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Change wording in changelog
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+10
-13
@@ -14,10 +14,9 @@ Versioning](https://semver.org/spec/v2.0.0.html).
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fully concurrent and to use additional threads as necessary. This was needed
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to allow yabridge to handle nested and mutually recursive function calls as
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well as several other edge cases a synchronous non-concurrent implementation
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would struggle with. What this boils down to is that yabridge became even
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faster, more responsive, and can now handle many scenarios that would
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previously require workarounds. The most noticeable effects of these changes
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are as follows:
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would fail. What this boils down to is that yabridge became even faster, more
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responsive, and can now handle many scenarios that would previously require
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workarounds. The most noticeable effects of these changes are as follows:
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- The `hack_reaper_update_display` workaround for _REAPER_ and _Renoise_ to
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prevent certain plugins from freezing is no longer needed and has been
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@@ -33,9 +32,9 @@ Versioning](https://semver.org/spec/v2.0.0.html).
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Aside from these more noticeable changes, this has also made it possible to
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remove a lot of older checks and behaviour that existed solely to work around
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the limitations introduced by the event handling system. I have been testing
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this extensively to make sure that these changes don't not introduce any
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regressions, but please let me know if this did break anything for you.
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the limitations introduced by the old event handling system. I have been
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testing this extensively to make sure that these changes don't not introduce
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any regressions, but please let me know if this did break anything for you.
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### Changed
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@@ -51,18 +50,16 @@ Versioning](https://semver.org/spec/v2.0.0.html).
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### Removed
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- The `hack_reaper_update_display` option is now obsolete and has been removed.
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- The now obsolete `hack_reaper_update_display` option has been removed.
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- The previously deprecated `use-bitbridge` and `use-winedbg` compilation
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options have been removed. Please use `with-bitbridge` and `with-winedbg`
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instead.
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### Fixed
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- Fixed a very long standing issue when using plugins groups where unloading a
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plugin could cause a crash. In practice this was only reproducible during the
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plugin scanning process when rapidly adding and removing a large number of
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plugins in a single group. Now you can host over a hundred plugins in a single
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process without issues.
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- Fixed a very long standing issue with plugins groups where unloading a plugin
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could cause a crash. Now you can host over a hundred plugins in a single
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process without any issues.
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- Fixed another edge case with plugin groups when simultaneously opening
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multiple plugins within the same group. The fallover behaviour that would
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cause all of those plugins to eventually connect to a single group host
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