mirror of
https://github.com/robbert-vdh/yabridge.git
synced 2026-05-08 04:20:13 +02:00
541 lines
20 KiB
C++
541 lines
20 KiB
C++
// yabridge: a Wine VST bridge
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// Copyright (C) 2020 Robbert van der Helm
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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#include "host-bridge.h"
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#include <boost/asio/read_until.hpp>
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#include <boost/dll/runtime_symbol_info.hpp>
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#include <boost/filesystem.hpp>
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#include <boost/process/env.hpp>
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#include <boost/process/io.hpp>
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#include <boost/process/search_path.hpp>
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#include <iostream>
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#include <random>
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#include "../common/communication.h"
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#include "../common/events.h"
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namespace bp = boost::process;
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// I'd rather use std::filesystem instead, but Boost.Process depends on
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// boost::filesystem
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namespace fs = boost::filesystem;
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/**
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* The name of the wine VST host binary.
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*/
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constexpr auto yabridge_wine_host_name = "yabridge-host.exe";
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/**
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* Used for generating random identifiers.
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*/
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constexpr char alphanumeric_characters[] =
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"0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz";
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std::string create_logger_prefix(const fs::path& socket_path);
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fs::path find_vst_plugin();
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fs::path find_wine_vst_host();
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std::optional<fs::path> find_wineprefix();
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fs::path generate_endpoint_name();
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bp::environment set_wineprefix();
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intptr_t dispatch_proxy(AEffect*, int, int, intptr_t, void*, float);
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void process_proxy(AEffect*, float**, float**, int);
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void process_replacing_proxy(AEffect*, float**, float**, int);
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void setParameter_proxy(AEffect*, int, float);
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float getParameter_proxy(AEffect*, int);
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/**
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* Fetch the bridge instance stored in an unused pointer from a VST plugin. This
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* is sadly needed as a workaround to avoid using globals since we need free
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* function pointers to interface with the VST C API.
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*/
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HostBridge& get_bridge_instance(const AEffect& plugin) {
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return *static_cast<HostBridge*>(plugin.ptr3);
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}
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HostBridge::HostBridge(audioMasterCallback host_callback)
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: vst_host_path(find_wine_vst_host()),
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vst_plugin_path(find_vst_plugin()),
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// All the fields should be zero initialized because
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// `Vst2PluginInstance::vstAudioMasterCallback` from Bitwig's plugin
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// bridge will crash otherwise
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plugin(),
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io_context(),
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socket_endpoint(generate_endpoint_name().string()),
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socket_acceptor(io_context, socket_endpoint),
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host_vst_dispatch(io_context),
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vst_host_callback(io_context),
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host_vst_parameters(io_context),
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host_vst_process_replacing(io_context),
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vst_host_aeffect(io_context),
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host_callback_function(host_callback),
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logger(Logger::create_from_environment(
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create_logger_prefix(socket_endpoint.path()))),
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wine_stdout(io_context),
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wine_stderr(io_context),
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vst_host(vst_host_path,
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// The Wine VST host needs to know which plugin to load
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// and which Unix domain socket to connect to
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vst_plugin_path,
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socket_endpoint.path(),
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bp::env = set_wineprefix(),
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bp::std_out = wine_stdout,
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bp::std_err = wine_stderr) {
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logger.log("Initializing yabridge using '" + vst_host_path.string() + "'");
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logger.log("plugin: '" + vst_plugin_path.string() + "'");
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logger.log("socket: '" + socket_endpoint.path() + "'");
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logger.log("wineprefix: '" +
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find_wineprefix().value_or("<default>").string() + "'");
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// It's very important that these sockets are connected to in the same
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// order in the Wine VST host
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socket_acceptor.accept(host_vst_dispatch);
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socket_acceptor.accept(vst_host_callback);
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socket_acceptor.accept(host_vst_parameters);
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socket_acceptor.accept(host_vst_process_replacing);
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socket_acceptor.accept(vst_host_aeffect);
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// Set up all pointers for our `AEffect` struct. We will fill this with data
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// from the VST plugin loaded in Wine at the end of this constructor.
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plugin.ptr3 = this;
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plugin.dispatcher = dispatch_proxy;
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plugin.process = process_proxy;
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plugin.setParameter = setParameter_proxy;
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plugin.getParameter = getParameter_proxy;
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plugin.processReplacing = process_replacing_proxy;
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// For our communication we use simple threads and blocking operations
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// instead of asynchronous IO since communication has to be handled in
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// lockstep anyway
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host_callback_handler = std::thread([&]() {
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try {
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while (true) {
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passthrough_event(vst_host_callback, &plugin,
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host_callback_function,
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std::pair<Logger&, bool>(logger, false));
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}
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} catch (const boost::system::system_error&) {
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// This happens when the sockets got closed because the plugin
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// is being shut down
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}
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});
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// Print the Wine host's STDOUT and STDERR streams to the log file
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async_log_pipe_lines(wine_stdout, wine_stdout_buffer, "[Wine STDOUT] ");
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async_log_pipe_lines(wine_stderr, wine_stderr_buffer, "[Wine STDERR] ");
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wine_io_handler = std::thread([&]() { io_context.run(); });
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// Read the plugin's information from the Wine process. This can only be
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// done after we started accepting host callbacks as the plugin might do
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// this during initialization.
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// XXX: If the plugin has crashed then this read should fail instead of
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// blocking indefinitely, check if this is the case
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plugin = read_object(vst_host_aeffect, plugin);
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}
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class DispatchDataConverter : DefaultDataConverter {
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public:
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DispatchDataConverter(std::vector<uint8_t>& chunk_data)
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: chunk(chunk_data) {}
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std::optional<EventPayload> read(const int opcode,
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const intptr_t value,
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const void* data) {
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// There are some events that need specific structs that we can't simply
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// serialize as a string because they might contain null bytes
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switch (opcode) {
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// TODO: Add GUI support. These events are just disabled for now to
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// ensure everything else works first.
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case effEditOpen:
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case effEditTop:
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case effEditIdle:
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case effEditClose:
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case effEditGetRect:
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std::cerr << "Got opcode "
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<< opcode_to_string(true, opcode)
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.value_or(std::to_string(opcode))
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<< "), ignoring..." << std::endl;
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return std::nullopt;
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break;
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case effGetChunk:
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return WantsChunkBuffer();
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break;
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case effSetChunk:
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// When the host passes a chunk it will use the value parameter
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// to tell us its length
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return std::string(static_cast<const char*>(data), value);
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break;
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case effProcessEvents:
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return DynamicVstEvents(*static_cast<const VstEvents*>(data));
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break;
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default:
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return DefaultDataConverter::read(opcode, value, data);
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break;
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}
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}
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void write(const int opcode, void* data, const EventResult& response) {
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switch (opcode) {
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case effGetChunk:
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// Write the chunk data to some publically accessible place in
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// `HostBridge` and write a pointer to that struct to the data
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// pointer
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{
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std::string buffer =
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std::get<std::string>(response.payload);
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chunk.assign(buffer.begin(), buffer.end());
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*static_cast<void**>(data) = chunk.data();
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}
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break;
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default:
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DefaultDataConverter::write(opcode, data, response);
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break;
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}
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}
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intptr_t return_value(const int opcode, const intptr_t original) {
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return DefaultDataConverter::return_value(opcode, original);
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}
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private:
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std::vector<uint8_t>& chunk;
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};
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/**
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* Handle an event sent by the VST host. Most of these opcodes will be passed
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* through to the winelib VST host.
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*/
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intptr_t HostBridge::dispatch(AEffect* /*plugin*/,
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int opcode,
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int index,
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intptr_t value,
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void* data,
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float option) {
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DispatchDataConverter converter(chunk_data);
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// Some events need some extra handling
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// TODO: Handle other things such as GUI itneraction
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switch (opcode) {
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case effClose:
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// TODO: Gracefully close the editor?
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// TODO: Check whether the sockets and the endpoint are closed
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// correctly
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// Allow the plugin to handle its own shutdown
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const auto return_value = send_event(
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host_vst_dispatch, converter, opcode, index, value, data,
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option, std::pair<Logger&, bool>(logger, true));
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// Boost.Process will send SIGKILL to the Wien host for us when this
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// class gets destroyed. Because the process is running a few
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// threads Wine will say something about a segfault (probably
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// related to `std::terminate`), but this doesn't seem to have any
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// negative impact
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// The `stop()` method will cause the IO context to just drop all of
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// its work and immediately and not throw any exceptions that would
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// have been caused by pipes and sockets being closed
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io_context.stop();
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// `std::thread`s are not interruptable, and since we're doing
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// blocking synchronous reads there's no way to interrupt them. If
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// we don't detach them then the runtime will call `std::terminate`
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// for us. The workaround here is to simply detach the threads and
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// then close all sockets. This will cause them to throw exceptions
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// which we then catch and ignore. Please let me know if there's a
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// better way to handle this.q
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host_callback_handler.detach();
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wine_io_handler.detach();
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delete this;
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return return_value;
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break;
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}
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// TODO: Maybe reuse buffers here when dealing with chunk data
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// Finish message Bitwig's plugin host sometimes calls the dispatch function
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// for opcode 52 from an off thread. This shouldn't be happening, but it
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// does. To prevent race conditions from multiple writes over the same
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// socket at once we'll make sure that only one thread can send sockets at
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// once. These locks are actually only needed around the `write_object()`
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// part of `send_event()`.
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dispatch_semaphore.lock();
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const auto return_value =
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send_event(host_vst_dispatch, converter, opcode, index, value, data,
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option, std::pair<Logger&, bool>(logger, true));
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dispatch_semaphore.unlock();
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return return_value;
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}
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void HostBridge::process_replacing(AEffect* /*plugin*/,
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float** inputs,
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float** outputs,
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int sample_frames) {
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// The inputs and outputs arrays should be `[num_inputs][sample_frames]` and
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// `[num_outputs][sample_frames]` floats large respectfully.
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std::vector<std::vector<float>> input_buffers(
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plugin.numInputs, std::vector<float>(sample_frames));
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for (int channel = 0; channel < plugin.numInputs; channel++) {
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std::copy(inputs[channel], inputs[channel] + sample_frames + 1,
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input_buffers[channel].begin());
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}
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const AudioBuffers request{input_buffers, sample_frames};
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write_object(host_vst_process_replacing, request, process_buffer);
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// /Write the results back to the `outputs` arrays
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AudioBuffers response;
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response =
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read_object(host_vst_process_replacing, response, process_buffer);
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assert(response.buffers.size() == static_cast<size_t>(plugin.numOutputs));
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for (int channel = 0; channel < plugin.numOutputs; channel++) {
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std::copy(response.buffers[channel].begin(),
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response.buffers[channel].end(), outputs[channel]);
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}
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}
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float HostBridge::get_parameter(AEffect* /*plugin*/, int index) {
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logger.log_get_parameter(index);
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const Parameter request{index, std::nullopt};
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write_object(host_vst_parameters, request);
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const auto response = read_object<ParameterResult>(host_vst_parameters);
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logger.log_get_parameter_response(response.value.value());
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return response.value.value();
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}
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void HostBridge::set_parameter(AEffect* /*plugin*/, int index, float value) {
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logger.log_set_parameter(index, value);
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const Parameter request{index, value};
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write_object(host_vst_parameters, request);
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// This should not contain any values and just serve as an acknowledgement
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const auto response = read_object<ParameterResult>(host_vst_parameters);
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logger.log_set_parameter_response();
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assert(!response.value.has_value());
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}
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void HostBridge::async_log_pipe_lines(patched_async_pipe& pipe,
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boost::asio::streambuf& buffer,
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std::string prefix) {
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boost::asio::async_read_until(
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pipe, buffer, '\n', [&, prefix](const auto&, size_t) {
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std::string line;
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std::getline(std::istream(&buffer), line);
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logger.log(prefix + line);
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async_log_pipe_lines(pipe, buffer, prefix);
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});
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}
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/**
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* Create a logger prefix based on the unique socket path for easy
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* identification. The socket path contains both the plugin's name and a unique
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* identifier.
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*
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* @param socket_path The path to the socket endpoint in use.
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*
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* @return A prefix string for log messages.
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*/
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std::string create_logger_prefix(const fs::path& socket_path) {
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std::ostringstream prefix;
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prefix << "[" << socket_path.filename().replace_extension().string()
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<< "] ";
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return prefix.str();
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}
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/**
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* Finds the Wine VST hsot (named `yabridge-host.exe`). For this we will search
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* in two places:
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*
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* 1. Alongside libyabridge.so if the file got symlinked. This is useful
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* when developing, as you can simply symlink the the libyabridge.so
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* file in the build directory without having to install anything to
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* /usr.
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* 2. In the regular search path.
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*
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* @return The a path to the VST host, if found.
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* @throw std::runtime_error If the Wine VST host could not be found.
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*/
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fs::path find_wine_vst_host() {
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fs::path host_path =
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fs::canonical(boost::dll::this_line_location()).remove_filename() /
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yabridge_wine_host_name;
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if (fs::exists(host_path)) {
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return host_path;
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}
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// Bosot will return an empty path if the file could not be found in the
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// search path
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const fs::path vst_host_path = bp::search_path(yabridge_wine_host_name);
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if (vst_host_path == "") {
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throw std::runtime_error("Could not locate '" +
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std::string(yabridge_wine_host_name) + "'");
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}
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return vst_host_path;
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}
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/**
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* Locate the wineprefix this file is located in, if it is inside of a wine
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* prefix.
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*
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* @return Either the path to the wineprefix (containing the `drive_c?`
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* directory), or `std::nullopt` if it is not inside of a wine prefix.
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*/
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std::optional<fs::path> find_wineprefix() {
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// Try to locate the wineprefix this .so file is located in by finding the
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// first parent directory that contains a directory named `dosdevices`
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fs::path wineprefix_path =
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boost::dll::this_line_location().remove_filename();
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while (wineprefix_path != "") {
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if (fs::is_directory(wineprefix_path / "dosdevices")) {
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return wineprefix_path;
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}
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wineprefix_path = wineprefix_path.parent_path();
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}
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return std::nullopt;
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}
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/**
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* Find the VST plugin .dll file that corresponds to this copy of
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* `libyabridge.so`. This should be the same as the name of this file but with a
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* `.dll` file extension instead of `.so`.
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*
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* @return The a path to the accompanying VST plugin .dll file.
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* @throw std::runtime_error If no matching .dll file could be found.
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*/
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fs::path find_vst_plugin() {
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fs::path plugin_path = boost::dll::this_line_location();
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plugin_path.replace_extension(".dll");
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// This function is used in the constructor's initializer list so we have to
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// throw when the path could not be found
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if (!fs::exists(plugin_path)) {
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throw std::runtime_error(
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"'" + plugin_path.string() +
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"' does not exist, make sure to rename 'libyabridge.so' to match a "
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"VST plugin .dll file.");
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}
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// Also resolve symlinks here, mostly for development purposes
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return fs::canonical(plugin_path);
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}
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/**
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* Generate a unique name for the Unix domain socket endpoint based on the VST
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* plugin's name. This will also generate the parent directory if it does not
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* yet exist since we're using this in the constructor's initializer list.
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*
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* @return A path to a not yet existing Unix domain socket endpoint.
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* @throw std::runtime_error If no matching .dll file could be found.
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*/
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fs::path generate_endpoint_name() {
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const auto plugin_name =
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find_vst_plugin().filename().replace_extension("").string();
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std::random_device random_device;
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std::mt19937 rng(random_device());
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fs::path candidate_endpoint;
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do {
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std::string random_id;
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std::sample(
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alphanumeric_characters,
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alphanumeric_characters + strlen(alphanumeric_characters) - 1,
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std::back_inserter(random_id), 8, rng);
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candidate_endpoint = fs::temp_directory_path() / "yabridge" /
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(plugin_name + "-" + random_id + ".sock");
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} while (fs::exists(candidate_endpoint));
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// Ensure that the parent directory exists so the socket endpoint can be
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// created there
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fs::create_directories(candidate_endpoint.parent_path());
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// TODO: Should probably try creating the endpoint right here and catch any
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// exceptions since this could technically result in a race condition
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// when two instances of yabridge decide to use the same endpoint name
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// at the same time
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return candidate_endpoint;
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}
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/**
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* Locate the wineprefix and set the `WINEPREFIX` environment variable if found.
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* This way it's also possible to run .dll files outside of a wineprefix using
|
|
* the user's default prefix.
|
|
*/
|
|
bp::environment set_wineprefix() {
|
|
auto env(boost::this_process::environment());
|
|
|
|
const auto wineprefix_path = find_wineprefix();
|
|
if (wineprefix_path.has_value()) {
|
|
env["WINEPREFIX"] = wineprefix_path->string();
|
|
}
|
|
|
|
return env;
|
|
}
|
|
|
|
// The below functions are proxy functions for the methods defined in
|
|
// `Bridge.cpp`
|
|
|
|
intptr_t dispatch_proxy(AEffect* plugin,
|
|
int opcode,
|
|
int index,
|
|
intptr_t value,
|
|
void* data,
|
|
float option) {
|
|
return get_bridge_instance(*plugin).dispatch(plugin, opcode, index, value,
|
|
data, option);
|
|
}
|
|
|
|
void process_proxy(AEffect* plugin,
|
|
float** inputs,
|
|
float** outputs,
|
|
int sample_frames) {
|
|
return get_bridge_instance(*plugin).process_replacing(
|
|
plugin, inputs, outputs, sample_frames);
|
|
}
|
|
|
|
void process_replacing_proxy(AEffect* plugin,
|
|
float** inputs,
|
|
float** outputs,
|
|
int sample_frames) {
|
|
return get_bridge_instance(*plugin).process_replacing(
|
|
plugin, inputs, outputs, sample_frames);
|
|
}
|
|
|
|
void setParameter_proxy(AEffect* plugin, int index, float value) {
|
|
return get_bridge_instance(*plugin).set_parameter(plugin, index, value);
|
|
}
|
|
|
|
float getParameter_proxy(AEffect* plugin, int index) {
|
|
return get_bridge_instance(*plugin).get_parameter(plugin, index);
|
|
}
|