Robbert van der Helm
86c8b284a2
Mention the XEmbed Wine patch in the readme
2020-12-27 13:31:16 +01:00
Robbert van der Helm
07d57771c1
Fix IPluginFactory implementation level detection
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These were not getting initialized, and could thus evaluate to true if
you're unlucky.
2020-12-27 13:03:49 +01:00
Robbert van der Helm
095716d248
Fix retrieving old-style class infos
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Most plugins implement IPluginFactory3 so this slipped through. Melodyne
5 apparently does not.
2020-12-27 13:00:20 +01:00
Robbert van der Helm
14c47c1c09
Change plugin factory logging format
2020-12-27 13:00:20 +01:00
Robbert van der Helm
d34b399ba0
Implement IUnitInfo::getProgramPitchName
2020-12-26 23:20:13 +01:00
Robbert van der Helm
e414c58a7a
Implement IUnitInfo::hasProgramPitchNames
2020-12-26 23:04:02 +01:00
Robbert van der Helm
f96e6b5a1e
Implement IUnitInfo::getProgramInfo
2020-12-26 23:00:15 +01:00
Robbert van der Helm
204765ec0c
Implement IUnitInfo::getProgramName
2020-12-26 22:38:15 +01:00
Robbert van der Helm
60f6b30b84
Implement IUnitInfo::getProgramListInfo
2020-12-26 22:17:21 +01:00
Robbert van der Helm
92a7cb755a
Implement IUnitInfo::getProgramListCount
2020-12-26 22:10:46 +01:00
Robbert van der Helm
999cf45d6a
Fix the return type for IUnitInfo::getUnitCount
2020-12-26 22:07:12 +01:00
Robbert van der Helm
5e832a2689
Implement IUnitInfo::getUnitInfo
2020-12-26 22:03:26 +01:00
Robbert van der Helm
f3e706a39a
Implement IUnitInfo::getUnitCount
2020-12-26 21:33:19 +01:00
Robbert van der Helm
aed369c4be
Add stubs for IUnitInfo
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This is a big boy.
2020-12-26 21:18:11 +01:00
Robbert van der Helm
f940d3371b
Allow casting YaComponentInfo to IUnitHandler
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Quite an important detail.
2020-12-26 21:13:23 +01:00
Robbert van der Helm
bce3afa5e4
Revert "Mostly fix editor GUIs drifting in negative coords"
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I've also tried a lot of other things, but none of the solutions I've
tried work 100% of the time. It sounds like a better idea to have
something that doesn't work consistently than to have something that
inconsistently sort of works. Setting the size in `WM_WINDOWPOSCHANGING`
to (0, 0) fixes the drifting, but the mouse coordinates are still wrong
and `SetWindowPos()` breaks the reparenting.
This reverts commit db2cc5800a .
2020-12-26 18:13:40 +01:00
Robbert van der Helm
db2cc5800a
Mostly fix editor GUIs drifting in negative coords
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I think some rounding in Wine is causing this issue, but then again
we're not supposed to send these ConfigureNotify events to the window
directly anyways.
2020-12-26 16:30:25 +01:00
Robbert van der Helm
47177ed889
Implement IUnitHandler::notifyProgramListChange
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With this IUnitHandler has been fully implemented.
2020-12-26 14:30:28 +01:00
Robbert van der Helm
bf40e10780
Implement IUnitHandler::notifyUnitSelection
2020-12-26 14:26:29 +01:00
Robbert van der Helm
934aea3860
Add IUnitHandler stubs to component handler proxy
2020-12-26 14:17:10 +01:00
Robbert van der Helm
5e26d30752
Add a wrapper for IUnitHandler
2020-12-26 14:12:40 +01:00
Robbert van der Helm
b9b6129933
Rewrite the readme introduction
2020-12-26 13:57:57 +01:00
Robbert van der Helm
d32e566446
Update the changelog for VST3 support
2020-12-26 13:57:57 +01:00
Robbert van der Helm
38f34f91f2
Update the readme for VST3
2020-12-26 13:57:57 +01:00
Robbert van der Helm
f4ad43638f
[yabridgectl] Update readme for VST3
2020-12-26 12:55:57 +01:00
Robbert van der Helm
57e23ee392
Rewrite X11 event mask
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A literal like this is much more understandable.
2020-12-26 01:42:55 +01:00
Robbert van der Helm
86aaf2fa3a
Implement IEditController2::openAboutBox
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With this IEditController2 has been fully implemented.
2020-12-26 00:10:39 +01:00
Robbert van der Helm
3c5700163e
Implement IEditController2::openHelp
2020-12-26 00:06:32 +01:00
Robbert van der Helm
91a96249fc
Implement IEditController2::setKnobMode
2020-12-26 00:03:29 +01:00
Robbert van der Helm
448158df8f
Update comments in Editor implementation
2020-12-25 22:53:33 +01:00
Robbert van der Helm
6b4df4d274
Explicitly include <mutex>
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This is an indirect dependency in Boost 1.72/1.73, but not in older
versions.
2020-12-25 21:55:00 +01:00
Robbert van der Helm
80ef1ec394
Add XEmbed support back in
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Still very much broken, albeit a bit less broken than a year ago.
2020-12-25 19:49:47 +01:00
Robbert van der Helm
49eeee99fa
Add an XEmbed compatibility option
2020-12-25 19:49:47 +01:00
Robbert van der Helm
7da5ec113c
Reuse buffers in VST3 audio processing
2020-12-25 16:22:53 +01:00
Robbert van der Helm
8a56b67cb3
Add unknown interface logging on the Wine side
2020-12-25 15:25:56 +01:00
Robbert van der Helm
cc2e12c8e4
Allow creating logger instances on the Wine side
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So we can log filterable messages from the Wine side. Will be used to
warn about failed query interface calls.
2020-12-25 15:15:28 +01:00
Robbert van der Helm
70cb6dad89
Allow indirect IConnectionPoint connections
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This is needed to support Ardour. These extra hops and serialization
steps will probably hurt performance, but outside of some huge hacks (to
connect the components directly anyways) there's not much else we can
do.
2020-12-25 14:21:18 +01:00
Robbert van der Helm
fbad4a65ab
Add an IConnectionPoint proxy implementation
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We still have to pass this proxy to the plugin. That's next.
2020-12-25 13:46:03 +01:00
Robbert van der Helm
0fce9c9eed
Add an IConnectionPoint proxy proxy
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This is a bit dumb, but this way we can support indirectly connected
objects.
2020-12-25 13:28:03 +01:00
Robbert van der Helm
65694d261c
Implement IConnectionPoint::notify
2020-12-25 13:13:56 +01:00
Robbert van der Helm
3566aa86a2
Fix IAttributeList serialization
2020-12-25 12:58:52 +01:00
Robbert van der Helm
5d2c7e0aea
Replace SDK IMessage implementation with ours
2020-12-25 01:01:13 +01:00
Robbert van der Helm
84b859c499
Implement IMessage
2020-12-25 01:01:13 +01:00
Robbert van der Helm
7cfd1982dd
Fix typos in comment
2020-12-25 01:01:13 +01:00
Robbert van der Helm
b6304c83b5
Implement IAttributeList
2020-12-25 00:54:08 +01:00
Robbert van der Helm
f4c871f07e
Add pointer casts to instance creation
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I copied this from the SDK implementation and they don't do any pointer
casts there because it's not strictly necessary, but they're relying on
implementation details that may not always hold true.
2020-12-24 14:46:02 +01:00
Robbert van der Helm
b0fc8f2c5f
Remove are_objects_directly_connected check
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It's not necessary, since all of these objects are simple data objects
that will be passed as arguments to other functions. When we have to
pass through one of those functions we can just serialize the objects at
that point.
2020-12-24 14:45:58 +01:00
Robbert van der Helm
50b50418f4
Fix messages between directly connecting objects
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iZotope plugins will already send messages when connect() is called on
the first object, so this flag has to be set on both host contexts at
the same time.
2020-12-24 13:58:32 +01:00
Robbert van der Helm
a86c37a21d
Partially implement IHostApplication
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For now only works for directly connected components.
2020-12-24 13:48:31 +01:00
Robbert van der Helm
1be9f53bb3
Add missing compile flags
2020-12-24 13:47:01 +01:00