Commit Graph

1992 Commits

Author SHA1 Message Date
Robbert van der Helm 8a754b08cf Only initialize VST2 audio buffers on activation
Ardour apparently always calls `effMainsChanged()` with a value argument
of 0 when unloading the plugin, regardless of whether it has actually
initialized audio processing before that point.
2021-06-12 20:15:20 +02:00
Robbert van der Helm 67e754feb5 Make the maximum block size in VST2 optional 2021-06-12 20:05:39 +02:00
Robbert van der Helm 71cb421032 Reformat the REAPER host functions warning
So it's a bit nicer to look at.
2021-06-12 17:31:15 +02:00
Robbert van der Helm 9c439b62e3 Ignore REAPER host function API requests
Apparently there is a plugin that uses these.
2021-06-12 17:22:47 +02:00
Robbert van der Helm 9ae0e8ca38 [yabridgectl] Use reflinks instead of copies
Whenever available. This should speed up the copying process while also
reducing the amount of disk space wasted on Btrfs and XFS filesystems.
2021-06-12 11:40:24 +02:00
Robbert van der Helm 14ee304256 Silence spurious maybe unused errors
These only show up during unity builds, and they originate from
Boost.Container's small vector. The compiler's diagnostic also doesn't
make any sense here so it's probably just a weird GCC thing.
2021-06-12 00:35:59 +02:00
Robbert van der Helm 75dee9991c Don't ignore read/write results
For some reason this only issues warnings on the CI.
2021-06-12 00:02:22 +02:00
Robbert van der Helm b4e0941473 Don't cache reconstructed VST3 events at all
There's no need to since reconstructing the event is very cheap, and
this should be faster (less memory used) and also less error prone
anyways.
2021-06-11 18:18:13 +02:00
Robbert van der Helm fe29def33f Clear reconstructed VST3 events on deserialization
This fixes a regression from 964c150158,
because now the old reconstructed events buffer will stay alive.
2021-06-11 18:13:22 +02:00
Robbert van der Helm 9c30d64975 Fix speaker arrangement bitsets
The sizes were wrong, and Blue Cat Audio's VST3 plugins seem to use the
upper bits to store the channel configuration, which thus got read out
incorrectly.
2021-06-11 17:22:46 +02:00
Robbert van der Helm 78f6921cd8 Also use hashsets for the VST2 opcode dispatch
Should barely make a difference, but it should be as fast or faster.
2021-06-11 14:57:01 +02:00
Robbert van der Helm aaf3e7438c Use unordered maps for VST3 plugin instances
The better algorithmic time complexity should help when using many (say,
hundreds) of instances of a single VST3 plugin.
2021-06-11 14:48:28 +02:00
Robbert van der Helm dec19dc12a 💥 Reimplement VST3 audio processing
In the same way as 50c25c1cf0 did it for
VST2 plugins. Input and output audio data is now stored in a shared
memory buffer instead of being sent over the sockets. This reduces the
bridging overhead to a minimum since copying data was the most expensive
operation we were doing and we now only need to copy the entire buffer
once per processing cycle.
2021-06-11 13:59:37 +02:00
Robbert van der Helm a7d8063db4 Add getters for channel counts in audio buffers 2021-06-11 13:38:29 +02:00
Robbert van der Helm 340d376564 Add constant overloads for audio buffer pointers 2021-06-11 12:58:46 +02:00
Robbert van der Helm 964c150158 Use the in new place optional extension 2021-06-10 23:44:47 +02:00
Robbert van der Helm f5214b7686 Add an in place std::optional bitsery extension
To avoid unnecessarily recreating the object during deserialization.
This has also been upstreamed to
https://github.com/fraillt/bitsery/pull/78.
2021-06-10 23:43:45 +02:00
Robbert van der Helm 14e3ed2cd3 Add shared audio buffers config to IAudioProcessor::setupProcessing() 2021-06-10 21:37:42 +02:00
Robbert van der Helm 50c25c1cf0 💥 Reimplement VST2 audio processing
We now use shared memory to store the input and output audio buffers.
This means that we have to copy less data every processing cycle, since
a single copy to and a single copy from the shared memory object
suffices now. This should reduce the DSP load for VST2
plugins (especially when used in a plugin group) marginally to
significantly depending on the plugins used and the system
configuration.
2021-06-10 17:31:32 +02:00
Robbert van der Helm 80fa010af5 Prevent unnecessary copies in VST2 event handling 2021-06-10 17:31:32 +02:00
Robbert van der Helm 1bc804965c Clean up lambdas in VST2 variant visitors 2021-06-10 16:53:55 +02:00
Robbert van der Helm f99781c1b2 Make getting channel pointers noexcept
There should be no bounds checks in release mode anyways, and we'll
trust ourselves that this will be a simple lookup.
2021-06-10 16:09:55 +02:00
Robbert van der Helm 0370c64f99 Allow resizing shared memory buffers 2021-06-10 16:09:55 +02:00
Robbert van der Helm 23d99411c8 Define the Ack message in serialization/common.h
We're going to need this for VST2 audio processing.
2021-06-10 16:09:55 +02:00
Robbert van der Helm 503d8248c2 Refactor VST2 serialization primitives
Bundle all serialization function with the structs whenever possible to
simplify the serialization function, and add `Foo::Response` types so we
can make the `passthrough_event()` function slightly more type safe.
2021-06-10 13:13:01 +02:00
Robbert van der Helm cacfc0b379 Fix serializing VST2 speaker arrangements 2021-06-10 13:05:47 +02:00
Robbert van der Helm 53d59f74d1 Reduce the VST2 events small vector capacities
Every DAW will just send all events in one go (and I think that's the
only way you should do it, but the VST2 spec is a bit leaky so who
knows). It wouldn't make much sense to preallocate more capacity,
because when DAWs do send all of those events individually they might
end up sending more than four of these anyways.
2021-06-10 12:43:54 +02:00
Robbert van der Helm 5a38a2e482 Lock mapped shared memory for audio buffers 2021-06-10 01:35:43 +02:00
Robbert van der Helm a3aaeaa9a9 Mention that busses and channels are zero indexed 2021-06-09 20:47:52 +02:00
Robbert van der Helm 2210cb4fc3 Implement move semantics for shared audio buffer 2021-06-09 20:35:47 +02:00
Robbert van der Helm 9d11b501cd Add a shared memory based audio buffer
We'll be using this to reduce the amount of copying we have to do during
audio processing.
2021-06-09 20:06:57 +02:00
Robbert van der Helm e36a7e7e72 Add the effSetProcessPrecision opcode 2021-06-09 18:41:34 +02:00
Robbert van der Helm 087d5a6f87 Remind ourselves that we somehow survived 2020 2021-06-09 16:48:27 +02:00
Robbert van der Helm 53e4fa369f Bump to version 3.3.1 3.3.1 2021-06-09 16:36:02 +02:00
Robbert van der Helm 19e78e22b5 Reword changelog 2021-06-09 16:36:02 +02:00
Robbert van der Helm 70d18edce2 Fix version strings when building from tarball
When that tarball has been extracted in an (unrelated) git repository.
2021-06-09 16:19:01 +02:00
Robbert van der Helm 8f655f71a6 Amend description of the disable_pipes option
This feature was part of yabridge 3.3.0, so it's no longer a master
branch only feature.
2021-06-09 15:58:48 +02:00
Robbert van der Helm 2b7839059c Update the tested DAWs list 2021-06-09 15:30:32 +02:00
Robbert van der Helm e421048925 Correctly configure clang-tidy for src/wine-host 2021-06-09 13:42:45 +02:00
Robbert van der Helm d1badcb589 Prevent exceptions in IndividualHost::running
Apparently this might otherwise throw in some situations.
2021-06-09 13:09:57 +02:00
Robbert van der Helm c97595a391 Mark Vst{2,3}Sockets as final
Since we're calling a virtual method during the destructor.
2021-06-09 13:04:51 +02:00
Robbert van der Helm 6fd31168d8 Reword changelog 2021-06-09 12:41:07 +02:00
Robbert van der Helm 7c9cd7b9e5 Fix uninitialized timed caches
This could prevent resizeable plugins from being resizeable in Ardour if
the initialized timestamp just happened to be greater than the current
time, since the returned result would then likely be some invalid value.
2021-06-09 12:31:03 +02:00
Robbert van der Helm fb1eefa880 Reorder changelog 2021-06-09 12:21:13 +02:00
Robbert van der Helm 65c05aac88 Indicate cached IPlugView::canResize() calls
We apparently forgot to pass the flag here after implementing it in the
log function.
2021-06-09 12:07:29 +02:00
Robbert van der Helm da5f6e9e7d Always initialize Microsoft COM unconditionally 2021-06-07 22:24:48 +02:00
Robbert van der Helm a7496fae77 Add thread names 2021-06-06 23:45:47 +02:00
Robbert van der Helm fe7f6eff96 Make the last commit appear a little less drastic 2021-06-05 11:41:22 +02:00
Robbert van der Helm 974951e966 Translate mouse coordinates from Wine window
Instead of the parent Window. Tracktion Waveform does some weird things
with its VST2 editor embedding, so with the old approach this would
cause mouse clicks to be offset 27 pixels vertically and one pixel
horizontally.
2021-06-05 11:32:24 +02:00
Robbert van der Helm 9254d73c9d Add Waveform to the tested DAWs list 2021-06-05 11:30:54 +02:00