Change terminology from 'VST' to 'plugin'

This commit is contained in:
Robbert van der Helm
2022-08-23 18:34:03 +02:00
parent bf7280fc7e
commit 4ca7ea17b2
35 changed files with 703 additions and 706 deletions
+3 -3
View File
@@ -46,13 +46,13 @@ Vst3PluginBridge::Vst3PluginBridge(const ghc::filesystem::path& plugin_path)
// Now that communication is set up the Wine host can send callbacks to this
// bridge class, and we can send control messages to the Wine host. This
// messaging mechanism is how we relay the VST3 communication protocol. As a
// first thing, the Wine VST host will ask us for a copy of the
// first thing, the Wine plugin host will ask us for a copy of the
// configuration.
host_callback_handler_ = std::jthread([&]() {
set_realtime_priority(true);
pthread_setname_np(pthread_self(), "host-callbacks");
sockets_.vst_host_callback_.receive_messages(
sockets_.plugin_host_callback_.receive_messages(
std::pair<Vst3Logger&, bool>(logger_, false),
overload{
[&](const Vst3ContextMenuProxy::Destruct& request)
@@ -435,7 +435,7 @@ Steinberg::IPluginFactory* Vst3PluginBridge::get_plugin_factory() {
// have started before this since the Wine plugin host will request a
// copy of the configuration during its initialization.
Vst3PluginFactoryProxy::ConstructArgs factory_args =
sockets_.host_vst_control_.send_message(
sockets_.host_plugin_control_.send_message(
Vst3PluginFactoryProxy::Construct{},
std::pair<Vst3Logger&, bool>(logger_, true));
plugin_factory_ = Steinberg::owned(