Find the correct library file from the chainloader

Instead of using this hardcdoed path.
This commit is contained in:
Robbert van der Helm
2022-04-16 19:26:27 +02:00
parent 85989f4c1d
commit d73a0041eb
8 changed files with 151 additions and 22 deletions
+6 -2
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@@ -2,15 +2,19 @@
# main `meson.build` file so everything gets bundled to a single directory.
vst2_chainloader_sources = files(
'vst2-chainloader.cpp',
'../common/logging/common.cpp',
'../common/linking.cpp',
'../common/notifications.cpp',
'../common/process.cpp',
'utils.cpp',
'vst2-chainloader.cpp',
)
vst3_chainloader_sources = files(
'vst3-chainloader.cpp',
'../common/logging/common.cpp',
'../common/linking.cpp',
'../common/notifications.cpp',
'../common/process.cpp',
'utils.cpp',
'vst3-chainloader.cpp',
)
+81
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@@ -0,0 +1,81 @@
// yabridge: a Wine plugin bridge
// Copyright (C) 2020-2022 Robbert van der Helm
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include "utils.h"
#include <dlfcn.h>
// Generated inside of the build directory
#include <config.h>
#include "../common/linking.h"
#include "../common/logging/common.h"
#include "../common/notifications.h"
#include "../common/process.h"
namespace fs = ghc::filesystem;
void* find_plugin_library(const std::string& name) {
// Just using a goto for this would probably be cleaner, but yeah...
const auto impl = [&name]() -> void* {
// If `name` exists right next to the Wine plugin host binary, then
// we'll try loading that. Otherwise we'll fall back to regular
// `dlopen()` for distro packaged versions of yabridge
const std::vector<fs::path> search_path = get_augmented_search_path();
if (const auto& yabridge_host_path =
search_in_path(search_path, yabridge_individual_host_name)) {
const fs::path candidate = yabridge_host_path->parent_path() / name;
if (fs::exists(candidate)) {
return dlopen(candidate.c_str(), RTLD_LAZY | RTLD_LOCAL);
}
}
if (const auto& yabridge_host_32_path = search_in_path(
search_path, yabridge_individual_host_name_32bit)) {
const fs::path candidate =
yabridge_host_32_path->parent_path() / name;
if (fs::exists(candidate)) {
return dlopen(candidate.c_str(), RTLD_LAZY | RTLD_LOCAL);
}
}
return dlopen(name.c_str(), RTLD_LAZY | RTLD_LOCAL);
};
void* handle = impl();
if (!handle) {
const fs::path this_plugin_path = get_this_file_location();
Logger logger = Logger::create_exception_logger();
logger.log("");
logger.log("Could not find '" + name + "'.");
logger.log("Make sure you followed the installation instructions from");
logger.log("yabridge's readme");
logger.log("");
logger.log("Source: '" + this_plugin_path.string() + "'");
logger.log("");
// Also show a desktop notification since most people likely won't see
// the above message
send_notification("Could not find '" + name + "'",
"Make sure you followed the installation "
"instructions from yabridge's readme",
this_plugin_path);
}
return handle;
}
+37
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@@ -0,0 +1,37 @@
// yabridge: a Wine plugin bridge
// Copyright (C) 2020-2022 Robbert van der Helm
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#pragma once
#include <string>
/**
* Finds the matching `libyabridge-*.so` for this chainloader. Returns the
* handle if it is found. Otherwise, we'll log an error and show a desktop
* notification, and this function returns a null pointer. The pointer may be
* `dlclose()`'d when it's no longer needed. This search works in the following
* order:
*
* - First we'll try to locate `yabridge-host.exe` using the same method used by
* the yabridge plugin bridges themselves. We'll search in `$PATH`, followed
* by `${XDG_DATA_HOME:-$HOME/.local/share}/yabridge`. If that file exists and
* the target plugin library exists right next to it, then we'll use that.
* - For compatibility with 32-bit only builds of yabridge, we'll repeat this
* process for `yabridge-host-32.exe`.
* - When those don't exist, we'll try to `dlopen()` the file directly. This
* will use the correct path for the system.
*/
void* find_plugin_library(const std::string& name);
+11 -8
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@@ -20,8 +20,12 @@
#include <dlfcn.h>
// Generated inside of the build directory
#include <config.h>
#include "../common/linking.h"
#include "../common/utils.h"
#include "utils.h"
// These chainloader libraries are tiny, mostly dependencyless libraries that
// `dlopen()` the actual `libyabridge-{vst2,vst3}.so` files and forward the
@@ -35,8 +39,6 @@
// distro packaging, because updates to Boost might require the package to be
// rebuilt, which in turn would also require a resync.
// TODO: Order to check in: See Discord
namespace fs = ghc::filesystem;
using audioMasterCallback = void*;
@@ -65,11 +67,10 @@ bool initialize_library() {
return true;
}
// FIXME: Hardcoded path
library_handle = dlopen(
"/home/robbert/Documenten/projecten/yabridge/build/libyabridge-vst2.so",
RTLD_LAZY | RTLD_LOCAL);
assert(library_handle);
library_handle = find_plugin_library(yabridge_vst2_plugin_name);
if (!library_handle) {
return false;
}
#define LOAD_FUNCTION(name) \
do { \
@@ -89,7 +90,9 @@ extern "C" YABRIDGE_EXPORT AEffect* VSTPluginMain(
audioMasterCallback host_callback) {
assert(host_callback);
initialize_library();
if (!initialize_library()) {
return nullptr;
}
const fs::path this_plugin_path = get_this_file_location();
return yabridge_plugin_init(host_callback, this_plugin_path.c_str());
+11 -8
View File
@@ -20,8 +20,12 @@
#include <dlfcn.h>
// Generated inside of the build directory
#include <config.h>
#include "../common/linking.h"
#include "../common/utils.h"
#include "utils.h"
// These chainloader libraries are tiny, mostly dependencyless libraries that
// `dlopen()` the actual `libyabridge-{vst2,vst3}.so` files and forward the
@@ -35,8 +39,6 @@
// distro packaging, because updates to Boost might require the package to be
// rebuilt, which in turn would also require a resync.
// TODO: Order to check in: See Discord
namespace fs = ghc::filesystem;
using Vst3PluginBridge = void;
@@ -83,11 +85,10 @@ bool initialize_library() {
return true;
}
// FIXME: Hardcoded path
library_handle = dlopen(
"/home/robbert/Documenten/projecten/yabridge/build/libyabridge-vst3.so",
RTLD_LAZY | RTLD_LOCAL);
assert(library_handle);
library_handle = find_plugin_library(yabridge_vst3_plugin_name);
if (!library_handle) {
return false;
}
#define LOAD_FUNCTION(name) \
do { \
@@ -109,7 +110,9 @@ extern "C" YABRIDGE_EXPORT bool ModuleEntry(void*) {
// This function can be called multiple times, so we should make sure to
// only initialize the bridge on the first call
if (active_instances.fetch_add(1, std::memory_order_seq_cst) == 0) {
assert(initialize_library());
if (!initialize_library()) {
return false;
}
// You can't change the deleter function with `.reset()` so we'll need
// this abomination instead
+1
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@@ -142,6 +142,7 @@ class PluginBridge {
<< " (32-bit build)"
#endif
<< std::endl;
// TODO: Show this library's path now that we're chainloading
init_msg << "host: '" << plugin_host_->path().string() << "'"
<< std::endl;
init_msg << "plugin: '" << info_.windows_plugin_path_.string()
+2 -2
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@@ -52,8 +52,8 @@ void log_init_error(const std::exception& error, const fs::path& plugin_path) {
logger.log(error.what());
logger.log("");
// Also show a desktop notification most people likely won't see the above
// message
// Also show a desktop notification since most people likely won't see the
// above message
send_notification(
"Failed to initialize VST2 plugin",
error.what() +
+2 -2
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@@ -77,8 +77,8 @@ void log_init_exception(const std::exception& error,
logger.log(error.what());
logger.log("");
// Also show a desktop notification most people likely won't see the above
// message
// Also show a desktop notification since most people likely won't see the
// above message
// FIXME: Go through these messages and update them to reflect the
// chainloading changes
send_notification(