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https://github.com/robbert-vdh/yabridge.git
synced 2026-05-08 20:40:11 +02:00
Change terminology from 'VST' to 'plugin'
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@@ -46,13 +46,13 @@ Vst3PluginBridge::Vst3PluginBridge(const ghc::filesystem::path& plugin_path)
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// Now that communication is set up the Wine host can send callbacks to this
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// bridge class, and we can send control messages to the Wine host. This
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// messaging mechanism is how we relay the VST3 communication protocol. As a
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// first thing, the Wine VST host will ask us for a copy of the
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// first thing, the Wine plugin host will ask us for a copy of the
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// configuration.
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host_callback_handler_ = std::jthread([&]() {
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set_realtime_priority(true);
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pthread_setname_np(pthread_self(), "host-callbacks");
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sockets_.vst_host_callback_.receive_messages(
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sockets_.plugin_host_callback_.receive_messages(
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std::pair<Vst3Logger&, bool>(logger_, false),
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overload{
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[&](const Vst3ContextMenuProxy::Destruct& request)
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@@ -435,7 +435,7 @@ Steinberg::IPluginFactory* Vst3PluginBridge::get_plugin_factory() {
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// have started before this since the Wine plugin host will request a
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// copy of the configuration during its initialization.
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Vst3PluginFactoryProxy::ConstructArgs factory_args =
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sockets_.host_vst_control_.send_message(
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sockets_.host_plugin_control_.send_message(
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Vst3PluginFactoryProxy::Construct{},
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std::pair<Vst3Logger&, bool>(logger_, true));
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plugin_factory_ = Steinberg::owned(
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