Readd the note on Serum's redrawing issues

This commit is contained in:
Robbert van der Helm
2020-04-09 18:31:26 +02:00
parent e8fc990f0b
commit 5994506d53
+6
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@@ -11,6 +11,12 @@ There are a few things that should be done before releasing this, including:
doesn't always update the reparented window's client area when the window
gets resized. The current workaround works much better than not doing
anything at all, but it isn't fully reliably yet.
- Fix implementation bugs:
- Serum's GUI has redrawing issues when using XEmbed, even though it doesn't
have this issue when running in a standalone window or when simply
reparenting the window without XEmbed. None of the other plugin's I've tried
have this issue, so it might have something to do with d2d1 or the way Serum
uses it.
- Add missing details if any to the architecture section.
- Document what this has been tested on and what does or does not work.
- Document wine32 support.