mirror of
https://github.com/robbert-vdh/yabridge.git
synced 2026-06-16 16:33:55 +02:00
d9d389bebf
We're supposed to take the list provided by the host, and modify the target note expression values.
71 lines
2.3 KiB
C++
71 lines
2.3 KiB
C++
// yabridge: a Wine VST bridge
|
|
// Copyright (C) 2020-2021 Robbert van der Helm
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, either version 3 of the License, or
|
|
// (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU General Public License
|
|
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
|
|
#pragma once
|
|
|
|
#include <vector>
|
|
|
|
#include <pluginterfaces/vst/ivstphysicalui.h>
|
|
|
|
/**
|
|
* Serialization wrapper around `PhysicalUIMapList` that allows loading such a
|
|
* list and writing the changes made by the plugin back to the original list.
|
|
* The host provides a list with the `physicalUITypeID` field set for each
|
|
* mapping, and the plugin then sets the `noteExpressionTypeID` to one of its
|
|
* note expression of it can handle it.
|
|
*/
|
|
class YaPhysicalUIMapList {
|
|
public:
|
|
YaPhysicalUIMapList();
|
|
|
|
/**
|
|
* Copy the data from a `PhysicalUIMapList` so it can be serialized.
|
|
*/
|
|
YaPhysicalUIMapList(const Steinberg::Vst::PhysicalUIMapList& list);
|
|
|
|
/**
|
|
* Reconstruct the original `PhysicalUIMapList` object passed to the
|
|
* constructor and return it. This is used to handle
|
|
* `INoteExpressionPhysicalUIMapping::getPhysicalUIMapping()` on the Wine
|
|
* plugin host side. The returned object is valid as long as this object is
|
|
* alive.
|
|
*/
|
|
Steinberg::Vst::PhysicalUIMapList get();
|
|
|
|
/**
|
|
* Write the `noteExpressionTypeID` values stored in `maps` back to the
|
|
* original physical UI mapping list we copied `maps` from.
|
|
*/
|
|
void write_back(Steinberg::Vst::PhysicalUIMapList& list) const;
|
|
|
|
template <typename S>
|
|
void serialize(S& s) {
|
|
s.container(maps, 1 << 31);
|
|
}
|
|
|
|
std::vector<Steinberg::Vst::PhysicalUIMap> maps;
|
|
};
|
|
|
|
namespace Steinberg {
|
|
namespace Vst {
|
|
template <typename S>
|
|
void serialize(S& s, PhysicalUIMap map) {
|
|
s.value4b(map.physicalUITypeID);
|
|
s.value4b(map.noteExpressionTypeID);
|
|
}
|
|
} // namespace Vst
|
|
} // namespace Steinberg
|