mirror of
https://github.com/robbert-vdh/yabridge.git
synced 2026-05-07 12:10:09 +02:00
Implement the rest of the GUI events
The GUI is still not updating though.
This commit is contained in:
@@ -217,6 +217,7 @@ void passthrough_event(boost::asio::local::stream_protocol::socket& socket,
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return &events.as_c_events();
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},
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[&](WantsChunkBuffer&) -> void* { return string_buffer.data(); },
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[&](const WantsVstRect&) -> void* { return string_buffer.data(); },
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[&](const WantsVstTimeInfo&) -> void* { return nullptr; },
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[&](WantsString&) -> void* { return string_buffer.data(); }},
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event.payload);
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@@ -264,6 +265,11 @@ void passthrough_event(boost::asio::local::stream_protocol::socket& socket,
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return std::string(*static_cast<char**>(data),
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return_value);
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},
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[&](WantsVstRect&) -> EventResposnePayload {
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// The plugin has written a pointer to a VstRect struct
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// into the data poitner
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return **static_cast<VstRect**>(data);
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},
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[&](WantsVstTimeInfo&) -> EventResposnePayload {
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// Not sure why the VST API has twenty different ways of
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// returning structs, but in this case the value returned
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@@ -175,6 +175,7 @@ void Logger::log_event(bool is_dispatch,
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[&](const WantsChunkBuffer&) {
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message << "<writable_buffer>";
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},
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[&](const WantsVstRect&) { message << "<writable_buffer>"; },
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[&](const WantsVstTimeInfo&) { message << "<nullptr>"; },
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[&](const WantsString&) { message << "<writable_string>"; }},
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payload);
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@@ -210,6 +211,11 @@ void Logger::log_event_response(bool is_dispatch,
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}
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},
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[&](const AEffect&) { message << ", <AEffect_object>"; },
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[&](const VstRect& rect) {
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message << ", {l: " << rect.left << ", t: " << rect.top
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<< ", r: " << rect.right
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<< ", b: " << rect.bottom << "}";
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},
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[&](const VstTimeInfo&) { message << ", <time_info>"; }},
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payload);
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@@ -83,6 +83,14 @@ void serialize(S& s, AEffect& plugin) {
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s.value4b(plugin.version);
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}
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template <typename S>
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void serialize(S& s, VstRect& rect) {
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s.value2b(rect.top);
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s.value2b(rect.left);
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s.value2b(rect.right);
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s.value2b(rect.bottom);
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}
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template <typename S>
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void serialize(S& s, VstTimeInfo& time_info) {
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s.value8b(time_info.samplePos);
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@@ -152,9 +160,15 @@ class alignas(16) DynamicVstEvents {
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*/
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struct WantsChunkBuffer {};
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/**
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* Marker struct to indicate that the event handler will write a pointer to a
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* `VstRect` struct into the void pointer.
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*/
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struct WantsVstRect {};
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/**
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* Marker struct to indicate that the event handler will return a pointer to a
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* `VstTiemInfo` struct that should be returned transfered.
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* `VstTimeInfo` struct that should be returned transfered.
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*/
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struct WantsVstTimeInfo {};
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@@ -198,6 +212,7 @@ using EventPayload = std::variant<std::nullptr_t,
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AEffect,
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DynamicVstEvents,
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WantsChunkBuffer,
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WantsVstRect,
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WantsVstTimeInfo,
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WantsString>;
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@@ -218,8 +233,8 @@ void serialize(S& s, EventPayload& payload) {
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events.events, max_midi_events,
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[](S& s, VstEvent& event) { s.container1b(event.dump); });
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},
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[](S&, WantsChunkBuffer&) {}, [](S&, WantsVstTimeInfo&) {},
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[](S&, WantsString&) {}});
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[](S&, WantsChunkBuffer&) {}, [](S&, WantsVstRect&) {},
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[](S&, WantsVstTimeInfo&) {}, [](S&, WantsString&) {}});
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}
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/**
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@@ -275,7 +290,7 @@ struct Event {
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* - An X11 window pointer for the editor window.
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*/
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using EventResposnePayload =
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std::variant<std::monostate, std::string, AEffect, VstTimeInfo>;
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std::variant<std::monostate, std::string, AEffect, VstRect, VstTimeInfo>;
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template <typename S>
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void serialize(S& s, EventResposnePayload& payload) {
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@@ -289,6 +304,7 @@ void serialize(S& s, EventResposnePayload& payload) {
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s.text1b(string, binary_buffer_size);
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},
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[](S& s, AEffect& effect) { s.object(effect); },
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[](S& s, VstRect& rect) { s.object(rect); },
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[](S& s, VstTimeInfo& time_info) { s.object(time_info); }});
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}
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+69
-65
@@ -172,8 +172,9 @@ HostBridge::HostBridge(audioMasterCallback host_callback)
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class DispatchDataConverter : DefaultDataConverter {
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public:
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DispatchDataConverter(std::vector<uint8_t>& chunk_data)
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: chunk(chunk_data) {}
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DispatchDataConverter(std::vector<uint8_t>& chunk_data,
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VstRect& editor_rectangle)
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: chunk(chunk_data), rect(editor_rectangle) {}
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std::optional<EventPayload> read(const int opcode,
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const intptr_t value,
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@@ -181,18 +182,8 @@ class DispatchDataConverter : DefaultDataConverter {
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// There are some events that need specific structs that we can't simply
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// serialize as a string because they might contain null bytes
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switch (opcode) {
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// TODO: Add GUI support. These events are just disabled for now to
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// ensure everything else works first.
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case effEditTop:
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case effEditIdle:
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case effEditClose:
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case effEditGetRect:
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std::cerr << "Got opcode "
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<< opcode_to_string(true, opcode)
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.value_or(std::to_string(opcode))
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<< "), ignoring..." << std::endl;
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return std::nullopt;
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return WantsVstRect();
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break;
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case effEditOpen:
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// The host will have passed us an X11 window handle in the void
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@@ -222,18 +213,31 @@ class DispatchDataConverter : DefaultDataConverter {
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void write(const int opcode, void* data, const EventResult& response) {
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switch (opcode) {
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case effGetChunk:
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case effEditGetRect: {
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// Write back the (hopefully) updated editor dimensions
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const auto new_rect = std::get<VstRect>(response.payload);
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rect = new_rect;
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// TODO: Maybe the host expects this field to be always up to
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// date, so if the editor resizes itself then the
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// `VstRect` behind this pointer should change as well
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// without any additional dispatch calls. If that's the
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// case, then we can probably reuse
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// `audioMasterSizeWindow`.
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*static_cast<VstRect**>(data) = ▭
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break;
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}
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case effGetChunk: {
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// Write the chunk data to some publically accessible place in
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// `HostBridge` and write a pointer to that struct to the data
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// pointer
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{
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std::string buffer =
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std::get<std::string>(response.payload);
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chunk.assign(buffer.begin(), buffer.end());
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*static_cast<void**>(data) = chunk.data();
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}
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std::string buffer = std::get<std::string>(response.payload);
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chunk.assign(buffer.begin(), buffer.end());
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*static_cast<void**>(data) = chunk.data();
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break;
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}
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default:
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DefaultDataConverter::write(opcode, data, response);
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break;
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@@ -246,6 +250,7 @@ class DispatchDataConverter : DefaultDataConverter {
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private:
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std::vector<uint8_t>& chunk;
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VstRect& rect;
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};
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/**
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@@ -258,62 +263,61 @@ intptr_t HostBridge::dispatch(AEffect* /*plugin*/,
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intptr_t value,
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void* data,
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float option) {
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DispatchDataConverter converter(chunk_data);
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DispatchDataConverter converter(chunk_data, editor_rectangle);
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// Some events need some extra handling
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// TODO: Handle GUI closing?
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switch (opcode) {
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break;
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case effClose:
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case effClose: {
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// TODO: Gracefully close the editor?
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// TODO: Check whether the sockets and the endpoint are closed
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// correctly
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{
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// Allow the plugin to handle its own shutdown. I've found a few
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// plugins that work fine except for that they crash during
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// shutdown. This shouldn't have any negative side effects since
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// state has already been saved before this and all resources
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// are cleaned up properly. Still not sure if this is a good way
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// to handle this.
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intptr_t return_value = 1;
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try {
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return_value = send_event(
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host_vst_dispatch, dispatch_semaphore, converter,
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std::pair<Logger&, bool>(logger, true), opcode, index,
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value, data, option);
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} catch (const boost::system::system_error& a) {
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// Thrown when the socket gets closed because the VST plugin
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// loaded into the Wine process crashed during shutdown
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logger.log("The plugin crashed during shutdown, ignoring");
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}
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// Boost.Process will send SIGKILL to the Wien host for us when
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// this class gets destroyed. Because the process is running a
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// few threads Wine will say something about a segfault
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// (probably related to `std::terminate`), but this doesn't seem
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// to have any negative impact
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// The `stop()` method will cause the IO context to just drop
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// all of its work and immediately and not throw any exceptions
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// that would have been caused by pipes and sockets being closed
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io_context.stop();
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// `std::thread`s are not interruptable, and since we're doing
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// blocking synchronous reads there's no way to interrupt them.
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// If we don't detach them then the runtime will call
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// `std::terminate` for us. The workaround here is to simply
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// detach the threads and then close all sockets. This will
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// cause them to throw exceptions which we then catch and
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// ignore. Please let me know if there's a better way to handle
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// this.q
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host_callback_handler.detach();
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wine_io_handler.detach();
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delete this;
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return return_value;
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// Allow the plugin to handle its own shutdown. I've found a few
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// plugins that work fine except for that they crash during
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// shutdown. This shouldn't have any negative side effects since
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// state has already been saved before this and all resources are
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// cleaned up properly. Still not sure if this is a good way to
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// handle this.
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intptr_t return_value = 1;
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try {
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return_value =
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send_event(host_vst_dispatch, dispatch_semaphore, converter,
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std::pair<Logger&, bool>(logger, true), opcode,
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index, value, data, option);
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} catch (const boost::system::system_error& a) {
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// Thrown when the socket gets closed because the VST plugin
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// loaded into the Wine process crashed during shutdown
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logger.log("The plugin crashed during shutdown, ignoring");
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}
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// Boost.Process will send SIGKILL to the Wien host for us when this
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// class gets destroyed. Because the process is running a few
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// threads Wine will say something about a segfault (probably
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// related to `std::terminate`), but this doesn't seem to have any
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// negative impact
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// The `stop()` method will cause the IO context to just drop
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// all of its work and immediately and not throw any exceptions
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// that would have been caused by pipes and sockets being closed
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io_context.stop();
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// `std::thread`s are not interruptable, and since we're doing
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// blocking synchronous reads there's no way to interrupt them. If
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// we don't detach them then the runtime will call `std::terminate`
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// for us. The workaround here is to simply detach the threads and
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// then close all sockets. This will cause them to throw exceptions
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// which we then catch and ignore. Please let me know if there's a
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// better way to handle this.q
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host_callback_handler.detach();
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wine_io_handler.detach();
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delete this;
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return return_value;
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break;
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};
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}
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// TODO: Maybe reuse buffers here when dealing with chunk data
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@@ -111,6 +111,11 @@ class HostBridge {
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* `effGetChunk` event.
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*/
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std::vector<uint8_t> chunk_data;
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/**
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* The VST host will expect to be returned a pointer to a struct that stores
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* the dimensions of the editor window.
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*/
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VstRect editor_rectangle;
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private:
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/**
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@@ -195,28 +195,41 @@ intptr_t PluginBridge::dispatch_wrapper(AEffect* plugin,
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intptr_t value,
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void* data,
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float option) {
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// TODO: editEffClose
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// We have to intercept GUI open calls since we can't use
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// the X11 window handle passed by the host
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if (opcode == effEditOpen) {
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const auto win32_handle = editor.open();
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switch (opcode) {
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case effEditOpen: {
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const auto win32_handle = editor.open();
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// The plugin will return 0 if it can not open its
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// editor window (or if it does not support it, but in
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// that case the DAW should be hiding the option)
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const intptr_t return_value = plugin->dispatcher(
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plugin, opcode, index, value, win32_handle, option);
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if (return_value == 0) {
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return 0;
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// The plugin will return 0 if it can not open its
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// editor window (or if it does not support it, but in
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// that case the DAW should be hiding the option)
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const intptr_t return_value = plugin->dispatcher(
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plugin, opcode, index, value, win32_handle, option);
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if (return_value == 0) {
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return 0;
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}
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const auto x11_handle = reinterpret_cast<size_t>(data);
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editor.embed_into(x11_handle);
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return return_value;
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break;
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}
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case effEditClose: {
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const intptr_t return_value =
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plugin->dispatcher(plugin, opcode, index, value, data, option);
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const auto x11_handle = reinterpret_cast<size_t>(data);
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editor.embed_into(x11_handle);
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editor.close();
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return return_value;
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return return_value;
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break;
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}
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default:
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return plugin->dispatcher(plugin, opcode, index, value, data,
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option);
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break;
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}
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return plugin->dispatcher(plugin, opcode, index, value, data, option);
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}
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void PluginBridge::wait() {
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Block a user