Robbert van der Helm
bb110e8cbb
Add PrimitiveWrapper<T> response logging
2020-12-14 18:08:16 +01:00
Robbert van der Helm
e282f8c572
Fix IComponent::getBusCount()
2020-12-14 18:03:20 +01:00
Robbert van der Helm
0f59d6429d
Implement IAudioProcessor::getLatencySamples()
2020-12-14 17:53:50 +01:00
Robbert van der Helm
6979dafa06
Add a wrapper for serializing primitives
2020-12-14 17:53:38 +01:00
Robbert van der Helm
d9585fac78
Implement IAudioProcessor::canProcessSampleSize()
2020-12-14 17:12:49 +01:00
Robbert van der Helm
b26c2e08a7
Implement IAudioProcessor::getBusArrangement()
2020-12-14 16:55:21 +01:00
Robbert van der Helm
e3b442de57
Implement IAudioProcessor::setBusArrangements()
2020-12-14 16:40:40 +01:00
Robbert van der Helm
b87c3fe790
Add a todo about non-separated controllers
2020-12-14 16:10:56 +01:00
Robbert van der Helm
143d795c0b
Unify log message format for initialize()
2020-12-14 13:21:28 +01:00
Robbert van der Helm
e0dd4ab22d
Add IAudioProcessor query interface to YaComponent
2020-12-14 13:17:10 +01:00
Robbert van der Helm
0668a785b0
Add stubs for implementing IAudioProcessor
2020-12-14 13:06:02 +01:00
Robbert van der Helm
096171bb96
Use the known_iids mechanism for IComponent
2020-12-14 12:48:21 +01:00
Robbert van der Helm
e653142e45
Implement IComponent::getState()
...
With this the basic IComponent interface is fully implemented. Next will
be `IAudioProcessor` and `IConnectionPoint` as additions to IComponent.
We'll use the same `known_iids` mechanism as used in the plugin factory.
2020-12-14 12:38:35 +01:00
Robbert van der Helm
02e6fb1ba8
Add a way to write a VectorStream back
2020-12-14 12:24:09 +01:00
Robbert van der Helm
816d1c1501
Implement IComponent::setState()
2020-12-14 12:09:47 +01:00
Robbert van der Helm
c463543ac9
Implement a serializable vector based IBStream
...
We can now use this for implementing reading and writing preset data.
2020-12-14 00:02:31 +01:00
Robbert van der Helm
7341fab0ea
Implement IComponent::setActive()
2020-12-13 22:17:06 +01:00
Robbert van der Helm
43296675f6
Implement IComponent::activateBus()
2020-12-13 22:07:45 +01:00
Robbert van der Helm
16b949bccf
Log all function calls kwargs-style
2020-12-13 21:53:08 +01:00
Robbert van der Helm
5b6a8ebfac
Implement IComponent::getRoutingInfo()
2020-12-13 21:51:56 +01:00
Robbert van der Helm
6adeb1987d
Log function arguments kwargs-style
...
This would make everything a bit clearer since the SDK uses bitfields
everywhere.
2020-12-13 16:59:16 +01:00
Robbert van der Helm
9df812952e
Implement IComponent::GetBusInfo()
2020-12-13 16:56:09 +01:00
Robbert van der Helm
34b2fa8905
Implement IComponent::getBusCount()
2020-12-13 16:18:13 +01:00
Robbert van der Helm
116b618ac5
Implement IComponent::setIoMode()
2020-12-13 16:12:30 +01:00
Robbert van der Helm
32c1028736
Implement IPluginFactory3::setHostContext()
...
Now the plugin factories are fully implemented (at least, functionality
wise, we still can't create most kinds of objects).
2020-12-13 15:53:39 +01:00
Robbert van der Helm
7c5f7a2e0e
Fully implement IPluginBase::initialize()
...
We can now pass host contexts around.
2020-12-13 15:16:11 +01:00
Robbert van der Helm
0c64aabeea
Add a partial YaHostApplication implementation
2020-12-13 14:46:17 +01:00
Robbert van der Helm
e21ee31ee8
Implement plugin side of IPluginBase::initialize()
2020-12-13 14:30:51 +01:00
Robbert van der Helm
e8929e5e43
Make the UTF-16 conversion a bit safer
2020-12-13 13:53:53 +01:00
Robbert van der Helm
919987298c
Add the base for YaHostApplication
2020-12-13 13:46:00 +01:00
Robbert van der Helm
d9989fe856
Update the VST3 architecture document
2020-12-13 12:32:49 +01:00
Robbert van der Helm
0ad56874e2
Abstract away logging unknown interfaces
2020-12-12 22:22:27 +01:00
Robbert van der Helm
39984ad442
Use the new approach for creating plugin factory
...
Directly serializing and deserializing into objects was and more
boilerplate heavy (since we now need two implementations even though we
only use one), and also much less flexible because we can't wrap
payloads in structs or provide optional values that way.
2020-12-12 21:53:38 +01:00
Robbert van der Helm
efc840a51a
Log unknown interfaces in IComponent::initialize()
2020-12-12 16:53:44 +01:00
Robbert van der Helm
f637e6ad18
Rename Create/Destroy to Construct/Destruct
...
This is less likely to clash with names used by interfaces and it's a
bit clearer what's going on (since they are basically proxies for
constructors and destructors).
2020-12-12 16:18:47 +01:00
Robbert van der Helm
1088483f15
Mention destructors in VST3 implementation docs
2020-12-12 16:18:47 +01:00
Robbert van der Helm
68084bc555
Implement IComponent::terminate()
2020-12-12 16:18:47 +01:00
Robbert van der Helm
d80ba10f06
Interleave structs with their related functions
...
Might make it a bit more organized when this is fully implemented.
2020-12-12 16:04:35 +01:00
Robbert van der Helm
f5a90eb892
Fix typo in YaComponent destructor message
2020-12-12 14:59:59 +01:00
Robbert van der Helm
f526ae3e39
Add a string representation for universal tresult
2020-12-11 23:57:24 +01:00
Robbert van der Helm
e24cecc6d7
Use the univeral tresult in IComponent creation
2020-12-11 23:54:30 +01:00
Robbert van der Helm
91a47a466c
Create a universal wrapper around tvalue
2020-12-11 23:34:23 +01:00
Robbert van der Helm
699ddfd2ea
Implement YaComponentPluginImpl destructor
...
When the object gets dropped through the reference counting system, the
object should also be dropped in the Wine plugin host.
2020-12-11 22:59:32 +01:00
Robbert van der Helm
cdb9dae2df
Rename YaComponent::Arguments to CreateArgs
2020-12-11 22:43:12 +01:00
Robbert van der Helm
41b79720ca
Merge branch 'master' into feature/vst3
2020-12-11 00:50:43 +01:00
Robbert van der Helm
2615da51da
Fix the socket waiting fix #69
...
e07467697a changed the waiting behaviour,
but this meant that there was a very slight window where all secondary
requests would fail when both sides have called connect(), but the other
side has not already called `receive_{events,multi,messages}` to start
listening on the socket.
2020-12-11 00:33:28 +01:00
Robbert van der Helm
5c98b74bc2
Remove now unused variable
2020-12-10 15:07:16 +01:00
Robbert van der Helm
5f7c105b6d
Use boost::asio::transfer_exactly
...
Instead of doing assertions.
2020-12-10 15:03:26 +01:00
Robbert van der Helm
e07467697a
Only wait for sockets during initialization #69
2020-12-10 12:03:51 +01:00
Robbert van der Helm
4a056dcd31
Get rid of the VST3 logging boilerplate
2020-12-09 22:11:39 +01:00