Robbert van der Helm
34f8d3b1d2
Update the copyright notices for 2021
2021-01-01 18:54:02 +01:00
Robbert van der Helm
07d57771c1
Fix IPluginFactory implementation level detection
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These were not getting initialized, and could thus evaluate to true if
you're unlucky.
2020-12-27 13:03:49 +01:00
Robbert van der Helm
9288cdcb59
Remove support for null pointers in setHostContext
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Like the other functions, null pointers are never valid here so we
shouldn't bother passing them as it only increases complexity.
2020-12-22 14:04:42 +01:00
Robbert van der Helm
0522f84f4a
Create Vst3HostContextProxy from YaHostApplication
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This is quite a huge refactor, but note everything is consistent (and
we're going to need one or two more of these `Vst3*Proxy` objects).
Right now nothing extends `IHostApplication`, but this way it will be
trivial to add support for more host context interfaces.
2020-12-19 17:13:17 +01:00
Robbert van der Helm
be78ff50be
Update Ya*::ConstructArgs docstrings
2020-12-19 13:27:00 +01:00
Robbert van der Helm
d0e96da21a
Rename register_component to register_plugin_proxy
2020-12-17 13:33:34 +01:00
Robbert van der Helm
481975860c
Use the new simple supports flags for the factory
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This is both more type safe and as it turns out much more manageable.
2020-12-17 13:20:16 +01:00
Robbert van der Helm
602bbc5d35
Add TODO about replacing known_iids with flags
2020-12-17 00:31:32 +01:00
Robbert van der Helm
096171bb96
Use the known_iids mechanism for IComponent
2020-12-14 12:48:21 +01:00
Robbert van der Helm
32c1028736
Implement IPluginFactory3::setHostContext()
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Now the plugin factories are fully implemented (at least, functionality
wise, we still can't create most kinds of objects).
2020-12-13 15:53:39 +01:00
Robbert van der Helm
919987298c
Add the base for YaHostApplication
2020-12-13 13:46:00 +01:00
Robbert van der Helm
39984ad442
Use the new approach for creating plugin factory
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Directly serializing and deserializing into objects was and more
boilerplate heavy (since we now need two implementations even though we
only use one), and also much less flexible because we can't wrap
payloads in structs or provide optional values that way.
2020-12-12 21:53:38 +01:00
Robbert van der Helm
2e6184171c
Use std::array for serializing UIDs
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These are easily assignable and we have to convert between char
pointers, char arrays and UID objects all the time anyways.
2020-12-08 23:00:44 +01:00
Robbert van der Helm
5e85517130
Add the base for an IComponent implementation
2020-12-07 23:52:17 +01:00
Robbert van der Helm
79c6f02d91
Request and deserialize plugin factory from plugin
2020-12-07 18:28:16 +01:00
Robbert van der Helm
5f14958146
Implement IpluginFactory3::getClassInfoUnicode
2020-12-07 18:28:16 +01:00
Robbert van der Helm
ef3f82e00f
Implement IpluginFactory2::getClassInfo2
2020-12-07 18:28:16 +01:00
Robbert van der Helm
049eb257c5
Make YaPluginFactory abstract
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And add separate implementations for the native plugin and the Wine
plugin host. This way we can easily allow the native host to do
callbacks without having to manage a load of lambdas.
2020-12-07 18:28:16 +01:00
Robbert van der Helm
dd48523183
Implement IPluginFactory::getClassInfo
2020-12-07 18:28:16 +01:00
Robbert van der Helm
e6da03ae84
Implement IPluginFactory::countClasses()
2020-12-07 18:28:16 +01:00
Robbert van der Helm
79df8fecc2
Serialize the factory info
2020-12-07 18:28:16 +01:00
Robbert van der Helm
fa10600114
Add more thoughts on how the factory should work
2020-12-07 18:28:16 +01:00
Robbert van der Helm
82c1542b74
Add boilerplate for copying factory interfaces
2020-12-07 18:28:16 +01:00
Robbert van der Helm
8f152c7af5
Clean up the query interface serialization
2020-12-07 18:28:16 +01:00
Robbert van der Helm
42f3639e93
Add boilerplate for PluginFactory serialization
2020-12-07 18:28:16 +01:00