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https://github.com/robbert-vdh/yabridge.git
synced 2026-05-08 04:20:13 +02:00
Generate a unique ID and store the new component
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@@ -56,20 +56,14 @@ void Vst3Bridge::run() {
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Steinberg::IPtr<Steinberg::Vst::IComponent> component =
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module->getFactory()
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.createInstance<Steinberg::Vst::IComponent>(args.cid);
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// TODO: Next steps are:
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// - Generate a new unique ID using an atomic size_t and
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// fetch-and-add.
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// - Add an `std::map<size_t,
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// Steinberg::IPtr<Steinberg::Vst::IComponent>`
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// to this class and add `component` with the generated
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// ID to that.
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// - Add that ID to `YaComponent` and set it in the object
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// we create here.
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if (component) {
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// TODO: Generate a unique instance ID
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std::lock_guard lock(component_instances_mutex);
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const size_t instance_id = generate_instance_id();
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component_instances[instance_id] = std::move(component);
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return std::make_optional<YaComponent::Arguments>(
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component, 420691337);
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component, instance_id);
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} else {
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return std::nullopt;
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}
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@@ -78,3 +72,7 @@ void Vst3Bridge::run() {
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return *plugin_factory;
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}});
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}
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size_t Vst3Bridge::generate_instance_id() {
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return current_instance_id.fetch_add(1);
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}
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@@ -59,6 +59,13 @@ class Vst3Bridge : public HostBridge {
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void run() override;
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private:
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/**
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* Generate a nique instance identifier using an atomic fetch-and-add. This
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* is used to be able to refer to specific instances created for
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* `IPluginFactory::createInstance()`.
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*/
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size_t generate_instance_id();
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/**
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* The IO context used for event handling so that all events and window
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* message handling can be performed from a single thread, even when hosting
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@@ -90,4 +97,22 @@ class Vst3Bridge : public HostBridge {
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* information during its initialization.
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*/
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std::unique_ptr<YaPluginFactory> plugin_factory;
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/**
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* Used to assign unique identifier to instances created for
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* `IPluginFactory::createInstance()`.
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*
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* @related enerate_instance_id
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*/
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std::atomic_size_t current_instance_id;
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// Below are managed instances we created for
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// `IPluginFactory::createInstance()`. The keys in all of these maps are the
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// unique identifiers we generated for them so we can identify specific
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// instances. The mutexes are used for operations that insert or remove
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// items, and not for regular access.
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std::map<size_t, Steinberg::IPtr<Steinberg::Vst::IComponent>>
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component_instances;
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std::mutex component_instances_mutex;
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};
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