Move plugin bridge helper functions to utils.h

This commit is contained in:
Robbert van der Helm
2020-05-09 15:16:24 +02:00
parent d173ab9123
commit 9c19a1d01c
5 changed files with 403 additions and 354 deletions
+1
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@@ -62,6 +62,7 @@ shared_library(
'src/common/serialization.cpp',
'src/plugin/plugin.cpp',
'src/plugin/plugin-bridge.cpp',
'src/plugin/utils.cpp',
version_header,
],
native : true,
-330
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@@ -17,14 +17,9 @@
#include "plugin-bridge.h"
#include <boost/asio/read_until.hpp>
#include <boost/dll/runtime_symbol_info.hpp>
#include <boost/filesystem.hpp>
#include <boost/process/env.hpp>
#include <boost/process/io.hpp>
#include <boost/process/search_path.hpp>
#include <boost/process/system.hpp>
#include <iostream>
#include <random>
#ifdef USE_WINEDBG
#include <boost/process/start_dir.hpp>
@@ -42,116 +37,12 @@ namespace bp = boost::process;
// boost::filesystem
namespace fs = boost::filesystem;
/**
* Used for generating random identifiers.
*/
constexpr char alphanumeric_characters[] =
"0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz";
intptr_t dispatch_proxy(AEffect*, int, int, intptr_t, void*, float);
void process_proxy(AEffect*, float**, float**, int);
void process_replacing_proxy(AEffect*, float**, float**, int);
void setParameter_proxy(AEffect*, int, float);
float getParameter_proxy(AEffect*, int);
/**
* Create a logger prefix based on the unique socket path for easy
* identification. The socket path contains both the plugin's name and a unique
* identifier.
*
* @param socket_path The path to the socket endpoint in use.
*
* @return A prefix string for log messages.
*/
std::string create_logger_prefix(const fs::path& socket_path);
/**
* Determine the architecture of a VST plugin (or rather, a .dll file) based on
* it's header values.
*
* See https://docs.microsoft.com/en-us/windows/win32/debug/pe-format for more
* information on the PE32 format.
*
* @param plugin_path The path to the .dll file we're going to check.
*
* @return The detected architecture.
* @throw std::runtime_error If the file is not a .dll file.
*/
PluginArchitecture find_vst_architecture(fs::path);
/**
* Finds the Wine VST hsot (either `yabridge-host.exe` or `yabridge-host.exe`
* depending on the plugin). For this we will search in two places:
*
* 1. Alongside libyabridge.so if the file got symlinked. This is useful
* when developing, as you can simply symlink the the libyabridge.so
* file in the build directory without having to install anything to
* /usr.
* 2. In the regular search path.
*
* @param plugin_arch The architecture of the plugin, either 64-bit or 32-bit.
* Used to determine which host application to use, if available.
*
* @return The a path to the VST host, if found.
* @throw std::runtime_error If the Wine VST host could not be found.
*/
fs::path find_vst_host(PluginArchitecture plugin_arch);
/**
* Find the VST plugin .dll file that corresponds to this copy of
* `libyabridge.so`. This should be the same as the name of this file but with a
* `.dll` file extension instead of `.so`. In case this file does not exist and
* the `.so` file is a symlink, we'll also repeat this check for the file it
* links to. This is to support the workflow described in issue #3 where you use
* symlinks to copies of `libyabridge.so`.
*
* @return The a path to the accompanying VST plugin .dll file.
* @throw std::runtime_error If no matching .dll file could be found.
*/
fs::path find_vst_plugin();
/**
* Locate the Wine prefix this file is located in, if it is inside of a wine
* prefix.
*
* @return Either the path to the Wine prefix (containing the `drive_c?`
* directory), or `std::nullopt` if it is not inside of a wine prefix.
*/
std::optional<fs::path> find_wineprefix();
/**
* Generate a unique name for the Unix domain socket endpoint based on the VST
* plugin's name. This will also generate the parent directory if it does not
* yet exist since we're using this in the constructor's initializer list.
*
* @return A path to a not yet existing Unix domain socket endpoint.
* @throw std::runtime_error If no matching .dll file could be found.
*/
fs::path generate_endpoint_name();
/**
* Return a path to this `.so` file. This can be used to find out from where
* this link to or copy of `libyabridge.so` was loaded.
*/
fs::path get_this_file_location();
/**
* Return the installed Wine version. This is obtained by from `wine --version`
* and then stripping the `wine-` prefix. This respects the `WINELOADER`
* environment variable used in the scripts generated by winegcc.
*
* This will *not* throw when Wine can not be found, but will instead return
* '<NOT FOUND>'. This way the user will still get some useful log files.
*/
std::string get_wine_version();
/**
* Locate the Wine prefix and set the `WINEPREFIX` environment variable if
* found. This way it's also possible to run .dll files outside of a Wine prefix
* using the user's default prefix.
*/
bp::environment set_wineprefix();
/**
* Fetch the bridge instance stored in an unused pointer from a VST plugin. This
* is sadly needed as a workaround to avoid using globals since we need free
@@ -718,227 +609,6 @@ void PluginBridge::async_log_pipe_lines(patched_async_pipe& pipe,
});
}
std::string create_logger_prefix(const fs::path& socket_path) {
// Use the socket filename as the logger prefix, but strip the `yabridge-`
// part since that's redundant
std::string socket_name =
socket_path.filename().replace_extension().string();
const std::string socket_prefix("yabridge-");
assert(socket_name.find(socket_prefix) == 0);
socket_name = socket_name.substr(socket_prefix.size());
std::ostringstream prefix;
prefix << "[" << socket_name << "] ";
return prefix.str();
}
std::optional<fs::path> find_wineprefix() {
// Try to locate the Wine prefix the plugin's .dll file is located in by
// finding the first parent directory that contains a directory named
// `dosdevices`
fs::path wineprefix_path = find_vst_plugin();
while (wineprefix_path != "") {
if (fs::is_directory(wineprefix_path / "dosdevices")) {
return wineprefix_path;
}
wineprefix_path = wineprefix_path.parent_path();
}
return std::nullopt;
}
PluginArchitecture find_vst_architecture(fs::path plugin_path) {
std::ifstream file(plugin_path, std::ifstream::binary | std::ifstream::in);
// The linker will place the offset where the PE signature is placed at the
// end of the MS-DOS stub, at offset 0x3c
uint32_t pe_signature_offset;
file.seekg(0x3c);
file.read(reinterpret_cast<char*>(&pe_signature_offset),
sizeof(pe_signature_offset));
// The PE32 signature will be followed by a magic number that indicates the
// target architecture of the binary
uint32_t pe_signature;
uint16_t machine_type;
file.seekg(pe_signature_offset);
file.read(reinterpret_cast<char*>(&pe_signature), sizeof(pe_signature));
file.read(reinterpret_cast<char*>(&machine_type), sizeof(machine_type));
constexpr char expected_pe_signature[4] = {'P', 'E', '\0', '\0'};
if (pe_signature !=
*reinterpret_cast<const uint32_t*>(expected_pe_signature)) {
throw std::runtime_error("'" + plugin_path.string() +
"' is not a valid .dll file");
}
// These constants are specified in
// https://docs.microsoft.com/en-us/windows/win32/debug/pe-format#machine-types
switch (machine_type) {
case 0x014c: // IMAGE_FILE_MACHINE_I386
return PluginArchitecture::vst_32;
break;
case 0x8664: // IMAGE_FILE_MACHINE_AMD64
case 0x0000: // IMAGE_FILE_MACHINE_UNKNOWN
return PluginArchitecture::vst_64;
break;
}
// When compiled without optimizations, GCC 9.3 will warn that the function
// does not return if we put this in a `default:` case instead.
std::ostringstream error_msg;
error_msg << "'" << plugin_path
<< "' is neither a x86 nor a x86_64 PE32 file. Actual "
"architecture: 0x"
<< std::hex << machine_type;
throw std::runtime_error(error_msg.str());
}
fs::path find_vst_host(PluginArchitecture plugin_arch) {
auto host_name = yabridge_wine_host_name;
if (plugin_arch == PluginArchitecture::vst_32) {
host_name = yabridge_wine_host_name_32bit;
}
fs::path host_path =
fs::canonical(get_this_file_location()).remove_filename() / host_name;
if (fs::exists(host_path)) {
return host_path;
}
// Bosot will return an empty path if the file could not be found in the
// search path
const fs::path vst_host_path = bp::search_path(host_name);
if (vst_host_path == "") {
throw std::runtime_error("Could not locate '" + std::string(host_name) +
"'");
}
return vst_host_path;
}
fs::path find_vst_plugin() {
const fs::path this_plugin_path =
"/" / fs::path("/" + get_this_file_location().string());
fs::path plugin_path(this_plugin_path);
plugin_path.replace_extension(".dll");
if (fs::exists(plugin_path)) {
// Also resolve symlinks here, to support symlinked .dll files
return fs::canonical(plugin_path);
}
// In case this files does not exist and our `.so` file is a symlink, we'll
// also repeat this check after resolving that symlink to support links to
// copies of `libyabridge.so` as described in issue #3
fs::path alternative_plugin_path = fs::canonical(this_plugin_path);
alternative_plugin_path.replace_extension(".dll");
if (fs::exists(alternative_plugin_path)) {
return fs::canonical(alternative_plugin_path);
}
// This function is used in the constructor's initializer list so we have to
// throw when the path could not be found
throw std::runtime_error("'" + plugin_path.string() +
"' does not exist, make sure to rename "
"'libyabridge.so' to match a "
"VST plugin .dll file.");
}
fs::path generate_endpoint_name() {
const auto plugin_name =
find_vst_plugin().filename().replace_extension("").string();
std::random_device random_device;
std::mt19937 rng(random_device());
fs::path candidate_endpoint;
do {
std::string random_id;
std::sample(
alphanumeric_characters,
alphanumeric_characters + strlen(alphanumeric_characters) - 1,
std::back_inserter(random_id), 8, rng);
// We'll get rid of the file descriptors immediately after accepting the
// sockets, so putting them inside of a subdirectory would only leave
// behind an empty directory
std::ostringstream socket_name;
socket_name << "yabridge-" << plugin_name << "-" << random_id
<< ".sock";
candidate_endpoint = fs::temp_directory_path() / socket_name.str();
} while (fs::exists(candidate_endpoint));
// TODO: Should probably try creating the endpoint right here and catch any
// exceptions since this could technically result in a race condition
// when two instances of yabridge decide to use the same endpoint name
// at the same time
return candidate_endpoint;
}
fs::path get_this_file_location() {
// HACK: Not sure why, but `boost::dll::this_line_location()` returns a path
// starting with a double slash on some systems. I've seen this happen
// on both Ubuntu 18.04 and 20.04, but not on Arch based distros.
// Under Linux a path starting with two slashes is treated the same as
// a path starting with only a single slash, but Wine will refuse to
// load any files when the path starts with two slashes. Prepending
// `/` to a pad coerces theses two slashes into a single slash.
return "/" / boost::dll::this_line_location();
}
std::string get_wine_version() {
// The '*.exe' scripts generated by winegcc allow you to override the binary
// used to run Wine, so will will respect this as well
std::string wine_command = "wine";
bp::native_environment env = boost::this_process::environment();
if (!env["WINELOADER"].empty()) {
wine_command = env.get("WINELOADER");
}
bp::ipstream output;
try {
const fs::path wine_path = bp::search_path(wine_command);
bp::system(wine_path, "--version", bp::std_out = output);
} catch (const std::system_error&) {
return "<NOT FOUND>";
}
// `wine --version` might contain additional output in certain custom Wine
// builds, so we only want to look at the first line
std::string version_string;
std::getline(output, version_string);
// Strip the `wine-` prefix from the output, could potentially be absent in
// custom Wine builds
const std::string version_prefix("wine-");
if (version_string.find(version_prefix) == 0) {
version_string = version_string.substr(version_prefix.size());
}
return version_string;
}
bp::environment set_wineprefix() {
bp::native_environment env = boost::this_process::environment();
// Allow the wine prefix to be overridden manually
if (!env["WINEPREFIX"].empty()) {
return env;
}
const auto wineprefix_path = find_wineprefix();
if (wineprefix_path.has_value()) {
env["WINEPREFIX"] = wineprefix_path->string();
}
return env;
}
// The below functions are proxy functions for the methods defined in
// `Bridge.cpp`
+1 -24
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@@ -21,35 +21,12 @@
#include <boost/asio/io_context.hpp>
#include <boost/asio/local/stream_protocol.hpp>
#include <boost/asio/streambuf.hpp>
#include <boost/process/async_pipe.hpp>
#include <boost/process/child.hpp>
#include <mutex>
#include <thread>
#include "../common/logging.h"
/**
* Boost 1.72 was released with a known breaking bug caused by a missing
* typedef: https://github.com/boostorg/process/issues/116.
*
* Luckily this is easy to fix since it's not really possible to downgrade Boost
* as it would break other applications.
*
* Check if this is still needed for other distros after Arch starts packaging
* Boost 1.73.
*/
class patched_async_pipe : public boost::process::async_pipe {
public:
using boost::process::async_pipe::async_pipe;
typedef typename handle_type::executor_type executor_type;
};
/**
* A tag to differentiate between 32 and 64-bit plugins, used to determine which
* host application to use.
*/
enum class PluginArchitecture { vst_32, vst_64 };
#include "utils.h"
/**
* This handles the communication between the Linux native VST plugin and the
+259
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@@ -0,0 +1,259 @@
// yabridge: a Wine VST bridge
// Copyright (C) 2020 Robbert van der Helm
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include "utils.h"
#include <boost/dll/runtime_symbol_info.hpp>
#include <boost/process/io.hpp>
#include <boost/process/pipe.hpp>
#include <boost/process/search_path.hpp>
#include <boost/process/system.hpp>
#include <fstream>
#include <random>
#include <sstream>
// Generated inside of build directory
#include <src/common/config/config.h>
namespace bp = boost::process;
namespace fs = boost::filesystem;
/**
* Used for generating random identifiers.
*/
constexpr char alphanumeric_characters[] =
"0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz";
std::string create_logger_prefix(const fs::path& socket_path) {
// Use the socket filename as the logger prefix, but strip the `yabridge-`
// part since that's redundant
std::string socket_name =
socket_path.filename().replace_extension().string();
const std::string socket_prefix("yabridge-");
assert(socket_name.find(socket_prefix) == 0);
socket_name = socket_name.substr(socket_prefix.size());
std::ostringstream prefix;
prefix << "[" << socket_name << "] ";
return prefix.str();
}
std::optional<fs::path> find_wineprefix() {
// Try to locate the Wine prefix the plugin's .dll file is located in by
// finding the first parent directory that contains a directory named
// `dosdevices`
fs::path wineprefix_path = find_vst_plugin();
while (wineprefix_path != "") {
if (fs::is_directory(wineprefix_path / "dosdevices")) {
return wineprefix_path;
}
wineprefix_path = wineprefix_path.parent_path();
}
return std::nullopt;
}
PluginArchitecture find_vst_architecture(fs::path plugin_path) {
std::ifstream file(plugin_path, std::ifstream::binary | std::ifstream::in);
// The linker will place the offset where the PE signature is placed at the
// end of the MS-DOS stub, at offset 0x3c
uint32_t pe_signature_offset;
file.seekg(0x3c);
file.read(reinterpret_cast<char*>(&pe_signature_offset),
sizeof(pe_signature_offset));
// The PE32 signature will be followed by a magic number that indicates the
// target architecture of the binary
uint32_t pe_signature;
uint16_t machine_type;
file.seekg(pe_signature_offset);
file.read(reinterpret_cast<char*>(&pe_signature), sizeof(pe_signature));
file.read(reinterpret_cast<char*>(&machine_type), sizeof(machine_type));
constexpr char expected_pe_signature[4] = {'P', 'E', '\0', '\0'};
if (pe_signature !=
*reinterpret_cast<const uint32_t*>(expected_pe_signature)) {
throw std::runtime_error("'" + plugin_path.string() +
"' is not a valid .dll file");
}
// These constants are specified in
// https://docs.microsoft.com/en-us/windows/win32/debug/pe-format#machine-types
switch (machine_type) {
case 0x014c: // IMAGE_FILE_MACHINE_I386
return PluginArchitecture::vst_32;
break;
case 0x8664: // IMAGE_FILE_MACHINE_AMD64
case 0x0000: // IMAGE_FILE_MACHINE_UNKNOWN
return PluginArchitecture::vst_64;
break;
}
// When compiled without optimizations, GCC 9.3 will warn that the function
// does not return if we put this in a `default:` case instead.
std::ostringstream error_msg;
error_msg << "'" << plugin_path
<< "' is neither a x86 nor a x86_64 PE32 file. Actual "
"architecture: 0x"
<< std::hex << machine_type;
throw std::runtime_error(error_msg.str());
}
fs::path find_vst_host(PluginArchitecture plugin_arch) {
auto host_name = yabridge_wine_host_name;
if (plugin_arch == PluginArchitecture::vst_32) {
host_name = yabridge_wine_host_name_32bit;
}
fs::path host_path =
fs::canonical(get_this_file_location()).remove_filename() / host_name;
if (fs::exists(host_path)) {
return host_path;
}
// Bosot will return an empty path if the file could not be found in the
// search path
const fs::path vst_host_path = bp::search_path(host_name);
if (vst_host_path == "") {
throw std::runtime_error("Could not locate '" + std::string(host_name) +
"'");
}
return vst_host_path;
}
fs::path find_vst_plugin() {
const fs::path this_plugin_path =
"/" / fs::path("/" + get_this_file_location().string());
fs::path plugin_path(this_plugin_path);
plugin_path.replace_extension(".dll");
if (fs::exists(plugin_path)) {
// Also resolve symlinks here, to support symlinked .dll files
return fs::canonical(plugin_path);
}
// In case this files does not exist and our `.so` file is a symlink, we'll
// also repeat this check after resolving that symlink to support links to
// copies of `libyabridge.so` as described in issue #3
fs::path alternative_plugin_path = fs::canonical(this_plugin_path);
alternative_plugin_path.replace_extension(".dll");
if (fs::exists(alternative_plugin_path)) {
return fs::canonical(alternative_plugin_path);
}
// This function is used in the constructor's initializer list so we have to
// throw when the path could not be found
throw std::runtime_error("'" + plugin_path.string() +
"' does not exist, make sure to rename "
"'libyabridge.so' to match a "
"VST plugin .dll file.");
}
fs::path generate_endpoint_name() {
const auto plugin_name =
find_vst_plugin().filename().replace_extension("").string();
std::random_device random_device;
std::mt19937 rng(random_device());
fs::path candidate_endpoint;
do {
std::string random_id;
std::sample(
alphanumeric_characters,
alphanumeric_characters + strlen(alphanumeric_characters) - 1,
std::back_inserter(random_id), 8, rng);
// We'll get rid of the file descriptors immediately after accepting the
// sockets, so putting them inside of a subdirectory would only leave
// behind an empty directory
std::ostringstream socket_name;
socket_name << "yabridge-" << plugin_name << "-" << random_id
<< ".sock";
candidate_endpoint = fs::temp_directory_path() / socket_name.str();
} while (fs::exists(candidate_endpoint));
// TODO: Should probably try creating the endpoint right here and catch any
// exceptions since this could technically result in a race condition
// when two instances of yabridge decide to use the same endpoint name
// at the same time
return candidate_endpoint;
}
fs::path get_this_file_location() {
// HACK: Not sure why, but `boost::dll::this_line_location()` returns a path
// starting with a double slash on some systems. I've seen this happen
// on both Ubuntu 18.04 and 20.04, but not on Arch based distros.
// Under Linux a path starting with two slashes is treated the same as
// a path starting with only a single slash, but Wine will refuse to
// load any files when the path starts with two slashes. Prepending
// `/` to a pad coerces theses two slashes into a single slash.
return "/" / boost::dll::this_line_location();
}
std::string get_wine_version() {
// The '*.exe' scripts generated by winegcc allow you to override the binary
// used to run Wine, so will will respect this as well
std::string wine_command = "wine";
bp::native_environment env = boost::this_process::environment();
if (!env["WINELOADER"].empty()) {
wine_command = env.get("WINELOADER");
}
bp::ipstream output;
try {
const fs::path wine_path = bp::search_path(wine_command);
bp::system(wine_path, "--version", bp::std_out = output);
} catch (const std::system_error&) {
return "<NOT FOUND>";
}
// `wine --version` might contain additional output in certain custom Wine
// builds, so we only want to look at the first line
std::string version_string;
std::getline(output, version_string);
// Strip the `wine-` prefix from the output, could potentially be absent in
// custom Wine builds
const std::string version_prefix("wine-");
if (version_string.find(version_prefix) == 0) {
version_string = version_string.substr(version_prefix.size());
}
return version_string;
}
bp::environment set_wineprefix() {
bp::native_environment env = boost::this_process::environment();
// Allow the wine prefix to be overridden manually
if (!env["WINEPREFIX"].empty()) {
return env;
}
const auto wineprefix_path = find_wineprefix();
if (wineprefix_path.has_value()) {
env["WINEPREFIX"] = wineprefix_path->string();
}
return env;
}
+142
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@@ -0,0 +1,142 @@
// yabridge: a Wine VST bridge
// Copyright (C) 2020 Robbert van der Helm
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#pragma once
#include <boost/filesystem.hpp>
#include <boost/process/async_pipe.hpp>
#include <boost/process/environment.hpp>
/**
* Boost 1.72 was released with a known breaking bug caused by a missing
* typedef: https://github.com/boostorg/process/issues/116.
*
* Luckily this is easy to fix since it's not really possible to downgrade Boost
* as it would break other applications.
*
* Check if this is still needed for other distros after Arch starts packaging
* Boost 1.73.
*/
class patched_async_pipe : public boost::process::async_pipe {
public:
using boost::process::async_pipe::async_pipe;
typedef typename handle_type::executor_type executor_type;
};
/**
* A tag to differentiate between 32 and 64-bit plugins, used to determine which
* host application to use.
*/
enum class PluginArchitecture { vst_32, vst_64 };
/**
* Create a logger prefix based on the unique socket path for easy
* identification. The socket path contains both the plugin's name and a unique
* identifier.
*
* @param socket_path The path to the socket endpoint in use.
*
* @return A prefix string for log messages.
*/
std::string create_logger_prefix(const boost::filesystem::path& socket_path);
/**
* Determine the architecture of a VST plugin (or rather, a .dll file) based on
* it's header values.
*
* See https://docs.microsoft.com/en-us/windows/win32/debug/pe-format for more
* information on the PE32 format.
*
* @param plugin_path The path to the .dll file we're going to check.
*
* @return The detected architecture.
* @throw std::runtime_error If the file is not a .dll file.
*/
PluginArchitecture find_vst_architecture(boost::filesystem::path);
/**
* Finds the Wine VST hsot (either `yabridge-host.exe` or `yabridge-host.exe`
* depending on the plugin). For this we will search in two places:
*
* 1. Alongside libyabridge.so if the file got symlinked. This is useful
* when developing, as you can simply symlink the the libyabridge.so
* file in the build directory without having to install anything to
* /usr.
* 2. In the regular search path.
*
* @param plugin_arch The architecture of the plugin, either 64-bit or 32-bit.
* Used to determine which host application to use, if available.
*
* @return The a path to the VST host, if found.
* @throw std::runtime_error If the Wine VST host could not be found.
*/
boost::filesystem::path find_vst_host(PluginArchitecture plugin_arch);
/**
* Find the VST plugin .dll file that corresponds to this copy of
* `libyabridge.so`. This should be the same as the name of this file but with a
* `.dll` file extension instead of `.so`. In case this file does not exist and
* the `.so` file is a symlink, we'll also repeat this check for the file it
* links to. This is to support the workflow described in issue #3 where you use
* symlinks to copies of `libyabridge.so`.
*
* @return The a path to the accompanying VST plugin .dll file.
* @throw std::runtime_error If no matching .dll file could be found.
*/
boost::filesystem::path find_vst_plugin();
/**
* Locate the Wine prefix this file is located in, if it is inside of a wine
* prefix.
*
* @return Either the path to the Wine prefix (containing the `drive_c?`
* directory), or `std::nullopt` if it is not inside of a wine prefix.
*/
std::optional<boost::filesystem::path> find_wineprefix();
/**
* Generate a unique name for the Unix domain socket endpoint based on the VST
* plugin's name. This will also generate the parent directory if it does not
* yet exist since we're using this in the constructor's initializer list.
*
* @return A path to a not yet existing Unix domain socket endpoint.
* @throw std::runtime_error If no matching .dll file could be found.
*/
boost::filesystem::path generate_endpoint_name();
/**
* Return a path to this `.so` file. This can be used to find out from where
* this link to or copy of `libyabridge.so` was loaded.
*/
boost::filesystem::path get_this_file_location();
/**
* Return the installed Wine version. This is obtained by from `wine --version`
* and then stripping the `wine-` prefix. This respects the `WINELOADER`
* environment variable used in the scripts generated by winegcc.
*
* This will *not* throw when Wine can not be found, but will instead return
* '<NOT FOUND>'. This way the user will still get some useful log files.
*/
std::string get_wine_version();
/**
* Locate the Wine prefix and set the `WINEPREFIX` environment variable if
* found. This way it's also possible to run .dll files outside of a Wine prefix
* using the user's default prefix.
*/
boost::process::environment set_wineprefix();