Cache VST3 parameter information

This is in some cases needed to get decent performance in REAPER, as
REAPER seems to query this information (which cannot change without the
plugin requesting a restart) four times per second.
This commit is contained in:
Robbert van der Helm
2021-01-30 22:24:05 +01:00
parent 8bba5d8773
commit b5dd806b2d
7 changed files with 181 additions and 46 deletions
-5
View File
@@ -543,11 +543,6 @@ include:
section for instructions on how to set this up. This is not necessary for VST3
plugins, as multiple instances of those plugins will always be hosted in a
single process by design.
- When using **REAPER**, make sure that REAPER's plugin bridges are disabled.
When this option is enabled REAPER will constantly query all of a plugin's
parameters four times per second. This can amount to multiple tens of
thousands of extra, unnecessary function calls per second, which increases
yabridge's CPU usage considerably.
- **Drag-and-drop** from applications running under Wine to X11 does not yet
work, so you won't be able to drag samples and MIDI files from a plugin to the
host. At least, not directly. Because Windows applications have to create
+5 -1
View File
@@ -1411,13 +1411,17 @@ void Vst3Logger::log_response(
void Vst3Logger::log_response(
bool is_host_vst,
const YaEditController::GetParameterInfoResponse& response) {
const YaEditController::GetParameterInfoResponse& response,
bool from_cache) {
log_response_base(is_host_vst, [&](auto& message) {
message << response.result.string();
if (response.result == Steinberg::kResultOk) {
std::string param_title =
VST3::StringConvert::convert(response.updated_info.title);
message << ", <ParameterInfo for '" << param_title << "'>";
if (from_cache) {
message << " (from cache)";
}
}
});
}
+2 -1
View File
@@ -247,7 +247,8 @@ class Vst3Logger {
void log_response(bool is_host_vst,
const Vst3PluginProxy::GetStateResponse&);
void log_response(bool is_host_vst,
const YaEditController::GetParameterInfoResponse&);
const YaEditController::GetParameterInfoResponse&,
bool from_cache = false);
void log_response(bool is_host_vst,
const YaEditController::GetParamStringByValueResponse&);
void log_response(bool is_host_vst,
+66 -17
View File
@@ -63,10 +63,9 @@ bool Vst3PluginProxyImpl::unregister_context_menu(size_t context_menu_id) {
return context_menus.erase(context_menu_id);
}
void Vst3PluginProxyImpl::clear_bus_cache() {
if (processing_bus_cache) {
processing_bus_cache.emplace();
}
void Vst3PluginProxyImpl::clear_caches() {
clear_bus_cache();
clear_parameter_cache();
}
tresult PLUGIN_API Vst3PluginProxyImpl::setAudioPresentationLatencySamples(
@@ -231,8 +230,8 @@ Vst3PluginProxyImpl::getBusCount(Steinberg::Vst::MediaType type,
it != processing_bus_cache->bus_count.end()) {
const bool log_response = bridge.logger.log_request(true, request);
if (log_response) {
bridge.logger.log_response(true, PrimitiveWrapper(it->second),
true);
bridge.logger.log_response(
true, YaComponent::GetBusCount::Response(it->second), true);
}
return it->second;
@@ -268,11 +267,11 @@ Vst3PluginProxyImpl::getBusInfo(Steinberg::Vst::MediaType type,
it != processing_bus_cache->bus_info.end()) {
const bool log_response = bridge.logger.log_request(true, request);
if (log_response) {
bridge.logger.log_response(
true,
GetBusInfoResponse{.result = Steinberg::kResultOk,
.updated_bus = it->second},
true);
bridge.logger.log_response(true,
YaComponent::GetBusInfo::Response{
.result = Steinberg::kResultOk,
.updated_bus = it->second},
true);
}
bus = it->second;
@@ -436,19 +435,59 @@ Vst3PluginProxyImpl::setComponentState(Steinberg::IBStream* state) {
}
int32 PLUGIN_API Vst3PluginProxyImpl::getParameterCount() {
return bridge.send_message(
YaEditController::GetParameterCount{.instance_id = instance_id()});
const auto request =
YaEditController::GetParameterCount{.instance_id = instance_id()};
// We'll cache this information to work around an issue in REAPER, see
// `parameter_info_cache`
if (parameter_info_cache.parameter_count) {
const bool log_response = bridge.logger.log_request(true, request);
if (log_response) {
bridge.logger.log_response(
true,
YaEditController::GetParameterCount::Response(
*parameter_info_cache.parameter_count),
true);
}
return *parameter_info_cache.parameter_count;
}
const int32 result = bridge.send_message(request);
parameter_info_cache.parameter_count = result;
return result;
}
tresult PLUGIN_API Vst3PluginProxyImpl::getParameterInfo(
int32 paramIndex,
Steinberg::Vst::ParameterInfo& info /*out*/) {
const GetParameterInfoResponse response = bridge.send_message(
YaEditController::GetParameterInfo{.instance_id = instance_id(),
.param_index = paramIndex,
.info = info});
const auto request = YaEditController::GetParameterInfo{
.instance_id = instance_id(), .param_index = paramIndex, .info = info};
// We'll cache this information to work around an issue in REAPER, see
// `parameter_info_cache`
if (auto it = parameter_info_cache.parameter_info.find(paramIndex);
it != parameter_info_cache.parameter_info.end()) {
const bool log_response = bridge.logger.log_request(true, request);
if (log_response) {
bridge.logger.log_response(
true,
YaEditController::GetParameterInfo::Response{
.result = Steinberg::kResultOk, .updated_info = it->second},
true);
}
info = it->second;
return Steinberg::kResultOk;
}
const GetParameterInfoResponse response = bridge.send_message(request);
info = response.updated_info;
parameter_info_cache.parameter_info[paramIndex] = response.updated_info;
return response.result;
}
@@ -1117,3 +1156,13 @@ tresult PLUGIN_API Vst3PluginProxyImpl::getXmlRepresentationStream(
return Steinberg::kInvalidArgument;
}
}
void Vst3PluginProxyImpl::clear_bus_cache() {
if (processing_bus_cache) {
processing_bus_cache.emplace();
}
}
void Vst3PluginProxyImpl::clear_parameter_cache() {
parameter_info_cache = ParameterInfoCache{};
}
+89 -18
View File
@@ -19,6 +19,24 @@
#include "../vst3.h"
#include "plug-view-proxy.h"
/**
* Here we pass though all function calls made by the host to the Windows VST3
* plugin. We sadly had to deviate from yabridge's 'one-to-one passthrough'
* philosphy in two places:
*
* 1. REAPER requests the plugin's input and output bus count and information
* every processing cycle, even though this information cannot change during
* processing. With plugins with many outputs this can lead a lot of extra
* back and forth before the plugin gets to process audio, which thus leads
* to very inflated DSP usage.
* 2. REAPER in some situations (because it doesn't always seem to happen)
* fetches the plugin's parameter information exactly four times per second.
* When plugins have thousands of parameters, this unnecessarily uses up a
* lot of CPU time.
*
* Both of these caches were necessary to get decent performance in REAPER, and
* they should be removed as soon as REAPER no longer needs this.
*/
class Vst3PluginProxyImpl : public Vst3PluginProxy {
public:
Vst3PluginProxyImpl(Vst3PluginBridge& bridge,
@@ -55,23 +73,19 @@ class Vst3PluginProxyImpl : public Vst3PluginProxy {
bool unregister_context_menu(size_t context_menu_id);
/**
* Clear the bus count and information cache. We need this cache for REAPER
* as it makes `num_inputs + num_outputs + 2` function calls to retrieve
* this information every single processing cycle. For plugins with a lot of
* outputs this really adds up. According to the VST3 workflow diagrams bus
* information cannot change anymore once `IAudioProcessor::setProcessing()`
* has been called, but REAPER doesn't quite follow the spec here and it
* will set bus arrangements and activate the plugin only after it's called
* `IAudioProcessor::setProcessing()`. Because of that we'll have to
* manually flush this cache when the stores information potentially becomes
* invalid.
* Clear the bus and parameter caches. We'll call this on
* `IComponentHandler::restartComponent`. These caching layers are necessary
* to get decent performance in REAPER as REAPER repeatedly calls these
* functions many times per second, even though their values will never
* change.
*
* HACK: Once REAPER stops calling these functions, we should remove this
* caching layer ASAP as it can only cause issues
*
* @see processing_bus_cache
* @see clear_bus_cache
* @see clear_parameter_cache
*/
void clear_bus_cache();
void clear_caches();
// From `IAudioPresentationLatency`
tresult PLUGIN_API
@@ -383,6 +397,33 @@ class Vst3PluginProxyImpl : public Vst3PluginProxy {
Steinberg::FUnknownPtr<Steinberg::Vst::IUnitHandler2> unit_handler_2;
private:
/**
* Clear the bus count and information cache. We need this cache for REAPER
* as it makes `num_inputs + num_outputs + 2` function calls to retrieve
* this information every single processing cycle. For plugins with a lot of
* outputs this really adds up. According to the VST3 workflow diagrams bus
* information cannot change anymore once `IAudioProcessor::setProcessing()`
* has been called, but REAPER doesn't quite follow the spec here and it
* will set bus arrangements and activate the plugin only after it's called
* `IAudioProcessor::setProcessing()`. Because of that we'll have to
* manually flush this cache when the stores information potentially becomes
* invalid.
*
* @see processing_bus_cache
*/
void clear_bus_cache();
/**
* Clears the parameter information cache. Normally hosts only have to
* request this once, since the information never changes. REAPER however in
* some situations asks for this information four times per second. This
* extra back and forth can really add up once plugins start having
* thousands of parameters.
*
* @see parameter_info_cache
*/
void clear_parameter_cache();
Vst3PluginBridge& bridge;
/**
@@ -431,15 +472,45 @@ class Vst3PluginProxyImpl : public Vst3PluginProxy {
};
/**
* HACK: To work around some behaviour in REAPER where it will repeatedly
* query the same bus information for bus during every processing
* cycle, we'll cache this information during processing. Otherwise
* this will cause `input_busses + output_busses + 2` extra
* unnecessary back and forths for every processing cycle. This can
* really add up for plugins with 16, or even 32 outputs.
* To work around some behaviour in REAPER where it will repeatedly query
* the same bus information for bus during every processing cycle, we'll
* cache this information during processing. Otherwise this will cause
* `input_busses + output_busses + 2` extra unnecessary back and forths for
* every processing cycle. This can really add up for plugins with 16, or
* even 32 outputs.
*
* Since this information cannot change during processing, this will not
* contain a value while the plugin is not processing audio.
*
* HACK: This is only necessary because REAPER requests this information
* once per procession cycle. We can get rid of this once it no longer
* does that.
*/
std::optional<BusInfoCache> processing_bus_cache;
/**
* A cache for `IEditController::getParameterCount()` and
* `IEditController::getParameterInfo()` to work around an implementation
* issue in REAPER. In some situations REAPER will query this information
* four times a second, and all of this back and forth communication really
* adds up when a plugin starts having thousands of parameters.
*
* @see parameter_cache
*/
struct ParameterInfoCache {
std::optional<int32> parameter_count;
std::map<int32, Steinberg::Vst::ParameterInfo> parameter_info;
};
/**
* A cache for the parameter count and infos. This is necessary because in
* some situations REAPER queries this information four times per second
* even though it cannot change. This happens when using the plugin bridges,
* but it can also happen in some other cases so I'm not quite sure what the
* trigger is.
*
* HACK: This is only necessary because REAPER sometimes requests this
* information four times per second.
*/
ParameterInfoCache parameter_info_cache;
};
+3 -3
View File
@@ -88,9 +88,9 @@ Vst3PluginBridge::Vst3PluginBridge()
Vst3PluginProxyImpl& proxy_object =
plugin_proxies.at(request.owner_instance_id).get();
// To err on the safe side, we'll just always clear out bus
// info cache whenever a plugin requests a restart
proxy_object.clear_bus_cache();
// To err on the safe side, we'll just always clear out all
// of our caches whenever a plugin requests a restart
proxy_object.clear_caches();
return proxy_object.component_handler->restartComponent(
request.flags);
+16 -1
View File
@@ -324,7 +324,9 @@ void Editor::handle_x11_events() const {
xcb_generic_event_t* generic_event;
while ((generic_event = xcb_poll_for_event(x11_connection.get())) !=
nullptr) {
switch (generic_event->response_type & event_type_mask) {
const uint8_t event_type =
generic_event->response_type & event_type_mask;
switch (event_type) {
// We're listening for `ConfigureNotify` events on the topmost
// window before the root window, i.e. the window that's actually
// going to get dragged around the by the user. In most cases this
@@ -334,6 +336,7 @@ void Editor::handle_x11_events() const {
// check is sometimes necessary for using multiple editor windows
// within a single plugin group.
case XCB_CONFIGURE_NOTIFY:
std::cerr << "XCB_CONFIGURE_NOTIFY" << std::endl;
if (!use_xembed) {
fix_local_coordinates();
}
@@ -342,6 +345,7 @@ void Editor::handle_x11_events() const {
// most hosts will only show the window after the plugin has
// embedded itself into it.
case XCB_VISIBILITY_NOTIFY:
std::cerr << "XCB_VISIBILITY_NOTIFY" << std::endl;
if (use_xembed) {
do_xembed();
}
@@ -357,6 +361,12 @@ void Editor::handle_x11_events() const {
// `EnterNotify'.
case XCB_ENTER_NOTIFY:
case XCB_FOCUS_IN:
if (event_type == XCB_ENTER_NOTIFY) {
std::cerr << "XCB_ENTER_NOTIFY" << std::endl;
} else {
std::cerr << "XCB_FOCUS_IN" << std::endl;
}
if (!use_xembed) {
fix_local_coordinates();
}
@@ -376,6 +386,7 @@ void Editor::handle_x11_events() const {
// to mess with keyboard focus when hovering over the window while
// for instance a dialog is open.
case XCB_LEAVE_NOTIFY: {
std::cerr << "XCB_LEAVE_NOTIFY" << std::endl;
const auto event =
reinterpret_cast<xcb_leave_notify_event_t*>(generic_event);
@@ -393,6 +404,10 @@ void Editor::handle_x11_events() const {
set_input_focus(false);
}
} break;
default: {
std::cerr << "X11 event " << event_type << std::endl;
break;
}
}
free(generic_event);