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Add a document with all implemented interfaces
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@@ -21,15 +21,8 @@ incomplete list of things that still have to be done before this can be used:
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- `IEditController{,2}`
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- All other mandatory interfaces
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- All other optional interfaces
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- Fully implemented:
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- `GetPluginFactory()` and `IPluginFactory{,2,3}`
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- `IPluginBase` and `IComponent`
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- `IBStream`
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- `IAudioProcessor`
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- Everything surrounding `ProcessData`, `ProcessingContext` and
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`AudioBusBuffers`
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- `IParameterChanges`, `IParamValueQueue`, `IEventList`, and all event types
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in VST 3.7.1
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- Fully implemented: see [this
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document](https://github.com/robbert-vdh/yabridge/tree/feature/vst3/src/common/serialization/vst3/README.md)
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- Update the GitHub Actions workflows.
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- Update yabridgectl to handle buth VST2 and VST3 plugins.
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- Update all documentation to refer to VST2 and VST3 support separately, and
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@@ -0,0 +1,26 @@
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# VST3 interfaces
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TODO: After merging into master, update this link to just point to GitHub
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See [docs/vst3.md](../../../../docs/vst3.md) for more information on how the
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serialization works.
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VST3 interfaces are implemented as follows:
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| Yabridge class | Interfaces | Notes |
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| ------------------- | ------------------------------------------------------ | ---------------------------------------------------------- |
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| `YaComponent` | `IComponent`, `IPluginBase`, `IAudioProcessor` | |
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| `YaHostApplication` | `iHostAPplication` | Used as a 'context' to allow the plugin to maek callbacks. |
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| `YaPluginFactory` | `IPluginFactory`, `IPluginFactory2`, `IPluginFactory3` | |
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The following interfaces are implemented purely fur serialization purposes:
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| Yabridge class | Interfaces | Notes |
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| -------------------- | ------------------- | ---------------------------------------------------------------------- |
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| `YaEventList` | `IEventList` | Comes with a lot of serialization wrappers around the related structs. |
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| `YaParameterChanges` | `IParameterChanges` | |
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| `YaParamValueQueue` | `IParamValueQueue` | |
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| `VectorStream` | `IBStream` | Used for serializing data streams. |
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And finally `YaProcessData` uses the above along with `YaAudioBusBuffers` to
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wrap around `ProcessData`.
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