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https://github.com/robbert-vdh/yabridge.git
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Prevent race conditions from simultaneous dispatch calls
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@@ -269,8 +269,20 @@ intptr_t HostBridge::dispatch(AEffect* /*plugin*/,
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}
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// TODO: Maybe reuse buffers here when dealing with chunk data
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return send_event(host_vst_dispatch, converter, opcode, index, value, data,
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option, std::pair<Logger&, bool>(logger, true));
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// Finish message Bitwig's plugin host sometimes calls the dispatch function
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// for opcode 52 from an off thread. This shouldn't be happening, but it
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// does. To prevent race conditions from multiple writes over the same
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// socket at once we'll make sure that only one thread can send sockets at
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// once. These locks are actually only needed around the `write_object()`
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// part of `send_event()`.
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dispatch_semaphore.lock();
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const auto return_value =
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send_event(host_vst_dispatch, converter, opcode, index, value, data,
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option, std::pair<Logger&, bool>(logger, true));
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dispatch_semaphore.unlock();
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return return_value;
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}
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void HostBridge::process_replacing(AEffect* /*plugin*/,
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@@ -23,6 +23,7 @@
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#include <boost/asio/streambuf.hpp>
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#include <boost/process/async_pipe.hpp>
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#include <boost/process/child.hpp>
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#include <mutex>
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#include <thread>
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#include "../common/logging.h"
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@@ -156,6 +157,16 @@ class HostBridge {
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*/
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std::thread host_callback_handler;
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/**
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* A binary semaphore for preventing the dispatch function from being called
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* by two threads at once. This rarely happens and shouldn't event really be
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* happening, but in Bitwig's plugin bridge sometimes calls the dispatch
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* function with opcode 52 while it's still waiting for another dispatch
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* call to return, which would cause two threads to write over the same
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* socket at the same time.
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*/
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std::mutex dispatch_semaphore;
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/**
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* The callback function passed by the host to the VST plugin instance.
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*/
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