Also add a second payload value to event responses

This will only be used for `effGetSpeakerArrangement`.
This commit is contained in:
Robbert van der Helm
2020-05-07 17:15:47 +02:00
parent 044b7fa9a2
commit a3aad51e41
5 changed files with 144 additions and 109 deletions
+122 -106
View File
@@ -233,121 +233,137 @@ auto passthrough_event(AEffect* plugin, F callback) {
std::array<char, max_string_length> string_buffer; std::array<char, max_string_length> string_buffer;
string_buffer[0] = 0; string_buffer[0] = 0;
void* data = std::visit( auto read_payload_fn = overload{
overload{ [&](const std::nullptr_t&) -> void* { return nullptr; },
[&](const std::nullptr_t&) -> void* { return nullptr; }, [&](const std::string& s) -> void* {
[&](const std::string& s) -> void* { return const_cast<char*>(s.c_str());
return const_cast<char*>(s.c_str()); },
}, [&](const std::vector<uint8_t>& buffer) -> void* {
[&](const std::vector<uint8_t>& buffer) -> void* { return const_cast<uint8_t*>(buffer.data());
return const_cast<uint8_t*>(buffer.data()); },
}, [&](native_size_t& window_handle) -> void* {
[&](native_size_t& window_handle) -> void* { // This is the X11 window handle that the editor should reparent
// This is the X11 window handle that the editor should // itself to. We have a special wrapper around the dispatch
// reparent itself to. We have a special wrapper around the // function that intercepts `effEditOpen` events and creates a
// dispatch function that intercepts `effEditOpen` events // Win32 window and then finally embeds the X11 window Wine
// and creates a Win32 window and then finally embeds the // created into this wnidow handle. Make sure to convert the
// X11 window Wine created into this wnidow handle. Make // window ID first to `size_t` in case this is the 32-bit host.
// sure to convert the window ID first to `size_t` in case return reinterpret_cast<void*>(
// this is the 32-bit host. static_cast<size_t>(window_handle));
return reinterpret_cast<void*>( },
static_cast<size_t>(window_handle)); [&](const AEffect&) -> void* { return nullptr; },
}, [&](DynamicVstEvents& events) -> void* {
[&](const AEffect&) -> void* { return nullptr; }, return &events.as_c_events();
[&](DynamicVstEvents& events) -> void* { },
return &events.as_c_events(); [&](DynamicSpeakerArrangement& speaker_arrangement) -> void* {
}, return &speaker_arrangement.as_c_speaker_arrangement();
[&](DynamicSpeakerArrangement& speaker_arrangement) -> void* { },
return &speaker_arrangement.as_c_speaker_arrangement(); [&](WantsChunkBuffer&) -> void* { return string_buffer.data(); },
}, [&](VstIOProperties& props) -> void* { return &props; },
[&](WantsChunkBuffer&) -> void* { [&](VstMidiKeyName& key_name) -> void* { return &key_name; },
return string_buffer.data(); [&](VstParameterProperties& props) -> void* { return &props; },
}, [&](WantsVstRect&) -> void* { return string_buffer.data(); },
[&](VstIOProperties& props) -> void* { return &props; }, [&](const WantsVstTimeInfo&) -> void* { return nullptr; },
[&](VstMidiKeyName& key_name) -> void* { return &key_name; }, [&](WantsString&) -> void* { return string_buffer.data(); }};
[&](VstParameterProperties& props) -> void* { return &props; },
[&](WantsVstRect&) -> void* { return string_buffer.data(); }, // Almost all events pass data through the `data` argument. There are
[&](const WantsVstTimeInfo&) -> void* { return nullptr; }, // two events, `effSetParameter` and `effGetParameter` that also pass
[&](WantsString&) -> void* { return string_buffer.data(); }}, // data through the value argument.
event.payload); void* data = std::visit(read_payload_fn, event.payload);
intptr_t value = event.value;
if (event.value_payload.has_value()) {
value = reinterpret_cast<intptr_t>(
std::visit(read_payload_fn, event.value_payload.value()));
}
const intptr_t return_value = callback( const intptr_t return_value = callback(
plugin, event.opcode, event.index, event.value, data, event.option); plugin, event.opcode, event.index, value, data, event.option);
// Only write back data when needed, this depends on the event payload // Only write back data when needed, this depends on the event payload
// type // type
const auto response_data = std::visit( auto write_payload_fn = overload{
overload{ [&](auto) -> EventResposnePayload { return nullptr; },
[&](auto) -> EventResposnePayload { return nullptr; }, [&](const AEffect& updated_plugin) -> EventResposnePayload {
[&](const AEffect& updated_plugin) -> EventResposnePayload { // This is a bit of a special case! Instead of writing some
// This is a bit of a special case! Instead of writing some // return value, we will update values on the native VST
// return value, we will update values on the native VST // plugin's `AEffect` object. This is triggered by the
// plugin's `AEffect` object. This is triggered by the // `audioMasterIOChanged` callback from the hsoted VST plugin.
// `audioMasterIOChanged` callback from the hsoted VST
// plugin.
// These are the same fields written by bitsery in the // These are the same fields written by bitsery in the
// initialization of `PluginBridge`. I can't think of a way // initialization of `PluginBridge`. I can't think of a way to
// to reuse the serializer without first having to serialize // reuse the serializer without first having to serialize
// `updated_plugin` first though. // `updated_plugin` first though.
plugin->magic = updated_plugin.magic; plugin->magic = updated_plugin.magic;
plugin->numPrograms = updated_plugin.numPrograms; plugin->numPrograms = updated_plugin.numPrograms;
plugin->numParams = updated_plugin.numParams; plugin->numParams = updated_plugin.numParams;
plugin->numInputs = updated_plugin.numInputs; plugin->numInputs = updated_plugin.numInputs;
plugin->numOutputs = updated_plugin.numOutputs; plugin->numOutputs = updated_plugin.numOutputs;
plugin->flags = updated_plugin.flags; plugin->flags = updated_plugin.flags;
plugin->initialDelay = updated_plugin.initialDelay; plugin->initialDelay = updated_plugin.initialDelay;
plugin->empty3a = updated_plugin.empty3a; plugin->empty3a = updated_plugin.empty3a;
plugin->empty3b = updated_plugin.empty3b; plugin->empty3b = updated_plugin.empty3b;
plugin->unkown_float = updated_plugin.unkown_float; plugin->unkown_float = updated_plugin.unkown_float;
plugin->uniqueID = updated_plugin.uniqueID; plugin->uniqueID = updated_plugin.uniqueID;
plugin->version = updated_plugin.version; plugin->version = updated_plugin.version;
return nullptr;
},
[&](WantsChunkBuffer&) -> EventResposnePayload {
// In this case the plugin will have written its data stored in
// an array to which a pointer is stored in `data`, with the
// return value from the event determines how much data the
// plugin has written
const uint8_t* chunk_data = *static_cast<uint8_t**>(data);
return std::vector<uint8_t>(chunk_data,
chunk_data + return_value);
},
[&](VstIOProperties& props) -> EventResposnePayload {
return props;
},
[&](VstMidiKeyName& key_name) -> EventResposnePayload {
return key_name;
},
[&](VstParameterProperties& props) -> EventResposnePayload {
return props;
},
[&](WantsVstRect&) -> EventResposnePayload {
// The plugin has written a pointer to a VstRect struct into the
// data poitner
return **static_cast<VstRect**>(data);
},
[&](WantsVstTimeInfo&) -> EventResposnePayload {
// Not sure why the VST API has twenty different ways of
// returning structs, but in this case the value returned from
// the callback function is actually a pointer to a
// `VstTimeInfo` struct! It can also be a null pointer if the
// host doesn't support this.
const auto time_info =
reinterpret_cast<const VstTimeInfo*>(return_value);
if (time_info == nullptr) {
return nullptr; return nullptr;
}, } else {
[&](WantsChunkBuffer&) -> EventResposnePayload { return *time_info;
// In this case the plugin will have written its data }
// stored in an array to which a pointer is stored in },
// `data`, with the return value from the event determines [&](WantsString&) -> EventResposnePayload {
// how much data the plugin has written return std::string(static_cast<char*>(data));
const uint8_t* chunk_data = *static_cast<uint8_t**>(data); }};
return std::vector<uint8_t>(chunk_data,
chunk_data + return_value);
},
[&](VstIOProperties& props) -> EventResposnePayload {
return props;
},
[&](VstMidiKeyName& key_name) -> EventResposnePayload {
return key_name;
},
[&](VstParameterProperties& props) -> EventResposnePayload {
return props;
},
[&](WantsVstRect&) -> EventResposnePayload {
// The plugin has written a pointer to a VstRect struct
// into the data poitner
return **static_cast<VstRect**>(data);
},
[&](WantsVstTimeInfo&) -> EventResposnePayload {
// Not sure why the VST API has twenty different ways of
// returning structs, but in this case the value returned
// from the callback function is actually a pointer to a
// `VstTimeInfo` struct! It can also be a null pointer if
// the host doesn't support this.
const auto time_info =
reinterpret_cast<const VstTimeInfo*>(return_value);
if (time_info == nullptr) {
return nullptr;
} else {
return *time_info;
}
},
[&](WantsString&) -> EventResposnePayload {
return std::string(static_cast<char*>(data));
}},
event.payload);
EventResult response{return_value, response_data}; // As mentioned about, the `effSetSpeakerArrangement` and
// `effGetSpeakerArrangement` events are the only two events that use
// the value argument as a pointer to write data to. Additionally, the
// `effGetSpeakerArrangement` expects the plugin to write its own data
// to this value. Hence why we need to encode the response here
// separately.
const EventResposnePayload response_data =
std::visit(write_payload_fn, event.payload);
std::optional<EventResposnePayload> value_response_data = std::nullopt;
if (event.value_payload.has_value()) {
value_response_data =
std::visit(write_payload_fn, event.value_payload.value());
}
EventResult response{return_value, response_data, value_response_data};
return response; return response;
}; };
+7 -1
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@@ -161,6 +161,7 @@ void Logger::log_event(bool is_dispatch,
message << "(index = " << index << ", value = " << value message << "(index = " << index << ", value = " << value
<< ", option = " << option << ", data = "; << ", option = " << option << ", data = ";
// TODO: Print value payload
std::visit( std::visit(
overload{ overload{
[&](const std::nullptr_t&) { message << "<nullptr>"; }, [&](const std::nullptr_t&) { message << "<nullptr>"; },
@@ -185,7 +186,7 @@ void Logger::log_event(bool is_dispatch,
}, },
[&](const DynamicSpeakerArrangement& speaker_arrangement) { [&](const DynamicSpeakerArrangement& speaker_arrangement) {
message << "<" << speaker_arrangement.speakers.size() message << "<" << speaker_arrangement.speakers.size()
<< " speakers>"; << " output_speakers>";
}, },
[&](const WantsChunkBuffer&) { [&](const WantsChunkBuffer&) {
message << "<writable_buffer>"; message << "<writable_buffer>";
@@ -224,6 +225,7 @@ void Logger::log_event_response(bool is_dispatch,
message << return_value; message << return_value;
// TODO: Print value payload
std::visit( std::visit(
overload{ overload{
[&](const std::nullptr_t&) {}, [&](const std::nullptr_t&) {},
@@ -240,6 +242,10 @@ void Logger::log_event_response(bool is_dispatch,
message << ", <" << buffer.size() << " byte chunk>"; message << ", <" << buffer.size() << " byte chunk>";
}, },
[&](const AEffect&) { message << ", <AEffect_object>"; }, [&](const AEffect&) { message << ", <AEffect_object>"; },
[&](const DynamicSpeakerArrangement& speaker_arrangement) {
message << ", <" << speaker_arrangement.speakers.size()
<< " output_speakers>";
},
[&](const VstIOProperties&) { message << ", <io_properties>"; }, [&](const VstIOProperties&) { message << ", <io_properties>"; },
[&](const VstMidiKeyName&) { message << ", <key_name>"; }, [&](const VstMidiKeyName&) { message << ", <key_name>"; },
[&](const VstParameterProperties& props) { [&](const VstParameterProperties& props) {
+13
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@@ -426,6 +426,7 @@ using EventResposnePayload = std::variant<std::nullptr_t,
std::string, std::string,
std::vector<uint8_t>, std::vector<uint8_t>,
AEffect, AEffect,
DynamicSpeakerArrangement,
VstIOProperties, VstIOProperties,
VstMidiKeyName, VstMidiKeyName,
VstParameterProperties, VstParameterProperties,
@@ -444,6 +445,9 @@ void serialize(S& s, EventResposnePayload& payload) {
s.container1b(buffer, binary_buffer_size); s.container1b(buffer, binary_buffer_size);
}, },
[](S& s, AEffect& effect) { s.object(effect); }, [](S& s, AEffect& effect) { s.object(effect); },
[&](DynamicSpeakerArrangement& speaker_arrangement) -> void* {
return &speaker_arrangement.as_c_speaker_arrangement();
},
[](S& s, VstIOProperties& props) { s.object(props); }, [](S& s, VstIOProperties& props) { s.object(props); },
[](S& s, VstMidiKeyName& key_name) { s.object(key_name); }, [](S& s, VstMidiKeyName& key_name) { s.object(key_name); },
[](S& s, VstParameterProperties& props) { s.object(props); }, [](S& s, VstParameterProperties& props) { s.object(props); },
@@ -464,13 +468,22 @@ struct EventResult {
* into the void pointer, but sometimes an event response should forward * into the void pointer, but sometimes an event response should forward
* some kind of special struct. * some kind of special struct.
*/ */
// TODO: Fix typo and rename to `EventResultPayload` for consistency
EventResposnePayload payload; EventResposnePayload payload;
/**
* The same as the above value, but for returning values written to the
* `intptr_t` value parameter. This is only used during
* `effGetSpeakerArrangement`.
*/
std::optional<EventResposnePayload> value_payload;
template <typename S> template <typename S>
void serialize(S& s) { void serialize(S& s) {
s.value8b(return_value); s.value8b(return_value);
s.object(payload); s.object(payload);
s.ext(value_payload, bitsery::ext::StdOptional(),
[](S& s, auto& v) { s.object(v); });
} }
}; };
+1 -1
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@@ -289,7 +289,7 @@ PluginBridge::PluginBridge(audioMasterCallback host_callback)
incoming_midi_events.push_back( incoming_midi_events.push_back(
std::get<DynamicVstEvents>(event.payload)); std::get<DynamicVstEvents>(event.payload));
EventResult response{1, nullptr}; EventResult response{1, nullptr, std::nullopt};
return response; return response;
} else { } else {
+1 -1
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@@ -206,7 +206,7 @@ void WineBridge::handle_dispatch() {
plugin, event.opcode, event.index, event.value, plugin, event.opcode, event.index, event.value,
&events.as_c_events(), event.option); &events.as_c_events(), event.option);
EventResult response{return_value, nullptr}; EventResult response{return_value, nullptr, std::nullopt};
return response; return response;
} else { } else {