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https://github.com/robbert-vdh/yabridge.git
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Inherit Vst3PluginBridge init from PluginBridge
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@@ -25,8 +25,9 @@
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#include "../host-process.h"
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/**
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* Handles all common operations for hosting plugins such as setting up the
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* plugin host process, the logger, and logging debug information on startup.
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* Handles all common operations for hosting plugins such as initializing up the
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* plugin host process, setting up the logger, and logging debug information on
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* startup.
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*
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* @tparam Sockets the `Sockets` implementation to use. We have to initialize it
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* here because we need to pass it to our `HostProcess`.
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@@ -46,6 +47,12 @@ class PluginBridge {
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* @param create_socket_instance A function to create a socket instance.
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* Using a lambda here feels wrong, but I can't think of a better
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* solution right now.
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*
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* @tparam F A `TSockets(boost::asio::io_context&)` function to create the
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* `TSockets` instance.
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*
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* @throw std::runtime_error Thrown when the Wine plugin host could not be
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* found, or if it could not locate and load a VST3 module.
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*/
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template <typename F>
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PluginBridge(PluginType plugin_type,
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@@ -55,6 +62,8 @@ class PluginBridge {
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plugin_path(plugin_path),
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io_context(),
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sockets(create_socket_instance(io_context)),
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// This is still correct for VST3 plugins because we can configure an
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// entire directory (the module's bundle) at once
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config(load_config_for(get_this_file_location())),
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generic_logger(Logger::create_from_environment(
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create_logger_prefix(sockets.base_dir))),
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@@ -197,6 +206,16 @@ class PluginBridge {
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/**
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* The path to the plugin (`.dll` or module) being loaded in the Wine plugin
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* host.
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*
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* Forst VST2 plugins this will be a `.dll` file. For VST3 plugins this is
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* normally a directory called `MyPlugin.vst3` that contains
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* `MyPlugin.vst3/Contents/x86-win/MyPlugin.vst3`, but there's also an older
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* deprecated (but still ubiquitous) format where the top level
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* `MyPlugin.vst3` is not a directory but a .dll file. This points to either
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* of those things, and then `VST3::Hosting::Win32Module::create()` will be
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* able to load it.
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*
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* https://developer.steinberg.help/pages/viewpage.action?pageId=9798275
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*/
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const boost::filesystem::path plugin_path;
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