Connect to the unix socket from the Wine VST host

This commit is contained in:
Robbert van der Helm
2020-02-24 15:46:22 +01:00
parent a716072272
commit df47104297
5 changed files with 27 additions and 7 deletions
+4 -5
View File
@@ -55,6 +55,7 @@ bp::environment set_wineprefix();
Bridge::Bridge()
: io_context(),
socket_endpoint(generate_endpoint_name().string()),
socket_acceptor(io_context, socket_endpoint),
host_vst_dispatch(io_context),
vst_stdin(),
vst_stdout(),
@@ -66,12 +67,9 @@ Bridge::Bridge()
bp::std_in = vst_stdin,
bp::std_out = vst_stdout,
bp::env = set_wineprefix()) {
boost::asio::local::stream_protocol::acceptor acceptor(io_context,
socket_endpoint);
// It's very important that these sockets are connected to in the same order
// in the Wine VST host
acceptor.accept(host_vst_dispatch);
socket_acceptor.accept(host_vst_dispatch);
}
/**
@@ -187,7 +185,8 @@ fs::path find_vst_plugin() {
"VST plugin .dll file.");
}
return plugin_path;
// Also resolve symlinks here, mostly for development purposes
return fs::canonical(plugin_path);
}
/**
+1
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@@ -64,6 +64,7 @@ class Bridge {
private:
boost::asio::io_context io_context;
boost::asio::local::stream_protocol::endpoint socket_endpoint;
boost::asio::local::stream_protocol::acceptor socket_acceptor;
// The naming convention for these sockets is `<from>_<to>_<event>`. For
// instance the socket named `host_vst_dispatch` forwards