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https://github.com/robbert-vdh/yabridge.git
synced 2026-05-07 03:50:11 +02:00
Add logging for the VST3 plugin
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@@ -89,10 +89,7 @@ class Vst3MessageHandler : public AdHocSocketHandler<Thread> {
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if (logging) {
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auto [logger, is_host_vst] = *logging;
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// TODO: Log the request
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// logger.log_event(is_dispatch, opcode, index, value, payload,
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// option,
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// value_payload);
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logger.log_request(is_host_vst, object);
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}
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// A socket only handles a single request at a time as to prevent
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@@ -111,11 +108,7 @@ class Vst3MessageHandler : public AdHocSocketHandler<Thread> {
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if (logging) {
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auto [logger, is_host_vst] = *logging;
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// TODO: Log the response
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// logger.log_event_response(is_dispatch, opcode,
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// response.return_value,
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// response.payload,
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// response.value_payload);
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logger.log_response(!is_host_vst, response);
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}
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return response;
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@@ -152,23 +145,22 @@ class Vst3MessageHandler : public AdHocSocketHandler<Thread> {
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[&](boost::asio::local::stream_protocol::socket& socket) {
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auto request = read_object<Request>(socket);
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if (logging) {
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auto [logger, is_host_vst] = *logging;
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// TODO: Log the request, use the visitor with an auto
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// lambda so we can use the same overloads as we use
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// in `send_message()`
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// logger.log_event(is_dispatch, opcode, index, value,
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// payload, option,
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// value_payload);
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std::visit(
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[&](const auto& object) {
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auto [logger, is_host_vst] = *logging;
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logger.log_request(is_host_vst, object);
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},
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request);
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}
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Response response = callback(request);
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if (logging) {
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// TODO: Log the response, use the visitor with an auto
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// lambda so we can use the same overloads as we use
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// in `send_message()`
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// logger.log_event_response(
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// is_dispatch, event.opcode, response.return_value,
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// response.payload, response.value_payload);
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std::visit(
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[&](const auto& object) {
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auto [logger, is_host_vst] = *logging;
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logger.log_response(!is_host_vst, object);
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},
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response);
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}
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write_object(socket, response);
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@@ -16,4 +16,28 @@
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#include "vst3.h"
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#include <sstream>
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// TODO: Reconsider the output format
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// TODO: Maybe think of an alterantive that's a little less boilerplaty
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Vst3Logger::Vst3Logger(Logger& generic_logger) : logger(generic_logger) {}
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void Vst3Logger::log_request(bool is_host_vst, const WantsConfiguration&) {
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if (BOOST_UNLIKELY(logger.verbosity >= Logger::Verbosity::most_events)) {
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std::ostringstream message;
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message << get_log_prefix(is_host_vst)
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<< " >> Requesting <Configuration>";
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log(message.str());
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}
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}
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void Vst3Logger::log_response(bool is_host_vst, const Configuration&) {
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if (BOOST_UNLIKELY(logger.verbosity >= Logger::Verbosity::most_events)) {
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std::ostringstream message;
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message << get_log_prefix(is_host_vst) << " <Configuration>";
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log(message.str());
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}
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}
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@@ -16,6 +16,7 @@
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#pragma once
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#include "../serialization/vst3.h"
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#include "common.h"
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/**
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@@ -37,7 +38,24 @@ class Vst3Logger {
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*/
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inline void log_trace(const std::string& message) { logger.log(message); }
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// TODO: Logging interface for VST3 plugins
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// For every object we send using `Vst3MessageHandler` we have overloads
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// that print information about the request and the response. The boolean
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// flag here indicates whether the request was initiated on the host side
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// (what we'll call a control message).
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void log_request(bool is_host_vst, const WantsConfiguration&);
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void log_response(bool is_host_vst, const Configuration&);
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Logger& logger;
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private:
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/**
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* Get the `host -> vst` or `vst -> host` prefix based on the boolean flag
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* we pass to every logging function so we don't have to repeat it
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* everywhere.
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*/
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inline std::string get_log_prefix(bool is_host_vst) {
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return is_host_vst ? "[host -> vst]" : "[vst -> host]";
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}
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};
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