str(), relative_path.c_str(),
FNM_PATHNAME | FNM_LEADING_DIR) != 0) {
continue;
}
matched_file = config_path;
matched_pattern = pattern;
// If the table is missing some fields then they will simply be left at
// their defaults. At this point I'd really wish C++ could do pattern
// matching.
for (const auto& [key, value] : table) {
if (key == "cache_time_info") {
if (const auto parsed_value = value.as_boolean()) {
cache_time_info = parsed_value->get();
} else {
invalid_options.push_back(key);
}
} else if (key == "editor_double_embed") {
if (const auto parsed_value = value.as_boolean()) {
editor_double_embed = parsed_value->get();
} else {
invalid_options.push_back(key);
}
} else if (key == "editor_xembed") {
if (const auto parsed_value = value.as_boolean()) {
editor_xembed = parsed_value->get();
} else {
invalid_options.push_back(key);
}
} else if (key == "group") {
if (const auto parsed_value = value.as_string()) {
group = parsed_value->get();
} else {
invalid_options.push_back(key);
}
} else {
unknown_options.push_back(key);
}
}
break;
}
}