Move PluginArchitecture to common

Along with the accompanying function to parse a PE32 file. We're going
to have to define some common tags for different plugin types.
This commit is contained in:
Robbert van der Helm
2020-11-30 21:24:41 +01:00
parent 687696ec6b
commit 7fc7a51a46
6 changed files with 100 additions and 69 deletions
+1 -21
View File
@@ -16,11 +16,11 @@
#pragma once
#include <boost/filesystem.hpp>
#include <boost/process/async_pipe.hpp>
#include <boost/process/environment.hpp>
#include "../common/configuration.h"
#include "../common/plugins.h"
/**
* Boost 1.72 was released with a known breaking bug caused by a missing
@@ -39,12 +39,6 @@ class patched_async_pipe : public boost::process::async_pipe {
typedef typename handle_type::executor_type executor_type;
};
/**
* A tag to differentiate between 32 and 64-bit plugins, used to determine which
* host application to use.
*/
enum class PluginArchitecture { vst_32, vst_64 };
/**
* Create a logger prefix based on the endpoint base directory used for the
* sockets for easy identification. This will result in a prefix of the form
@@ -58,20 +52,6 @@ enum class PluginArchitecture { vst_32, vst_64 };
std::string create_logger_prefix(
const boost::filesystem::path& endpoint_base_dir);
/**
* Determine the architecture of a VST plugin (or rather, a .dll file) based on
* it's header values.
*
* See https://docs.microsoft.com/en-us/windows/win32/debug/pe-format for more
* information on the PE32 format.
*
* @param plugin_path The path to the .dll file we're going to check.
*
* @return The detected architecture.
* @throw std::runtime_error If the file is not a .dll file.
*/
PluginArchitecture find_vst_architecture(boost::filesystem::path);
/**
* Finds the Wine VST host (either `yabridge-host.exe` or `yabridge-host.exe`
* depending on the plugin). For this we will search in two places: