mirror of
https://github.com/robbert-vdh/yabridge.git
synced 2026-05-07 03:50:11 +02:00
Describe the way events are handled in more detail
This commit is contained in:
@@ -225,6 +225,17 @@ process works as follows:
|
|||||||
sockets. The actual binary serialization is handled using
|
sockets. The actual binary serialization is handled using
|
||||||
[bitsery](https://github.com/fraillt/bitsery).
|
[bitsery](https://github.com/fraillt/bitsery).
|
||||||
|
|
||||||
|
Sending and receiving events happen in the `send_event()` and
|
||||||
|
`passthrough_event()` functions. The `passthrough_event()` function calls the
|
||||||
|
callback functions and handles the marshalling between our data types and the
|
||||||
|
VST API's different pointer types. Reading data and writing the results back
|
||||||
|
for host-to-plugin `dispatcher()` calls and for plugin-to-host
|
||||||
|
`audioMaster()` callbacks happen in the `DispatchDataConverter` and
|
||||||
|
`HostCallbackDataConverter` classes respectively, with a bit of extra glue
|
||||||
|
for GUI related operations in `PluginBridge::dispatch_wrapper`. Rewriting all
|
||||||
|
of this tightly coupled logic to be all in one place sadly only makes things
|
||||||
|
even more complicated.
|
||||||
|
|
||||||
6. The Wine VST host loads the Windows VST plugin and starts forwarding messages
|
6. The Wine VST host loads the Windows VST plugin and starts forwarding messages
|
||||||
over the sockets described above.
|
over the sockets described above.
|
||||||
7. After the Windows VST plugin has started loading we will forward all values
|
7. After the Windows VST plugin has started loading we will forward all values
|
||||||
|
|||||||
Reference in New Issue
Block a user