Commit Graph

9 Commits

Author SHA1 Message Date
Robbert van der Helm 8ba6e4a937 Noexcept qualify the VST3 proxy implementations
For the same reasons mentioned in the last commit.
2021-05-14 17:30:05 +02:00
Robbert van der Helm 45d83ad9a1 Revert "Separate mutual recursion on GUI and other threads"
This reverts commit a495f1a67f.

This ended up not being an issue. What we _do_ have to do, sadly, is to
have a mutual recursion context stack per plugin. Otherwise multiple
plugin instances can deadlock eachother.
2021-04-29 13:54:48 +02:00
Robbert van der Helm a495f1a67f Separate mutual recursion on GUI and other threads
I wasn't able to get this to clash, but this way we can be 100% sure
that there aren't any weird issues.
2021-04-29 12:07:11 +02:00
Robbert van der Helm 21ff906bf8 Handle connection point proxy from GUI thread
FabFilter plugins will exchange messages that have to be handled from
the GUI thread, or they'll get stuck waiting on a synchronisation
object. This probably hurts GUI performance significantly but luckily it
only affects Ardour.
2021-01-24 15:42:25 +01:00
Robbert van der Helm 34f8d3b1d2 Update the copyright notices for 2021 2021-01-01 18:54:02 +01:00
Robbert van der Helm 9d24d422d1 Log successful FUnknown::queryInterface calls 2020-12-31 13:13:39 +01:00
Robbert van der Helm 4226ab6e43 Pass pointers to IMessage objects around
Instead of serializing the actual `YaMessage`, for the reasons mentioned
in the comments. This was needed to stop iZotope VocalSynth 2 in Ardour
from segfaulting when editing parameters, because that plugin is
apparently being very naughty.
2020-12-29 00:22:42 +01:00
Robbert van der Helm 8a56b67cb3 Add unknown interface logging on the Wine side 2020-12-25 15:25:56 +01:00
Robbert van der Helm fbad4a65ab Add an IConnectionPoint proxy implementation
We still have to pass this proxy to the plugin. That's next.
2020-12-25 13:46:03 +01:00